Player Matchup

Bakasura
Bakasura
FrostTittie-_-
Bakasura
Level 13
God Stats
3W - 19L
1,311 SR
Queue Stats
73W - 93L
1,194 Elo+
Solo
Hel
Hel
SimpelThor
Hel
Level 29
God Stats
30W - 34L
1,403 SR
Queue Stats
251W - 269L
1,269 Elo+
Party 2
Merlin
Merlin
THEBIG-N
Merlin
Level 29
God Stats
3W - 4L
1,349 SR
Queue Stats
296W - 325L
1,243 Elo+
Party 2
Jormungandr
Jormungandr
The one3541
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,168 Elo+
Solo
Ra
Ra
chickenmcnobody
Ra
Level 25
God Stats
3W - 5L
1,425 SR
Queue Stats
28W - 44L
1,248 Elo+
Solo
Team Averages
Level 21
1,398 SR
1,224 Elo+

VS

Team Averages
Level 22
1,457 SR
1,248 Elo+
Izanami
Izanami
UndauntedTwo61
Izanami
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
130W - 135L
1,303 Elo+
Solo
Nemesis
Nemesis
cHiCo_4_PrEs
Nemesis
Level 27
God Stats
5W - 6L
1,362 SR
Queue Stats
166W - 176L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
jam_360_
Kukulkan
Level 17
God Stats
8W - 5L
1,353 SR
Queue Stats
298W - 318L
1,208 Elo+
Party 1
Xbalanque
Xbalanque
neV3rLand689
Xbalanque
Level 16
God Stats
7W - 5L
1,569 SR
Queue Stats
107W - 92L
1,248 Elo+
Solo
Cerberus
Cerberus
spears31
Cerberus
Level 25
God Stats
19W - 22L
1,502 SR
Queue Stats
44W - 44L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
11 / 5 / 1
13,514
614
15,309
22,444
9,622
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 7 / 4
9,471
431
9,236
17,976
5,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
THEBIG-N
Merlin
14
1 / 6 / 3
9,059
412
10,879
14,774
5,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
The one3541
Jormungandr
14
1 / 4 / 4
8,864
403
10,087
18,050
12,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 14 / 5
9,251
421
11,691
19,008
6,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 8
12,772
581
15,941
13,910
5,344
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
cHiCo_4_PrEs
Nemesis
18
11 / 6 / 7
13,440
611
18,367
19,741
7,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
jam_360_
Kukulkan
19
4 / 1 / 9
12,946
588
11,215
12,094
4,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
neV3rLand689
Xbalanque
20
8 / 4 / 9
13,498
614
19,201
20,508
8,446
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
spears31
Cerberus
16
5 / 0 / 8
11,645
529
13,972
12,259
5,676
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
15
Kills
36
36
Deaths
15
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
11
5
1
2.3
L
1
7
4
0.43
L
Merlin
THEBIG-N
Merlin
1
6
3
0.42
L
Jormungandr
The one3541
Jormungandr
1
4
4
0.75
W
8
4
8
3
W
Nemesis
cHiCo_4_PrEs
Nemesis
11
6
7
2.42
L
1
14
5
0.25
W
Kukulkan
jam_360_
Kukulkan
4
1
9
8.5
W
Xbalanque
neV3rLand689
Xbalanque
8
4
9
3.13
W
Cerberus
spears31
Cerberus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,202
Damage
78,696
92,252
Taken
78,512
39,222
Mitigated
31,616
20,745
Healing
27,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
15,309
10,751
0
7,296
22,444
9,622
0
5,868
16,576
0
80,556
L
9,236
261
2,371
5,597
17,976
5,657
1,003
5,950
12,026
44,744
0
L
Merlin
THEBIG-N
Merlin
10,879
867
0
1,994
14,774
5,140
46
2,551
12,223
49,466
0
L
Jormungandr
The one3541
Jormungandr
10,087
698
0
0
18,050
12,515
0
6,102
11,948
37,574
0
W
15,941
9,484
0
981
13,910
5,344
4,938
7,671
5,792
0
75,093
W
Nemesis
cHiCo_4_PrEs
Nemesis
18,367
11,603
0
5,840
19,741
7,168
5,202
8,399
10,712
0
86,876
L
11,691
1,483
629
2,858
19,008
6,288
153
4,716
14,292
53,331
0
W
Kukulkan
jam_360_
Kukulkan
11,215
1,294
0
4,817
12,094
4,982
390
6,938
4,771
79,994
0
W
Xbalanque
neV3rLand689
Xbalanque
19,201
11,745
303
9,141
20,508
8,446
3,392
11,487
8,216
0
83,328
W
Cerberus
spears31
Cerberus
13,972
232
1,209
5,099
12,259
5,676
526
7,398
4,791
34,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,159
Gold Earned
64,301
414
Minions Killed
594
0
Camps Cleared
0
1,840,262
Distance Traveled
1,940,926
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,514
614
131
6
0
429,059
0
L
Hel
9,471
431
82
4
0
414,924
4
L
Merlin
9,059
412
72
3
0
313,006
6
L
Jormungandr
8,864
403
54
2
0
386,974
0
W
Izanami
12,772
581
126
6
0
371,179
2
W
Nemesis
13,440
611
108
5
0
433,730
0
L
Ra
9,251
421
75
3
0
296,299
0
W
Kukulkan
12,946
588
143
7
0
349,718
0
W
Xbalanque
13,498
614
151
7
0
382,014
1
W
Cerberus
11,645
529
66
3
0
404,285
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role