Player Matchup

Merlin
Merlin
LegalGuardian
Merlin
Level 68
God Stats
27W - 34L
1,318 SR
Queue Stats
381W - 400L
1,430 Elo+
Party 1
Cerberus
Cerberus
RicochetHD
Cerberus
Level 15
God Stats
9W - 11L
1,473 SR
Queue Stats
196W - 211L
1,401 Elo+
Party 1
Izanami
Izanami
bbyguhrl
Izanami
Level 47
God Stats
37W - 56L
1,468 SR
Queue Stats
297W - 341L
1,418 Elo+
Party 1
Team Averages
Level 43
1,420 SR
1,416 Elo+

VS

Team Averages
Level 38
1,513 SR
1,477 Elo+
Tyr
Tyr
KobeYashiBeef
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,595 Elo+
Party 2
Nemesis
Nemesis
ZooterBill
Nemesis
Level 86
God Stats
4W - 7L
1,610 SR
Queue Stats
119W - 123L
1,558 Elo+
Party 2
Anubis
Anubis
juanmetal123
Anubis
Level 13
God Stats
8W - 14L
1,430 SR
Queue Stats
17W - 25L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 5
19,697
597
27,138
18,142
9,113
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
RicochetHD
Cerberus
20
7 / 3 / 5
21,795
660
16,194
27,244
31,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
bbyguhrl
Izanami
20
0 / 7 / 8
17,526
531
9,140
21,874
7,546
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
19,665
596
23,690
27,450
38,590
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ZooterBill
Nemesis
20
5 / 1 / 7
19,676
596
21,194
27,627
15,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
20
1 / 9 / 5
17,719
537
11,048
25,545
10,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
13
13
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
5
3
5
2.5
L
Cerberus
RicochetHD
Cerberus
7
3
5
3.17
W
Nemesis
ZooterBill
Nemesis
5
1
7
8.5
L
Izanami
bbyguhrl
Izanami
0
7
8
0.57
W
Anubis
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,472
Damage
55,932
67,260
Taken
80,622
48,079
Mitigated
65,379
14,065
Healing
28,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,690
5,016
0
10,050
27,450
38,590
828
12,985
14,465
6,359
84,089
L
27,138
747
0
1,457
18,142
9,113
1,365
2,129
15,709
187,089
0
L
Cerberus
RicochetHD
Cerberus
16,194
970
0
7,137
27,244
31,420
377
8,803
17,941
45,689
0
W
Nemesis
ZooterBill
Nemesis
21,194
6,231
0
8,228
27,627
15,895
2,345
15,506
12,121
0
153,535
L
Izanami
bbyguhrl
Izanami
9,140
5,546
454
5,017
21,874
7,546
1,323
2,972
18,516
0
100,434
W
Anubis
11,048
606
0
10,416
25,545
10,894
910
16,353
9,192
119,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,018
Gold Earned
57,060
383
Minions Killed
374
0
Camps Cleared
0
1,742,604
Distance Traveled
1,788,076
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
19,665
596
76
2
0
647,375
6
L
Merlin
19,697
597
185
6
0
572,551
4
L
Cerberus
21,795
660
54
2
0
592,720
4
W
Nemesis
19,676
596
149
5
0
697,515
0
L
Izanami
17,526
531
144
4
0
577,333
8
W
Anubis
17,719
537
149
5
0
443,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role