Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ID-TJR_97-DarK
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 47L
1,558 Elo+
Solo
Anubis
Anubis
PING100
Anubis
Level 12
God Stats
8W - 5L
1,807 SR
Queue Stats
11W - 7L
1,833 Elo+
Solo
Vamana
Vamana
Skeezo2245
Vamana
Level 20
God Stats
11W - 7L
1,481 SR
Queue Stats
74W - 65L
1,401 Elo+
Solo
Kukulkan
Kukulkan
YipYip90
Kukulkan
Level 18
God Stats
49W - 31L
1,784 SR
Queue Stats
169W - 182L
1,464 Elo+
Solo
Neith
Neith
lea-sophie2004
Neith
Level 17
God Stats
36W - 33L
1,506 SR
Queue Stats
40W - 35L
1,379 Elo+
Solo
Team Averages
Level 19
1,616 SR
1,527 Elo+

VS

Team Averages
Level 23
1,508 SR
1,316 Elo+
Neith
Neith
Aridwing
Neith
Level 22
God Stats
28W - 37L
1,779 SR
Queue Stats
152W - 151L
1,370 Elo+
Solo
Cthulhu
Cthulhu
DaanKriid
Cthulhu
Level 4
God Stats
7W - 8L
1,452 SR
Queue Stats
10W - 11L
1,385 Elo+
Party 1
Thanatos
Thanatos
GaelPhoenix9644
Thanatos
Level 36
God Stats
0W - 2L
1,257 SR
Queue Stats
24W - 34L
1,246 Elo+
Party 1
Jormungandr
Jormungandr
SIR-FERRIS
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 204L
1,495 Elo+
Solo
Bellona
Bellona
Smurdo
Bellona
Level 25
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 2L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ID-TJR_97-DarK
Ah Muzen Cab
20
10 / 0 / 21
15,289
1,092
34,625
10,395
4,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
PING100
Anubis
20
6 / 5 / 19
13,573
970
14,622
14,578
7,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Skeezo2245
Vamana
20
4 / 4 / 22
13,880
991
19,485
20,632
23,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
YipYip90
Kukulkan
20
4 / 1 / 19
13,491
964
23,397
7,425
3,291
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 17
13,762
983
14,256
9,260
3,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aridwing
Neith
18
0 / 6 / 6
11,981
856
6,841
20,696
8,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DaanKriid
Cthulhu
18
0 / 6 / 6
12,071
862
18,795
26,273
27,995
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Thanatos
19
5 / 6 / 5
13,704
979
12,325
20,195
8,444
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SIR-FERRIS
Jormungandr
19
5 / 2 / 3
13,690
978
11,222
22,289
23,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Smurdo
Bellona
18
2 / 12 / 5
12,481
892
8,384
25,036
23,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
37
32
Kills
12
12
Deaths
32
98
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Aridwing
Neith
0
6
6
0.5
L
Cthulhu
DaanKriid
Cthulhu
0
6
6
0.5
L
Thanatos
5
6
5
1.25
W
Ah Muzen Cab
ID-TJR_97-DarK
Ah Muzen Cab
10
0
21
20.5
W
Anubis
PING100
Anubis
6
5
19
3.1
L
Jormungandr
SIR-FERRIS
Jormungandr
5
2
3
3.25
W
Vamana
Skeezo2245
Vamana
4
4
22
3.75
L
Bellona
Smurdo
Bellona
2
12
5
0.38
W
Kukulkan
YipYip90
Kukulkan
4
1
19
13.5
W
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,385
Damage
57,567
62,290
Taken
114,489
42,245
Mitigated
91,999
21,270
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aridwing
Neith
6,841
1,996
0
2,168
20,696
8,074
0
7,384
13,312
0
25,909
L
Cthulhu
DaanKriid
Cthulhu
18,795
520
1,174
674
26,273
27,995
0
9,706
16,567
37,599
0
L
Thanatos
12,325
4,363
534
8,250
20,195
8,444
0
7,032
13,163
0
37,589
W
Ah Muzen Cab
ID-TJR_97-DarK
Ah Muzen Cab
34,625
15,472
576
6,341
10,395
4,473
0
5,900
4,470
0
67,615
W
Anubis
PING100
Anubis
14,622
1,810
0
5,724
14,578
7,300
0
6,259
8,244
32,805
0
L
Jormungandr
SIR-FERRIS
Jormungandr
11,222
1,766
534
1,808
22,289
23,790
0
5,995
16,294
39,927
0
W
Vamana
Skeezo2245
Vamana
19,485
6,074
441
6,644
20,632
23,340
0
9,011
11,521
7,097
35,913
L
Bellona
Smurdo
Bellona
8,384
2,957
0
1,483
25,036
23,696
0
10,858
14,178
0
28,053
W
Kukulkan
YipYip90
Kukulkan
23,397
720
829
527
7,425
3,291
0
2,993
4,432
54,445
0
W
14,256
8,293
0
188
9,260
3,841
0
5,604
3,606
0
23,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,995
Gold Earned
63,927
283
Minions Killed
273
3
Camps Cleared
4
1,182,301
Distance Traveled
1,193,902
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,981
856
45
3
1
237,467
0
L
Cthulhu
12,071
862
45
3
0
247,327
3
L
Thanatos
13,704
979
71
5
2
236,733
0
W
Ah Muzen Cab
15,289
1,092
77
6
1
258,120
1
W
Anubis
13,573
970
48
3
0
194,428
2
L
Jormungandr
13,690
978
67
5
0
243,731
0
W
Vamana
13,880
991
49
4
1
262,713
0
L
Bellona
12,481
892
45
3
1
228,644
1
W
Kukulkan
13,491
964
79
6
1
242,555
0
W
Neith
13,762
983
30
2
0
224,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role