Player Matchup

Nemesis
Nemesis
Killer34boiii
Nemesis
Level 26
God Stats
9W - 3L
1,679 SR
Queue Stats
17W - 10L
1,321 Elo+
Party 2
Bacchus
Bacchus
SupremexYeezus
Bacchus
Level 45
God Stats
4W - 1L
1,645 SR
Queue Stats
17W - 12L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
shadowkiller9135
Kukulkan
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 26
1,608 SR
1,389 Elo+

VS

Team Averages
Level 11
1,406 SR
1,231 Elo+
Cerberus
Cerberus
Hibousito
Cerberus
Level 12
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 1
Hel
Hel
supremekai0013
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
979 Elo+
Solo
Fenrir
Fenrir
zull1234567890
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
10 / 0 / 13
10,860
776
14,009
10,827
3,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 19
9,599
686
6,906
6,110
7,248
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
13 / 0 / 7
11,044
789
9,810
1,661
533
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hibousito
Cerberus
10
0 / 6 / 0
7,685
549
2,396
13,562
14,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 6 / 0
7,620
544
3,596
12,336
4,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 13 / 0
7,188
513
1,325
12,405
4,297

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
25
Kills
0
0
Deaths
25
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Hibousito
Cerberus
0
6
0
0
W
Nemesis
10
0
13
16.5
W
2
0
19
11.5
W
13
0
7
16.5
L
0
6
0
0
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
7,317
18,598
Taken
38,303
11,716
Mitigated
23,345
7,556
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Hibousito
Cerberus
2,396
391
0
1,958
13,562
14,270
0
5,887
7,675
22,194
0
W
Nemesis
14,009
8,553
146
5,552
10,827
3,935
929
3,855
6,972
0
55,066
W
6,906
1,128
260
1,426
6,110
7,248
397
1,895
4,215
21,106
0
W
9,810
1,742
0
172
1,661
533
471
345
1,316
31,018
0
L
3,596
1,109
3,160
3,392
12,336
4,778
215
5,395
6,941
21,575
0
L
1,325
723
0
190
12,405
4,297
0
5,434
6,971
0
7,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
22,493
129
Minions Killed
105
0
Camps Cleared
0
696,350
Distance Traveled
613,288
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,685
549
64
5
0
232,724
3
W
Nemesis
10,860
776
58
4
0
271,096
0
W
Bacchus
9,599
686
20
1
0
234,920
2
W
Kukulkan
11,044
789
51
4
0
190,334
0
L
Hel
7,620
544
28
2
0
194,999
0
L
Fenrir
7,188
513
13
1
0
185,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role