Player Matchup

Medusa
Medusa
KNG_WZRD_
Medusa
Level 68
God Stats
5W - 2L
1,823 SR
Queue Stats
428W - 440L
1,372 Elo+
Party 1
Ares
Ares
Muffin Mafia06
Ares
Level 60
God Stats
40W - 20L
1,831 SR
Queue Stats
227W - 232L
1,368 Elo+
Party 1
Nox
Nox
oO McCall Oo
Nox
Level 42
God Stats
25W - 25L
1,484 SR
Queue Stats
57W - 72L
1,367 Elo+
Solo
Team Averages
Level 57
1,713 SR
1,369 Elo+

VS

Team Averages
Level 112
1,611 SR
1,434 Elo+
Nu Wa
Nu Wa
NIPxSLIPZzz
Nu Wa
Level 69
God Stats
2W - 1L
1,698 SR
Queue Stats
83W - 93L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
ibengal
Sun Wukong
Level 126
God Stats
5W - 2L
1,541 SR
Queue Stats
163W - 171L
1,475 Elo+
Party 2
Olorun
Olorun
xRustyArmadillo
Olorun
Level 140
God Stats
9W - 13L
1,595 SR
Queue Stats
206W - 211L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KNG_WZRD_
Medusa
10
7 / 2 / 3
8,134
739
6,403
7,123
2,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 9
8,187
744
3,840
9,825
8,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 9
7,585
690
4,133
6,642
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,511
592
7,508
7,035
2,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ibengal
Sun Wukong
9
2 / 7 / 0
7,389
672
6,912
10,852
4,685
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 0 / 1
7,555
687
3,579
3,029
1,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
2
2
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
KNG_WZRD_
Medusa
7
2
3
4.25
W
3
0
9
7.5
L
0
5
0
0
L
Sun Wukong
ibengal
Sun Wukong
2
7
0
0.29
W
2
0
9
6.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
17,999
23,590
Taken
20,916
13,814
Mitigated
7,910
7,650
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
KNG_WZRD_
Medusa
6,403
3,408
0
2,822
7,123
2,852
0
2,977
4,146
0
26,140
W
3,840
180
1,044
1,624
9,825
8,157
0
4,640
5,185
12,184
0
L
7,508
2,983
0
0
7,035
2,201
32
3,153
3,882
27,131
0
L
Sun Wukong
ibengal
Sun Wukong
6,912
1,490
0
1,537
10,852
4,685
0
4,089
6,763
0
15,899
W
4,133
637
548
1,612
6,642
2,805
0
3,502
3,140
36,504
0
L
3,579
623
64
2,103
3,029
1,024
343
879
2,150
43,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,906
Gold Earned
21,455
128
Minions Killed
139
0
Camps Cleared
0
550,375
Distance Traveled
525,558
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,134
739
32
3
0
190,393
2
W
Ares
8,187
744
15
1
0
186,826
1
L
Nu Wa
6,511
592
41
4
0
157,095
3
L
Sun Wukong
7,389
672
15
1
0
177,543
1
W
Nox
7,585
690
81
7
0
173,156
0
L
Olorun
7,555
687
83
8
0
190,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role