Player Matchup

Mercury
Mercury
APunKiD
Mercury
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,692 Elo+
Solo
Arachne
Arachne
Bugbe
Arachne
Level 27
God Stats
25W - 25L
1,710 SR
Queue Stats
136W - 156L
1,513 Elo+
Solo
Terra
Terra
ICKEYSHUFFLE124
Terra
Level 29
God Stats
3W - 5L
1,392 SR
Queue Stats
109W - 102L
1,425 Elo+
Party 2
Skadi
Skadi
Pancakegenie04
Skadi
Level 13
God Stats
3W - 9L
1,119 SR
Queue Stats
18W - 18L
1,536 Elo+
Party 2
Jing Wei
Jing Wei
consexy1
Jing Wei
Level 16
God Stats
2W - 0L
1,327 SR
Queue Stats
7W - 3L
1,758 Elo+
Solo
Team Averages
Level 18
1,410 SR
1,585 Elo+

VS

Team Averages
Level 37
1,557 SR
1,594 Elo+
Merlin
Merlin
AresX1X
Merlin
Level 27
God Stats
34W - 18L
1,720 SR
Queue Stats
120W - 84L
1,592 Elo+
Party 1
Cerberus
Cerberus
PleasedGold20
Cerberus
Level 13
God Stats
74W - 61L
1,661 SR
Queue Stats
409W - 324L
1,699 Elo+
Party 1
Erlang Shen
Erlang Shen
Raskcall
Erlang Shen
Level 109
God Stats
14W - 8L
1,363 SR
Queue Stats
904W - 712L
1,640 Elo+
Party 1
Bakasura
Bakasura
TOS Rxsing
Bakasura
Level 7
God Stats
6W - 13L
1,374 SR
Queue Stats
106W - 123L
1,439 Elo+
Solo
Neith
Neith
hucklebillyfenn
Neith
Level 29
God Stats
31W - 22L
1,667 SR
Queue Stats
40W - 34L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
APunKiD
Mercury
6
0 / 1 / 0
3,420
684
715
1,991
449
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Bugbe
Arachne
5
1 / 0 / 0
3,425
685
593
2,669
551
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
2 / 0 / 1
3,735
747
475
2,243
756
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 1 / 2
3,323
665
2,112
1,412
223
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
consexy1
Jing Wei
5
0 / 0 / 1
3,353
671
963
2,670
737
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AresX1X
Merlin
5
0 / 0 / 0
3,239
648
1,593
1,536
306
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
PleasedGold20
Cerberus
3
0 / 1 / 0
2,873
575
319
3,076
847
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Raskcall
Erlang Shen
5
2 / 1 / 0
3,575
715
1,387
2,425
607
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bakasura
TOS Rxsing
Bakasura
2
0 / 1 / 0
2,567
513
481
791
145
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 1 / 0
2,963
593
741
1,236
190
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
APunKiD
Mercury
0
1
0
0
L
Merlin
AresX1X
Merlin
0
0
0
0
W
Arachne
Bugbe
Arachne
1
0
0
1
W
2
0
1
2.5
W
1
1
2
2
L
Cerberus
PleasedGold20
Cerberus
0
1
0
0
L
Erlang Shen
Raskcall
Erlang Shen
2
1
0
2
L
Bakasura
TOS Rxsing
Bakasura
0
1
0
0
W
Jing Wei
consexy1
Jing Wei
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,858
Damage
4,521
10,985
Taken
9,064
2,716
Mitigated
2,095
3,012
Healing
1,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
APunKiD
Mercury
715
140
0
540
1,991
449
0
0
1,991
0
13,393
L
Merlin
AresX1X
Merlin
1,593
143
0
55
1,536
306
82
0
1,536
10,991
0
W
Arachne
Bugbe
Arachne
593
593
0
1,253
2,669
551
0
0
2,639
0
13,539
W
475
318
198
570
2,243
756
0
319
1,924
3,962
0
W
2,112
1,072
0
0
1,412
223
58
0
1,412
0
8,198
L
Cerberus
PleasedGold20
Cerberus
319
196
0
75
3,076
847
0
355
2,721
4,213
0
L
Erlang Shen
Raskcall
Erlang Shen
1,387
793
0
655
2,425
607
0
31
2,394
0
11,422
L
Bakasura
TOS Rxsing
Bakasura
481
356
0
36
791
145
0
0
791
0
1,783
W
Jing Wei
consexy1
Jing Wei
963
688
0
451
2,670
737
0
1,593
1,077
0
10,133
L
741
614
0
330
1,236
190
0
89
1,147
0
8,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,256
Gold Earned
15,217
99
Minions Killed
86
0
Camps Cleared
0
496,103
Distance Traveled
394,850
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,420
684
31
6
0
95,614
0
L
Merlin
3,239
648
24
5
0
93,773
0
W
Arachne
3,425
685
25
5
0
103,647
2
W
Terra
3,735
747
11
2
0
95,193
0
W
Skadi
3,323
665
8
2
0
88,349
2
L
Cerberus
2,873
575
11
2
0
81,173
0
L
Erlang Shen
3,575
715
24
5
0
105,664
0
L
Bakasura
2,567
513
4
1
0
31,123
0
W
Jing Wei
3,353
671
24
5
0
113,300
0
L
Neith
2,963
593
23
5
0
83,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role