Player Matchup

Anhur
Anhur
M0DERNM0NSTER
Anhur
Level 86
God Stats
13W - 9L
1,671 SR
Queue Stats
57W - 61L
1,528 Elo+
Solo
Scylla
Scylla
PapaYeisiel
Scylla
Level 86
God Stats
17W - 9L
1,583 SR
Queue Stats
47W - 71L
1,328 Elo+
Solo
Chaac
Chaac
k0neko
Chaac
Level 151
God Stats
2W - 2L
1,618 SR
Queue Stats
25W - 22L
1,515 Elo+
Solo
Team Averages
Level 108
1,624 SR
1,457 Elo+

VS

Team Averages
Level 86
1,583 SR
1,468 Elo+
Fenrir
Fenrir
CHAINSAW9975
Fenrir
Level 107
God Stats
14W - 18L
1,381 SR
Queue Stats
228W - 215L
1,429 Elo+
Solo
Discordia
Discordia
Dastanox
Discordia
Level 88
God Stats
7W - 4L
1,774 SR
Queue Stats
134W - 154L
1,474 Elo+
Solo
Chaac
Chaac
URLIPSONMINE
Chaac
Level 64
God Stats
41W - 12L
1,594 SR
Queue Stats
424W - 209L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
10,393
693
8,073
7,039
2,164
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
15
3 / 4 / 8
10,337
689
6,146
8,543
2,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
k0neko
Chaac
13
3 / 0 / 9
9,782
652
11,686
12,688
11,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 7 / 3
8,703
580
2,884
10,240
2,914
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Dastanox
Discordia
14
1 / 2 / 4
9,218
615
9,064
8,554
2,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 3
9,173
612
10,516
14,690
13,010
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
5
5
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
3
0.5
L
Discordia
Dastanox
Discordia
1
2
4
1.5
W
6
1
5
8.5
W
Scylla
3
4
8
1.75
L
2
3
3
1.17
W
Chaac
k0neko
Chaac
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
22,464
28,270
Taken
33,484
16,148
Mitigated
18,699
11,282
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,884
415
0
1,363
10,240
2,914
0
964
8,976
0
15,786
L
Discordia
Dastanox
Discordia
9,064
346
0
3,537
8,554
2,775
0
2,495
5,840
48,206
0
W
8,073
3,363
0
1,579
7,039
2,164
273
1,610
5,254
0
43,497
W
Scylla
6,146
223
0
425
8,543
2,799
300
2,331
6,012
53,322
0
L
10,516
1,340
0
6,276
14,690
13,010
0
2,756
11,709
0
42,737
W
Chaac
k0neko
Chaac
11,686
2,007
0
9,278
12,688
11,185
520
5,195
7,243
0
28,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
27,094
199
Minions Killed
166
0
Camps Cleared
0
812,805
Distance Traveled
781,322
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,703
580
32
2
0
214,495
3
L
Discordia
9,218
615
86
6
0
265,855
1
W
Anhur
10,393
693
71
5
0
268,945
2
W
Scylla
10,337
689
89
6
0
264,095
5
L
Chaac
9,173
612
48
3
0
300,972
3
W
Chaac
9,782
652
39
3
0
279,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role