Player Matchup

Thanatos
Thanatos
Devildaughter67
Thanatos
Level 16
God Stats
13W - 12L
1,423 SR
Queue Stats
22W - 25L
1,229 Elo+
Solo
Cthulhu
Cthulhu
FaZexd3124
Cthulhu
Level 6
God Stats
1W - 1L
1,129 SR
Queue Stats
4W - 4L
1,237 Elo+
Party 1
Hades
Hades
LUCAS BUUHH
Hades
Level 28
God Stats
1W - 0L
1,224 SR
Queue Stats
5W - 6L
1,180 Elo+
Party 1
Baron Samedi
Baron Samedi
branchlandbomber
Baron Samedi
Level 20
God Stats
2W - 1L
1,452 SR
Queue Stats
30W - 37L
1,253 Elo+
Solo
Izanami
Izanami
edgarjps
Izanami
Level 17
God Stats
29W - 24L
1,309 SR
Queue Stats
87W - 95L
1,226 Elo+
Solo
Team Averages
Level 17
1,308 SR
1,225 Elo+

VS

Team Averages
Level 19
1,317 SR
1,208 Elo+
Pele
Pele
Ic3y_Tiko45
Pele
Level 23
God Stats
0W - 1L
1,268 SR
Queue Stats
3W - 7L
1,188 Elo+
Solo
Kali
Kali
Johnpablo2004
Kali
Level 16
God Stats
0W - 3L
1,067 SR
Queue Stats
62W - 63L
1,182 Elo+
Solo
Bellona
Bellona
KiraSunin
Bellona
Level 15
God Stats
14W - 11L
1,462 SR
Queue Stats
14W - 11L
1,275 Elo+
Solo
Cernunnos
Cernunnos
She1by GT 420
Cernunnos
Level 29
God Stats
23W - 20L
1,466 SR
Queue Stats
31W - 34L
1,269 Elo+
Solo
Merlin
Merlin
Vinx Kryp
Merlin
Level 14
God Stats
6W - 13L
1,322 SR
Queue Stats
28W - 50L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
11 / 4 / 21
14,398
1,108
18,467
22,057
9,799
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
FaZexd3124
Cthulhu
20
1 / 7 / 28
12,486
960
12,303
22,421
17,329
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 3 / 21
15,482
1,191
16,448
19,035
19,717
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
branchlandbomber
Baron Samedi
20
7 / 8 / 26
14,018
1,078
21,758
20,881
10,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
edgarjps
Izanami
20
15 / 3 / 23
16,573
1,275
28,656
19,078
8,401
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 9
12,950
996
11,737
17,076
6,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 13 / 12
14,834
1,141
27,185
29,200
11,851
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
KiraSunin
Bellona
20
7 / 5 / 10
14,437
1,111
15,431
18,276
10,008
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
She1by GT 420
Cernunnos
19
3 / 7 / 11
13,038
1,003
21,617
17,289
7,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Vinx Kryp
Merlin
19
4 / 15 / 10
12,967
997
17,997
20,887
10,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
77
47
Kills
25
25
Deaths
47
119
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thanatos
11
4
21
5.38
W
Cthulhu
FaZexd3124
Cthulhu
1
7
28
2.14
L
5
7
9
1.36
L
6
13
12
0.92
L
Bellona
KiraSunin
Bellona
7
5
10
2.4
W
13
3
21
7.83
L
Cernunnos
She1by GT 420
Cernunnos
3
7
11
1.21
L
Merlin
Vinx Kryp
Merlin
4
15
10
0.6
W
Baron Samedi
branchlandbomber
Baron Samedi
7
8
26
2.5
W
Izanami
edgarjps
Izanami
15
3
23
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,632
Damage
93,967
103,472
Taken
102,728
65,732
Mitigated
45,669
29,620
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
18,467
7,059
1,141
7,461
22,057
9,799
0
4,067
17,990
64
25,775
W
Cthulhu
FaZexd3124
Cthulhu
12,303
1,592
1,894
0
22,421
17,329
0
3,294
19,127
28,006
0
L
11,737
3,841
0
834
17,076
6,448
0
8,552
8,524
0
18,620
L
27,185
15,651
825
8,012
29,200
11,851
0
15,380
13,820
540
40,088
L
Bellona
KiraSunin
Bellona
15,431
2,467
999
825
18,276
10,008
0
8,509
9,767
0
33,501
W
16,448
2,106
2,198
3,694
19,035
19,717
0
4,171
14,864
33,540
0
L
Cernunnos
She1by GT 420
Cernunnos
21,617
10,429
0
149
17,289
7,019
0
5,317
11,972
0
49,055
L
Merlin
Vinx Kryp
Merlin
17,997
3,100
0
0
20,887
10,343
0
12,815
8,072
48,699
0
W
Baron Samedi
branchlandbomber
Baron Samedi
21,758
2,362
6,122
4,347
20,881
10,486
0
4,748
16,133
37,793
0
W
Izanami
edgarjps
Izanami
28,656
25,120
0
2,763
19,078
8,401
0
2,257
16,821
0
58,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,957
Gold Earned
68,226
192
Minions Killed
210
3
Camps Cleared
5
1,026,724
Distance Traveled
1,039,437
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,398
1,108
20
2
1
233,222
3
W
Cthulhu
12,486
960
25
2
1
181,961
2
L
Pele
12,950
996
19
1
1
212,917
0
L
Kali
14,834
1,141
28
2
0
219,602
0
L
Bellona
14,437
1,111
44
3
0
267,224
4
W
Hades
15,482
1,191
36
3
0
191,684
0
L
Cernunnos
13,038
1,003
49
4
4
163,860
0
L
Merlin
12,967
997
70
5
0
175,834
2
W
Baron Samedi
14,018
1,078
38
3
0
189,727
0
W
Izanami
16,573
1,275
73
6
1
230,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role