Player Matchup

Cthulhu
Cthulhu
AnadamaBread
Cthulhu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 51L
1,251 Elo+
Party 2
Set
Set
Imbyr
Set
Level 24
God Stats
12W - 16L
1,459 SR
Queue Stats
42W - 67L
1,234 Elo+
Party 2
Hades
Hades
Unzan
Hades
Level 68
God Stats
8W - 6L
1,672 SR
Queue Stats
32W - 43L
1,183 Elo+
Party 2
Team Averages
Level 36
1,544 SR
1,223 Elo+

VS

Team Averages
Level 39
1,401 SR
1,220 Elo+
Da Ji
Da Ji
AphroditeSoul
Da Ji
Level 16
God Stats
2W - 2L
1,212 SR
Queue Stats
24W - 20L
1,252 Elo+
Party 1
Jormungandr
Jormungandr
Boksen
Jormungandr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 1
Sol
Sol
Szauce
Sol
Level 88
God Stats
9W - 2L
1,490 SR
Queue Stats
38W - 39L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnadamaBread
Cthulhu
12
2 / 5 / 9
10,660
666
12,262
15,169
12,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
Imbyr
Set
13
10 / 5 / 2
11,299
706
8,836
13,580
5,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Unzan
Hades
13
1 / 7 / 11
9,883
618
12,562
16,254
7,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 5
12,010
751
11,030
11,874
4,266
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Boksen
Jormungandr
15
4 / 3 / 10
11,922
745
9,745
15,447
11,723
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Szauce
Sol
15
4 / 6 / 10
11,154
697
15,420
13,782
4,561
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
13
Kills
17
17
Deaths
13
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnadamaBread
Cthulhu
2
5
9
1.3
W
9
4
5
2.88
W
Jormungandr
Boksen
Jormungandr
4
3
10
3
L
Set
Imbyr
Set
10
5
2
2.2
W
Sol
Szauce
Sol
4
6
10
1.5
L
Hades
Unzan
Hades
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
36,195
45,003
Taken
41,103
25,177
Mitigated
20,550
10,665
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnadamaBread
Cthulhu
12,262
1,033
68
90
15,169
12,404
385
7,221
7,948
31,535
0
W
11,030
3,025
0
1,542
11,874
4,266
0
7,416
4,458
0
31,227
W
Jormungandr
Boksen
Jormungandr
9,745
2,306
510
1,071
15,447
11,723
0
9,287
6,160
30,597
0
L
Set
Imbyr
Set
8,836
4,044
0
3,377
13,580
5,487
0
7,154
6,426
0
25,602
W
Sol
Szauce
Sol
15,420
4,443
0
5,847
13,782
4,561
2,024
8,191
5,591
48,849
0
L
Hades
Unzan
Hades
12,562
2,152
1,169
5,961
16,254
7,286
641
10,827
5,427
35,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,842
Gold Earned
35,086
125
Minions Killed
143
0
Camps Cleared
0
787,792
Distance Traveled
786,949
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,660
666
33
2
0
272,526
3
W
Da Ji
12,010
751
38
2
0
266,360
4
W
Jormungandr
11,922
745
34
2
0
267,779
3
L
Set
11,299
706
27
2
0
273,822
0
W
Sol
11,154
697
71
4
0
252,810
2
L
Hades
9,883
618
65
4
0
241,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role