Player Matchup

Loki
Loki
BigDog1663
Loki
Level 17
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 6L
1,417 Elo+
Party 3
Nemesis
Nemesis
Chaos2187
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,275 Elo+
Party 3
Arachne
Arachne
Chillin6010
Arachne
Level 16
God Stats
29W - 25L
1,505 SR
Queue Stats
31W - 31L
1,376 Elo+
Party 3
Fenrir
Fenrir
JustDoItPsy
Fenrir
Level 14
God Stats
25W - 25L
1,527 SR
Queue Stats
39W - 54L
1,320 Elo+
Party 3
Susano
Susano
fatjoeskie
Susano
Level 21
God Stats
13W - 21L
1,417 SR
Queue Stats
79W - 73L
1,383 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,354 Elo+

VS

Team Averages
Level 43
1,484 SR
1,435 Elo+
Merlin
Merlin
Aldoookie
Merlin
Level 27
God Stats
41W - 48L
1,224 SR
Queue Stats
132W - 142L
1,390 Elo+
Party 1
Cabrakan
Cabrakan
Fearbutter
Cabrakan
Level 128
God Stats
6W - 4L
1,670 SR
Queue Stats
29W - 27L
1,477 Elo+
Party 2
Ra
Ra
GrimmDaddy_Purp
Ra
Level 27
God Stats
27W - 19L
1,600 SR
Queue Stats
661W - 657L
1,445 Elo+
Solo
Fenrir
Fenrir
Ra3Ra3
Fenrir
Level 28
God Stats
8W - 11L
1,428 SR
Queue Stats
182W - 183L
1,365 Elo+
Party 1
Jormungandr
Jormungandr
apotheosis85
Jormungandr
Level 6
God Stats
50W - 36L
1,500 SR
Queue Stats
167W - 167L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 15 / 6
9,641
1,071
11,776
22,394
8,642
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Chaos2187
Nemesis
15
3 / 8 / 5
10,093
1,121
11,166
20,697
8,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Chillin6010
Arachne
15
2 / 14 / 8
9,564
1,063
11,123
23,597
9,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
2 / 13 / 6
9,324
1,036
13,440
21,984
9,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
fatjoeskie
Susano
16
2 / 7 / 5
9,815
1,091
8,568
14,690
10,024
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aldoookie
Merlin
18
9 / 2 / 28
11,487
1,276
17,959
11,100
5,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Fearbutter
Cabrakan
20
25 / 2 / 21
14,643
1,627
34,238
13,385
10,526
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 2 / 33
12,513
1,390
17,516
12,635
6,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Ra3Ra3
Fenrir
17
8 / 3 / 21
10,764
1,196
13,891
18,181
11,109
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
apotheosis85
Jormungandr
19
6 / 2 / 35
11,463
1,274
9,713
7,165
4,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
195
11
Kills
57
57
Deaths
11
30
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aldoookie
Merlin
9
2
28
11.5
L
2
15
6
0.33
L
Nemesis
Chaos2187
Nemesis
3
8
5
0.69
L
Arachne
Chillin6010
Arachne
2
14
8
0.43
W
Cabrakan
Fearbutter
Cabrakan
25
2
21
17.75
W
9
2
33
12.75
L
Fenrir
2
13
6
0.38
W
Fenrir
Ra3Ra3
Fenrir
8
3
21
6.17
W
Jormungandr
apotheosis85
Jormungandr
6
2
35
11.75
L
Susano
fatjoeskie
Susano
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,073
Damage
93,317
103,362
Taken
62,466
45,746
Mitigated
37,570
9,195
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aldoookie
Merlin
17,959
3,046
405
2,314
11,100
5,205
0
0
11,100
26,028
0
L
11,776
6,318
0
2,082
22,394
8,642
0
16,163
6,231
0
24,769
L
Nemesis
Chaos2187
Nemesis
11,166
6,857
334
2,173
20,697
8,521
0
16,717
3,980
0
32,739
L
Arachne
Chillin6010
Arachne
11,123
7,764
231
2,911
23,597
9,325
0
17,246
6,235
0
23,448
W
Cabrakan
Fearbutter
Cabrakan
34,238
4,995
0
4,278
13,385
10,526
0
0
13,385
51,414
0
W
17,516
2,244
4,035
8,087
12,635
6,422
0
0
12,635
44,819
0
L
Fenrir
13,440
4,382
537
770
21,984
9,234
0
17,828
4,005
0
21,301
W
Fenrir
Ra3Ra3
Fenrir
13,891
3,978
1,035
5,048
18,181
11,109
0
0
18,181
0
24,948
W
Jormungandr
apotheosis85
Jormungandr
9,713
2,828
0
730
7,165
4,308
0
0
7,165
27,304
0
L
Susano
fatjoeskie
Susano
8,568
2,589
0
157
14,690
10,024
0
11,205
3,485
0
25,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
60,870
127
Minions Killed
197
6
Camps Cleared
3
807,778
Distance Traveled
817,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,487
1,276
21
2
0
167,453
0
L
Loki
9,641
1,071
15
2
1
159,599
0
L
Nemesis
10,093
1,121
38
4
2
168,374
0
L
Arachne
9,564
1,063
21
2
2
157,619
0
W
Cabrakan
14,643
1,627
46
5
2
166,756
0
W
Ra
12,513
1,390
79
9
0
183,774
0
L
Fenrir
9,324
1,036
10
1
1
169,825
0
W
Fenrir
10,764
1,196
15
2
1
168,712
0
W
Jormungandr
11,463
1,274
36
4
0
130,542
0
L
Susano
9,815
1,091
43
5
0
152,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role