Player Matchup

Ymir
Ymir
BMF Battles
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,301 Elo+
Solo
Cthulhu
Cthulhu
DOOGLER
Cthulhu
Level 18
God Stats
9W - 9L
1,484 SR
Queue Stats
61W - 70L
1,278 Elo+
Solo
Arachne
Arachne
HAWKlNN
Arachne
Level 19
God Stats
10W - 1L
1,857 SR
Queue Stats
35W - 26L
1,426 Elo+
Solo
Heimdallr
Heimdallr
INST Sparky
Heimdallr
Level 23
God Stats
53W - 31L
1,791 SR
Queue Stats
673W - 642L
1,221 Elo+
Party 1
Olorun
Olorun
TgS Zyros
Olorun
Level 20
God Stats
55W - 33L
1,863 SR
Queue Stats
121W - 103L
1,265 Elo+
Party 1
Team Averages
Level 20
1,699 SR
1,298 Elo+

VS

Team Averages
Level 20
1,443 SR
1,303 Elo+
Sol
Sol
Incizzor
Sol
Level 18
God Stats
14W - 16L
1,563 SR
Queue Stats
306W - 339L
1,191 Elo+
Solo
Loki
Loki
Jarnoh03
Loki
Level 25
God Stats
4W - 8L
1,411 SR
Queue Stats
98W - 102L
1,392 Elo+
Party 2
Medusa
Medusa
Mandrox20
Medusa
Level 17
God Stats
22W - 16L
1,576 SR
Queue Stats
24W - 20L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
PK_Per04
Jormungandr
Level 32
God Stats
0W - 2L
1,164 SR
Queue Stats
98W - 92L
1,343 Elo+
Party 2
Chronos
Chronos
ViNaTioNxx2CrAzY
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 225L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
13,311
555
8,669
18,335
20,907
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
DOOGLER
Cthulhu
18
2 / 2 / 8
11,922
497
10,553
15,336
16,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
HAWKlNN
Arachne
20
23 / 0 / 1
15,749
656
24,019
13,742
6,535
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
INST Sparky
Heimdallr
17
3 / 8 / 7
11,380
474
12,096
18,885
6,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
TgS Zyros
Olorun
19
6 / 2 / 4
13,490
562
13,564
16,336
7,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 1
11,584
483
9,067
15,419
5,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
18
1 / 7 / 3
11,745
489
9,973
18,454
6,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Mandrox20
Medusa
17
7 / 8 / 3
11,478
478
14,013
18,635
7,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jormungandr
PK_Per04
Jormungandr
17
5 / 4 / 4
12,215
509
10,287
17,503
14,989
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 13 / 2
9,437
393
8,856
21,036
7,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
39
Kills
14
14
Deaths
39
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Cthulhu
DOOGLER
Cthulhu
2
2
8
3
W
Arachne
HAWKlNN
Arachne
23
0
1
23.5
W
Heimdallr
INST Sparky
Heimdallr
3
8
7
0.81
L
1
7
1
0.21
L
Loki
1
7
3
0.36
L
Medusa
Mandrox20
Medusa
7
8
3
1.06
L
Jormungandr
PK_Per04
Jormungandr
5
4
4
1.75
W
Olorun
TgS Zyros
Olorun
6
2
4
4
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,901
Damage
52,196
82,634
Taken
91,047
57,674
Mitigated
40,964
27,868
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,669
2,217
0
1,217
18,335
20,907
1,134
6,986
11,349
53,100
0
W
Cthulhu
DOOGLER
Cthulhu
10,553
1,069
173
2,284
15,336
16,639
1,408
7,218
8,118
53,920
0
W
Arachne
HAWKlNN
Arachne
24,019
16,508
0
10,007
13,742
6,535
1,133
2,600
11,142
0
125,055
W
Heimdallr
INST Sparky
Heimdallr
12,096
7,145
99
6,404
18,885
6,263
2,058
6,651
12,234
0
62,634
L
9,067
3,665
0
4,754
15,419
5,333
1,793
7,880
7,539
75,164
0
L
Loki
9,973
5,049
258
4,234
18,454
6,304
0
10,096
8,358
0
83,970
L
Medusa
Mandrox20
Medusa
14,013
5,600
862
4,101
18,635
7,035
1,451
3,669
14,966
0
55,290
L
Jormungandr
PK_Per04
Jormungandr
10,287
1,779
552
3,484
17,503
14,989
558
2,147
15,356
51,855
0
W
Olorun
TgS Zyros
Olorun
13,564
4,591
514
7,170
16,336
7,330
6,321
4,755
11,581
84,785
0
L
8,856
2,790
90
2,762
21,036
7,303
867
8,994
12,042
52,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,852
Gold Earned
56,459
569
Minions Killed
487
0
Camps Cleared
0
2,165,043
Distance Traveled
1,971,883
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,311
555
83
3
0
425,233
0
W
Cthulhu
11,922
497
90
4
0
415,084
0
W
Arachne
15,749
656
145
6
0
562,940
0
W
Heimdallr
11,380
474
94
4
0
349,494
2
L
Sol
11,584
483
117
5
0
371,018
0
L
Loki
11,745
489
127
5
0
457,430
2
L
Medusa
11,478
478
74
3
0
402,963
2
L
Jormungandr
12,215
509
87
4
0
401,656
2
W
Olorun
13,490
562
157
7
0
412,292
4
L
Chronos
9,437
393
82
3
0
338,816
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role