Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
EhvertSohn
Janus
Level 113
God Stats
6W - 14L
1,358 SR
Queue Stats
301W - 361L
1,374 Elo+
Party 1
Mercury
Mercury
Tannanova
Mercury
Level 87
God Stats
3W - 2L
1,574 SR
Queue Stats
132W - 172L
1,339 Elo+
Party 1
Izanami
Izanami
TheArubum
Izanami
Level 79
God Stats
9W - 15L
1,436 SR
Queue Stats
65W - 116L
1,269 Elo+
Party 1
Odin
Odin
waverideraua
Odin
Level 90
God Stats
3W - 5L
1,342 SR
Queue Stats
211W - 259L
1,409 Elo+
Party 1
Team Averages
Level 95
1,442 SR
1,378 Elo+

VS

Team Averages
Level 51
1,379 SR
1,278 Elo+
Cerberus
Cerberus
PSiKO_95
Cerberus
Level 94
God Stats
9W - 8L
1,494 SR
Queue Stats
451W - 458L
1,431 Elo+
Solo
Merlin
Merlin
RulessicSky
Merlin
Level 35
God Stats
12W - 15L
1,384 SR
Queue Stats
63W - 84L
1,163 Elo+
Solo
Medusa
Medusa
UrAnAndroid
Medusa
Level 34
God Stats
8W - 18L
1,433 SR
Queue Stats
337W - 436L
1,239 Elo+
Solo
Fenrir
Fenrir
ZaberDeath
Fenrir
Level 58
God Stats
7W - 7L
1,468 SR
Queue Stats
108W - 152L
1,310 Elo+
Solo
Izanami
Izanami
sollivans
Izanami
Level 36
God Stats
0W - 3L
1,118 SR
Queue Stats
43W - 75L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
8 / 1 / 10
11,844
592
11,037
16,330
17,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
18
6 / 0 / 4
11,615
581
16,187
7,213
2,428
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Tannanova
Mercury
18
4 / 3 / 8
11,923
596
9,554
19,539
6,719
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TheArubum
Izanami
16
4 / 2 / 5
10,765
538
8,774
13,154
4,813
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 3 / 3
11,240
562
2,892
9,700
5,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PSiKO_95
Cerberus
15
4 / 4 / 1
9,511
476
14,053
15,655
15,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
13
0 / 2 / 0
8,084
404
3,832
9,595
3,508
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
0 / 7 / 3
7,289
364
4,279
9,697
3,309
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ZaberDeath
Fenrir
13
5 / 6 / 1
8,617
431
10,784
15,270
5,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
sollivans
Izanami
12
0 / 4 / 3
8,065
403
6,083
13,555
4,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
23
Kills
9
9
Deaths
23
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
8
1
10
13
W
Janus
6
0
4
8
L
Cerberus
PSiKO_95
Cerberus
4
4
1
1.13
L
Merlin
0
2
0
0
W
Mercury
Tannanova
Mercury
4
3
8
2.67
W
Izanami
TheArubum
Izanami
4
2
5
3.25
L
Medusa
0
7
3
0.21
L
Fenrir
ZaberDeath
Fenrir
5
6
1
0.92
L
Izanami
sollivans
Izanami
0
4
3
0.38
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,444
Damage
39,031
65,936
Taken
63,772
36,932
Mitigated
32,810
24,142
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
11,037
2,276
3,799
4,594
16,330
17,706
455
1,992
14,313
30,594
0
W
Janus
16,187
1,028
0
2,126
7,213
2,428
1,700
2,911
4,277
71,390
0
L
Cerberus
PSiKO_95
Cerberus
14,053
809
0
4,098
15,655
15,677
45
3,183
12,122
58,244
0
L
Merlin
3,832
378
0
902
9,595
3,508
548
6,047
3,548
46,818
0
W
Mercury
Tannanova
Mercury
9,554
6,714
0
6,389
19,539
6,719
1,654
4,499
14,915
0
101,439
W
Izanami
TheArubum
Izanami
8,774
5,012
979
5,585
13,154
4,813
5,117
2,600
10,454
0
63,637
L
Medusa
4,279
1,265
0
489
9,697
3,309
0
4,596
5,101
0
27,939
L
Fenrir
ZaberDeath
Fenrir
10,784
1,718
0
1,852
15,270
5,594
389
7,341
7,929
0
29,814
L
Izanami
sollivans
Izanami
6,083
3,018
0
1,717
13,555
4,722
301
6,057
7,498
0
48,672
W
2,892
835
0
670
9,700
5,266
2,097
5,482
3,918
0
49,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,387
Gold Earned
41,566
503
Minions Killed
378
0
Camps Cleared
0
1,863,145
Distance Traveled
1,563,040
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,844
592
34
2
0
360,780
8
W
Janus
11,615
581
136
7
0
368,528
0
L
Cerberus
9,511
476
129
6
0
331,837
3
L
Merlin
8,084
404
82
4
0
289,558
0
W
Mercury
11,923
596
105
5
0
418,893
4
W
Izanami
10,765
538
118
6
0
336,645
0
L
Medusa
7,289
364
40
2
0
223,885
1
L
Fenrir
8,617
431
37
2
0
368,336
1
L
Izanami
8,065
403
90
5
0
349,424
1
W
Odin
11,240
562
110
6
0
378,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role