Player Matchup

Arachne
Arachne
REAL_LIFE_GAMER
Arachne
Level 127
God Stats
13W - 10L
1,741 SR
Queue Stats
134W - 132L
1,543 Elo+
Party 1
Sobek
Sobek
Ripuritari
Sobek
Level 156
God Stats
8W - 15L
1,256 SR
Queue Stats
398W - 361L
1,609 Elo+
Party 1
Hercules
Hercules
Skilled_Revenent
Hercules
Level 127
God Stats
10W - 12L
1,420 SR
Queue Stats
357W - 344L
1,566 Elo+
Solo
Freya
Freya
madtcha
Freya
Level 99
God Stats
35W - 28L
1,663 SR
Queue Stats
442W - 458L
1,578 Elo+
Solo
Neith
Neith
specialu2
Neith
Level 143
God Stats
5W - 5L
1,568 SR
Queue Stats
389W - 397L
1,548 Elo+
Solo
Team Averages
Level 130
1,529 SR
1,569 Elo+

VS

Team Averages
Level 101
1,493 SR
1,553 Elo+
Kuzenbo
Kuzenbo
Adock-_-
Kuzenbo
Level 60
God Stats
1W - 1L
1,427 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DetrimentalAid-
Hou Yi
Level 53
God Stats
13W - 9L
1,689 SR
Queue Stats
221W - 167L
1,522 Elo+
Solo
Tyr
Tyr
mister_db
Tyr
Level 157
God Stats
4W - 4L
1,568 SR
Queue Stats
795W - 745L
1,608 Elo+
Party 2
Set
Set
pest_controll_
Set
Level 127
God Stats
1W - 6L
1,149 SR
Queue Stats
300W - 302L
1,603 Elo+
Party 2
Discordia
Discordia
rob_jg
Discordia
Level 106
God Stats
4W - 3L
1,632 SR
Queue Stats
191W - 166L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,276
611
1,840
4,993
1,349
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
7
1 / 2 / 0
4,159
594
2,490
7,091
3,944
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

1
0 / 0 / 0
2,763
395
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
madtcha
Freya
7
2 / 1 / 0
4,511
644
216
3,841
1,274
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
specialu2
Neith
7
0 / 1 / 0
4,176
597
1,616
3,443
850
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adock-_-
Kuzenbo
6
0 / 0 / 1
3,813
545
1,076
1,907
871
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 0 / 0
4,215
602
1,072
1,489
216
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
2 / 1 / 0
4,779
683
3,244
5,338
2,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 1
4,766
681
2,185
3,957
1,221
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
rob_jg
Discordia
8
1 / 2 / 0
4,642
663
2,668
1,437
304
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
5
5
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Adock-_-
Kuzenbo
0
0
1
0.5
W
1
0
0
1
L
0
1
1
0.5
L
Sobek
1
2
0
0.5
L
0
0
0
0
L
Freya
madtcha
Freya
2
1
0
2
W
2
1
0
2
W
1
0
1
1.5
W
Discordia
rob_jg
Discordia
1
2
0
0.5
L
Neith
specialu2
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,162
Damage
10,245
19,368
Taken
14,128
7,417
Mitigated
5,282
9,994
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Adock-_-
Kuzenbo
1,076
414
0
958
1,907
871
459
0
1,907
8,520
0
W
1,072
684
0
949
1,489
216
679
0
1,489
0
16,760
L
1,840
1,434
0
3,085
4,993
1,349
0
496
4,497
0
20,697
L
Sobek
2,490
566
0
3,236
7,091
3,944
0
0
6,741
15,447
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Freya
madtcha
Freya
216
4
0
1,995
3,841
1,274
0
2,172
1,669
12,864
0
W
3,244
694
0
2,791
5,338
2,670
129
2,408
2,930
0
17,351
W
2,185
754
0
2,141
3,957
1,221
0
107
3,850
0
24,461
W
Discordia
rob_jg
Discordia
2,668
93
0
0
1,437
304
315
191
1,246
19,941
0
L
Neith
specialu2
Neith
1,616
729
0
1,678
3,443
850
0
1,076
2,367
0
20,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,885
Gold Earned
22,215
129
Minions Killed
183
0
Camps Cleared
0
497,910
Distance Traveled
635,914
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,813
545
10
1
0
124,053
0
W
Hou Yi
4,215
602
42
6
0
112,184
1
L
Arachne
4,276
611
34
5
0
130,835
2
L
Sobek
4,159
594
21
3
0
143,054
0
L
Hercules
2,763
395
0
0
0
0
0
L
Freya
4,511
644
33
5
0
117,645
2
W
Tyr
4,779
683
37
5
0
124,054
2
W
Set
4,766
681
52
7
0
149,453
0
W
Discordia
4,642
663
42
6
0
126,170
2
L
Neith
4,176
597
41
6
0
106,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role