Player Matchup

Nike
Nike
Silver IV
 
Nike
Silver IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver V
A Dsm Exp
Merlin
Silver V
Level 135
God Stats
3W - 6L
1,346 SR
Queue Stats
163W - 155L
945 MMR
Solo
Medusa
Medusa
Bronze III
Kresse
Medusa
Bronze III
Level 44
God Stats
3W - 2L
1,578 SR
Queue Stats
13W - 19L
927 MMR
Solo
Susano
Susano
Silver III
Micantle
Susano
Silver III
Level 116
God Stats
0W - 1L
1,757 SR
Queue Stats
127W - 114L
904 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,536 SR
1,155 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,510 SR
927 MMR
Cthulhu
Cthulhu
Silver I
JokeKage
Cthulhu
Silver I
Level 57
God Stats
29W - 17L
1,606 SR
Queue Stats
223W - 198L
1,004 MMR
Party 1
Chaac
Chaac
Silver V
KIDxxFR3SH
Chaac
Silver V
Level 123
God Stats
5W - 2L
1,436 SR
Queue Stats
63W - 56L
913 MMR
Solo
Hachiman
Hachiman
Silver II
Rheri
Hachiman
Silver II
Level 65
God Stats
1W - 4L
1,418 SR
Queue Stats
235W - 207L
903 MMR
Party 1
Hel
Hel
Bronze II
SIimeball
Hel
Bronze II
Level 82
God Stats
9W - 5L
1,601 SR
Queue Stats
33W - 36L
904 MMR
Solo
Da Ji
Da Ji
Bronze III
theRealHybrid5
Da Ji
Bronze III
Level 87
God Stats
2W - 2L
1,490 SR
Queue Stats
18W - 26L
913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
8 / 8 / 11
20,924
537
26,091
31,244
24,701
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
 
Jormungandr
20
4 / 10 / 16
18,943
486
25,478
44,261
52,159
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Merlin
A Dsm Exp
Merlin
20
5 / 11 / 13
18,389
472
28,580
29,335
10,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Kresse
Medusa
20
12 / 13 / 10
20,335
521
24,588
36,425
14,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Micantle
Susano
20
7 / 13 / 12
19,860
509
30,069
40,609
16,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
PersephoneArachneBakasuraAnubisPele

VS

Bans
HadesKhepriNu WaYemojaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JokeKage
Cthulhu
20
7 / 5 / 34
19,778
507
25,185
37,141
52,812
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
20
9 / 6 / 20
18,994
487
26,440
41,780
55,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Rheri
Hachiman
20
7 / 7 / 22
18,261
468
26,871
28,205
11,253
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
19 / 8 / 14
23,654
607
34,992
40,206
17,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 10 / 19
19,803
508
34,814
37,394
19,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
164
36
Kills
55
55
Deaths
36
62
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
8
8
11
1.69
L
Jormungandr
 
Jormungandr
4
10
16
1.2
L
Merlin
A Dsm Exp
Merlin
5
11
13
1.05
W
Cthulhu
JokeKage
Cthulhu
7
5
34
4.8
W
Chaac
9
6
20
3.17
L
Medusa
Kresse
Medusa
12
13
10
1.31
L
Susano
Micantle
Susano
7
13
12
1
W
Hachiman
Rheri
Hachiman
7
7
22
2.57
W
19
8
14
3.25
W
13
10
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,806
Damage
148,302
181,874
Taken
184,726
118,785
Mitigated
156,195
38,298
Healing
86,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
26,091
3,452
885
5,178
31,244
24,701
3,473
10,087
21,157
0
127,949
L
Jormungandr
 
Jormungandr
25,478
4,352
0
7,816
44,261
52,159
132
19,090
25,171
105,021
0
L
Merlin
A Dsm Exp
Merlin
28,580
687
0
3,257
29,335
10,226
1,303
14,661
14,674
126,491
0
W
Cthulhu
JokeKage
Cthulhu
25,185
657
1,595
6,536
37,141
52,812
666
13,261
23,795
77,285
0
W
Chaac
26,440
4,614
0
17,707
41,780
55,258
4,696
11,570
29,610
0
100,945
L
Medusa
Kresse
Medusa
24,588
17,980
999
11,230
36,425
14,868
2,217
6,937
29,488
0
108,542
L
Susano
Micantle
Susano
30,069
7,686
0
8,933
40,609
16,831
0
9,594
31,015
0
171,717
W
Hachiman
Rheri
Hachiman
26,871
18,394
0
8,674
28,205
11,253
6,602
8,540
19,590
0
112,412
W
34,992
407
17,546
24,573
40,206
17,752
1,631
15,785
24,346
184,578
0
W
34,814
7,639
0
9,717
37,394
19,120
3,965
10,135
26,374
0
109,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,451
Gold Earned
100,490
859
Minions Killed
721
0
Camps Cleared
0
3,057,820
Distance Traveled
3,354,162
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
20,924
537
210
5
0
574,146
5
L
Jormungandr
18,943
486
117
3
0
617,522
13
L
Merlin
18,389
472
206
5
0
603,166
8
W
Cthulhu
19,778
507
102
3
0
767,314
19
W
Chaac
18,994
487
150
4
0
633,423
1
L
Medusa
20,335
521
128
3
0
637,260
2
L
Susano
19,860
509
198
5
0
625,726
9
W
Hachiman
18,261
468
132
3
0
636,360
8
W
Hel
23,654
607
224
6
0
719,609
3
W
Da Ji
19,803
508
113
3
0
597,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role