Player Matchup

Pele
Pele
Cod-ux
Pele
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 1
Set
Set
Sushi-_-69
Set
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Yeightop
Baron Samedi
Level 117
God Stats
3W - 2L
1,784 SR
Queue Stats
6W - 14L
1,388 Elo+
Party 1
Team Averages
Level 46
1,595 SR
1,361 Elo+

VS

Team Averages
Level 7
1,577 SR
1,416 Elo+
Hel
Hel
CyanideFilms
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
KlutchKiddd-_-
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,248 Elo+
Party 2
Horus
Horus
iCollextz
Horus
Level 3
God Stats
1W - 1L
1,731 SR
Queue Stats
38W - 56L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cod-ux
Pele
13
2 / 0 / 15
9,146
704
5,649
9,401
3,819
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
6 / 0 / 11
9,600
738
5,754
9,166
3,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Yeightop
Baron Samedi
14
13 / 2 / 7
10,796
830
14,884
7,940
4,043
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
7,261
559
3,685
9,143
2,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
9
2 / 7 / 0
8,048
619
5,612
10,232
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
iCollextz
Horus
10
0 / 6 / 0
6,958
535
2,674
12,163
5,833
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
21
Kills
2
2
Deaths
21
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
Cod-ux
Pele
2
0
15
9.5
L
0
8
1
0.06
L
Hachiman
2
7
0
0.29
W
6
0
11
11.5
W
Baron Samedi
Yeightop
Baron Samedi
13
2
7
8.25
L
Horus
iCollextz
Horus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
11,971
26,507
Taken
31,538
11,372
Mitigated
11,373
6,535
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Cod-ux
Pele
5,649
596
0
2,023
9,401
3,819
357
1,364
7,962
0
34,108
L
3,685
895
1,744
707
9,143
2,697
0
4,457
4,686
18,464
0
L
Hachiman
5,612
3,107
0
491
10,232
2,843
0
5,426
4,806
0
18,729
W
5,754
3,071
0
408
9,166
3,510
936
1,208
7,858
0
20,909
W
Baron Samedi
Yeightop
Baron Samedi
14,884
608
1,680
2,424
7,940
4,043
1,021
1,169
6,680
42,869
0
L
Horus
iCollextz
Horus
2,674
1,230
0
694
12,163
5,833
0
5,001
7,162
0
13,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
22,267
123
Minions Killed
75
0
Camps Cleared
0
735,278
Distance Traveled
573,582
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,146
704
52
4
0
267,336
0
L
Hel
7,261
559
26
2
0
178,295
0
L
Hachiman
8,048
619
30
2
0
157,822
3
W
Set
9,600
738
25
2
0
257,411
0
W
Baron Samedi
10,796
830
46
4
0
210,531
2
L
Horus
6,958
535
19
1
0
237,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role