Player Matchup

Ymir
Ymir
Evade OG
Ymir
Level 28
God Stats
2W - 4L
1,544 SR
Queue Stats
10W - 9L
1,412 Elo+
Party 1
Apollo
Apollo
Killamfcam8960
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,208 Elo+
Party 1
Eset
Eset
Orbzee
Eset
Level 17
God Stats
0W - 2L
1,483 SR
Queue Stats
9W - 11L
1,365 Elo+
Party 1
Team Averages
Level 19
1,509 SR
1,328 Elo+

VS

Team Averages
Level 34
1,531 SR
1,373 Elo+
Cthulhu
Cthulhu
BicWolf
Cthulhu
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 181L
1,312 Elo+
Solo
Izanami
Izanami
Frappuccino24
Izanami
Level 8
God Stats
1W - 0L
1,806 SR
Queue Stats
12W - 12L
1,424 Elo+
Party 2
Da Ji
Da Ji
NANOninja7371
Da Ji
Level 77
God Stats
1W - 3L
1,288 SR
Queue Stats
346W - 345L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 1 / 3
9,763
697
8,880
14,307
11,208
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 8 / 6
8,382
599
4,213
10,213
3,778
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
Orbzee
Eset
12
3 / 6 / 4
9,423
673
3,764
7,368
1,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BicWolf
Cthulhu
14
3 / 3 / 6
9,542
682
8,697
9,246
3,986
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
11
1 / 6 / 7
8,694
621
3,484
7,909
2,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
11 / 0 / 4
11,221
802
13,399
7,640
2,772
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
15
15
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BicWolf
Cthulhu
3
3
6
2
L
Ymir
6
1
3
7.5
W
Izanami
1
6
7
0.75
L
0
8
6
0.38
W
11
0
4
13
L
Eset
Orbzee
Eset
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,857
Damage
25,580
31,888
Taken
24,795
16,858
Mitigated
9,343
1,948
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BicWolf
Cthulhu
8,697
132
18
1,337
9,246
3,986
210
6,102
3,144
33,323
0
L
Ymir
8,880
1,766
342
1,337
14,307
11,208
0
4,260
10,047
34,734
0
W
Izanami
3,484
2,491
0
119
7,909
2,585
318
4,045
3,864
0
25,127
L
4,213
2,266
0
0
10,213
3,778
0
2,372
7,841
0
22,943
W
13,399
4,794
0
413
7,640
2,772
1,000
2,629
5,011
0
34,832
L
Eset
Orbzee
Eset
3,764
1,151
269
0
7,368
1,872
0
2,142
5,226
14,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
29,457
122
Minions Killed
121
0
Camps Cleared
0
620,911
Distance Traveled
683,906
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,542
682
53
4
0
243,671
0
L
Ymir
9,763
697
56
4
0
237,292
0
W
Izanami
8,694
621
35
3
0
199,896
0
L
Apollo
8,382
599
37
3
0
200,828
0
W
Da Ji
11,221
802
33
2
0
240,339
2
L
Eset
9,423
673
29
2
0
182,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role