Player Matchup
VS
Match Stats
![Evolved Warrior's Blessing](https://static.smite.guru/i/items/15481.jpg)
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
![Y10 Transcendence](https://static.smite.guru/i/items/8547.jpg)
Y10 Transcendence
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
![Round Shield](https://static.smite.guru/i/items/9833.jpg)
Round Shield
![Evolved Mage's Blessing](https://static.smite.guru/i/items/15483.jpg)
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
![Soul Reaver](https://static.smite.guru/i/items/9128.jpg)
Soul Reaver
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
![Doom Orb](https://static.smite.guru/i/items/16882.jpg)
Doom Orb
PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.
![Apprentice Staff](https://static.smite.guru/i/items/17353.jpg)
Apprentice Staff
![Evolved Guardian's Blessing](https://static.smite.guru/i/items/15477.jpg)
Evolved Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Mail of Renewal (old)](https://static.smite.guru/i/items/9339.jpg)
Mail of Renewal (old)
PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.
![Genji's Guard](https://static.smite.guru/i/items/12678.jpg)
Genji's Guard
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
![Ethereal Staff](https://static.smite.guru/i/items/8599.jpg)
Ethereal Staff
PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.
![Thistlethorn Acorn](https://static.smite.guru/i/items/18707.jpg)
Thistlethorn Acorn
PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.
![Evolved Assassin's Blessing](https://static.smite.guru/i/items/15487.jpg)
Evolved Assassin's Blessing
+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!
![OLD Shifter's Shield](https://static.smite.guru/i/items/8549.jpg)
OLD Shifter's Shield
PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.
![Charged Morningstar](https://static.smite.guru/i/items/8560.jpg)
Charged Morningstar
![Evolved Warrior's Blessing](https://static.smite.guru/i/items/15481.jpg)
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
![Blackthorn Hammer](https://static.smite.guru/i/items/14096.jpg)
Blackthorn Hammer
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
![Warded Shield](https://static.smite.guru/i/items/9835.jpg)
Warded Shield
VS
![Evolved Mage's Blessing](https://static.smite.guru/i/items/15483.jpg)
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Breastplate of Valor](https://static.smite.guru/i/items/7641.jpg)
Breastplate of Valor
![Evolved Mage's Blessing](https://static.smite.guru/i/items/15483.jpg)
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Breastplate of Valor](https://static.smite.guru/i/items/7641.jpg)
Breastplate of Valor
![Y10 Soul Gem](https://static.smite.guru/i/items/15582.jpg)
Y10 Soul Gem
PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.
![Uncommon Staff](https://static.smite.guru/i/items/9855.jpg)
Uncommon Staff
![Assassin's Blessing](https://static.smite.guru/i/items/15486.jpg)
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
![Heavy Mace](https://static.smite.guru/i/items/7828.jpg)
Heavy Mace
![Y10 Soul Eater](https://static.smite.guru/i/items/7539.jpg)
Y10 Soul Eater
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
![Evolved Hunter's Blessing](https://static.smite.guru/i/items/15490.jpg)
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Y10 Tiny Trinket](https://static.smite.guru/i/items/7610.jpg)
Y10 Tiny Trinket
![Guardian's Blessing](https://static.smite.guru/i/items/15473.jpg)
Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.
![Magic Shoes](https://static.smite.guru/i/items/9632.jpg)