Player Matchup

Baron Samedi
Baron Samedi
DuganJrTheGreat
Baron Samedi
Level 107
God Stats
35W - 32L
1,623 SR
Queue Stats
179W - 169L
1,636 Elo+
Party 2
Cerberus
Cerberus
Senza3029
Cerberus
Level 97
God Stats
3W - 6L
1,423 SR
Queue Stats
118W - 102L
1,638 Elo+
Party 2
Fenrir
Fenrir
Teamwork7685
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,647 Elo+
Solo
Team Averages
Level 90
1,515 SR
1,640 Elo+

VS

Team Averages
Level 114
1,679 SR
1,715 Elo+
Zeus
Zeus
FusedGekyume
Zeus
Level 137
God Stats
4W - 1L
1,869 SR
Queue Stats
123W - 60L
1,736 Elo+
Party 1
Cupid
Cupid
SlippyMatrix
Cupid
Level 125
God Stats
2W - 1L
1,550 SR
Queue Stats
89W - 52L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
xGoobis
Cthulhu
Level 79
God Stats
10W - 4L
1,618 SR
Queue Stats
41W - 17L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DuganJrTheGreat
Baron Samedi
17
5 / 3 / 9
13,151
626
18,523
18,097
7,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Senza3029
Cerberus
16
2 / 4 / 12
13,676
651
9,707
22,769
20,754
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
16
8 / 4 / 6
14,769
703
9,118
17,567
16,879
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
13,503
643
17,259
9,354
2,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 6 / 6
13,122
625
14,546
14,127
4,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
xGoobis
Cthulhu
18
5 / 4 / 5
13,562
646
12,549
20,011
27,455
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
15
Kills
11
11
Deaths
15
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DuganJrTheGreat
Baron Samedi
5
3
9
3.17
W
3
5
7
1.3
L
Cerberus
Senza3029
Cerberus
2
4
12
2
W
3
6
6
1
L
Fenrir
8
4
6
2.75
W
Cthulhu
xGoobis
Cthulhu
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
44,354
58,433
Taken
43,492
45,416
Mitigated
34,755
22,041
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DuganJrTheGreat
Baron Samedi
18,523
1,499
2,637
8,910
18,097
7,783
1,160
9,052
8,779
76,866
0
W
17,259
296
0
826
9,354
2,801
864
3,318
6,036
62,550
0
L
Cerberus
Senza3029
Cerberus
9,707
202
618
6,628
22,769
20,754
553
12,734
9,636
57,566
0
W
14,546
6,909
3,741
3,769
14,127
4,499
1,103
9,505
4,622
0
71,699
L
Fenrir
9,118
1,418
0
3,248
17,567
16,879
860
7,136
10,081
0
46,617
W
Cthulhu
xGoobis
Cthulhu
12,549
804
572
1,937
20,011
27,455
337
15,491
4,520
55,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
40,187
288
Minions Killed
250
0
Camps Cleared
0
1,054,193
Distance Traveled
1,060,071
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,151
626
121
6
0
356,905
3
W
Zeus
13,503
643
72
3
0
350,842
5
L
Cerberus
13,676
651
115
5
0
344,636
4
W
Cupid
13,122
625
115
5
0
345,535
2
L
Fenrir
14,769
703
52
2
0
352,652
6
W
Cthulhu
13,562
646
63
3
0
363,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role