Player Matchup

Sol
Sol
ClinlRox
Sol
Level 97
God Stats
3W - 0L
1,733 SR
Queue Stats
359W - 328L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
DMNDghetto
Cthulhu
Level 29
God Stats
10W - 12L
1,617 SR
Queue Stats
212W - 175L
1,427 Elo+
Party 1
Bastet
Bastet
Mason Magula
Bastet
Level 18
God Stats
2W - 1L
1,241 SR
Queue Stats
36W - 21L
1,425 Elo+
Party 1
Team Averages
Level 48
1,530 SR
1,424 Elo+

VS

Team Averages
Level 54
1,490 SR
1,418 Elo+
Hel
Hel
Kenco338
Hel
Level 87
God Stats
2W - 3L
1,477 SR
Queue Stats
80W - 63L
1,482 Elo+
Party 2
Ares
Ares
Slay_King317
Ares
Level 29
God Stats
4W - 8L
1,481 SR
Queue Stats
153W - 151L
1,429 Elo+
Solo
Anhur
Anhur
Touchdown_80312
Anhur
Level 45
God Stats
7W - 15L
1,513 SR
Queue Stats
31W - 42L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
9,599
686
13,216
10,854
3,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
DMNDghetto
Cthulhu
13
6 / 2 / 7
9,936
710
13,416
11,519
10,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
12
4 / 4 / 5
9,192
657
10,130
7,759
2,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,503
607
5,746
16,098
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 3 / 3
9,548
682
7,986
15,443
11,360
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 5 / 4
8,203
586
6,344
12,496
4,017
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Cthulhu
DMNDghetto
Cthulhu
6
2
7
4.75
L
2
5
2
0.6
W
Bastet
4
4
5
1.63
L
3
3
3
1.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,762
Damage
20,076
30,132
Taken
44,037
17,348
Mitigated
20,899
8,764
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,216
4,098
0
6,768
10,854
3,845
981
4,896
5,958
55,521
0
W
Cthulhu
DMNDghetto
Cthulhu
13,416
936
452
1,377
11,519
10,802
93
5,081
6,438
30,083
0
L
5,746
151
7,165
7,331
16,098
5,522
0
9,231
6,517
34,219
0
W
Bastet
10,130
2,637
0
167
7,759
2,701
0
4,049
3,710
0
21,398
L
7,986
611
490
656
15,443
11,360
0
9,760
5,283
14,234
0
L
6,344
2,091
0
600
12,496
4,017
152
6,818
5,553
0
27,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
26,254
125
Minions Killed
120
0
Camps Cleared
0
787,234
Distance Traveled
773,166
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,599
686
70
5
0
257,327
1
W
Cthulhu
9,936
710
32
2
0
273,672
1
L
Hel
8,503
607
59
4
0
262,417
4
W
Bastet
9,192
657
23
2
0
256,235
1
L
Ares
9,548
682
10
1
0
273,208
0
L
Anhur
8,203
586
51
4
0
237,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role