Player Matchup

Chiron
Chiron
CarlyMdf
Chiron
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,142 Elo+
Party 1
Hercules
Hercules
KiinG-ChacK
Hercules
Level 15
God Stats
4W - 8L
1,316 SR
Queue Stats
93W - 131L
1,213 Elo+
Party 1
Ymir
Ymir
ReD-StealsHmS
Ymir
Level 14
God Stats
0W - 2L
1,257 SR
Queue Stats
36W - 62L
1,144 Elo+
Party 1
Team Averages
Level 11
1,357 SR
1,166 Elo+

VS

Team Averages
Level 26
1,480 SR
1,232 Elo+
Fenrir
Fenrir
Joshiro_Maskulin
Fenrir
Level 16
God Stats
11W - 19L
1,295 SR
Queue Stats
11W - 19L
1,180 Elo+
Party 2
Ymir
Ymir
Semure01
Ymir
Level 12
God Stats
5W - 4L
1,708 SR
Queue Stats
8W - 15L
1,112 Elo+
Party 2
Hel
Hel
juls11
Hel
Level 49
God Stats
6W - 5L
1,435 SR
Queue Stats
82W - 91L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CarlyMdf
Chiron
12
0 / 6 / 0
8,788
517
5,179
12,952
4,080
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
KiinG-ChacK
Hercules
12
0 / 6 / 0
9,132
537
8,713
17,221
11,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 5 / 0
8,937
526
5,755
16,487
13,623
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
11,002
647
9,273
11,038
5,738
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
14
3 / 0 / 12
10,705
630
7,526
12,611
11,572
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hel
juls11
Hel
16
9 / 0 / 7
11,696
688
15,725
11,872
4,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
CarlyMdf
Chiron
0
6
0
0
W
5
0
10
10
L
Hercules
KiinG-ChacK
Hercules
0
6
0
0
L
0
5
0
0
W
Ymir
3
0
12
9
W
Hel
juls11
Hel
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
32,524
46,660
Taken
35,521
28,818
Mitigated
22,216
4,613
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CarlyMdf
Chiron
5,179
1,917
769
1,149
12,952
4,080
693
7,473
5,479
0
22,571
W
9,273
1,933
788
3,868
11,038
5,738
1,487
1,579
9,459
0
26,624
L
Hercules
KiinG-ChacK
Hercules
8,713
2,588
0
2,695
17,221
11,115
29
10,033
7,188
0
40,619
L
5,755
232
0
0
16,487
13,623
385
5,846
10,641
36,635
0
W
Ymir
7,526
1,148
142
177
12,611
11,572
516
2,179
10,052
22,202
0
W
Hel
juls11
Hel
15,725
948
9,204
9,004
11,872
4,906
734
2,557
9,315
75,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
33,403
139
Minions Killed
148
0
Camps Cleared
0
780,463
Distance Traveled
885,158
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,788
517
37
2
0
252,993
0
W
Fenrir
11,002
647
24
1
0
315,045
8
L
Hercules
9,132
537
51
3
0
287,924
0
L
Ymir
8,937
526
51
3
0
239,546
0
W
Ymir
10,705
630
29
2
0
278,790
0
W
Hel
11,696
688
95
6
0
291,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role