Player Matchup

Olorun
Olorun
Bronze II
Asvp-Purrp1317
Olorun
Bronze II
Level 65
God Stats
91W - 61L
1,527 SR
Queue Stats
353W - 326L
103 MMR
Party 2
Hercules
Hercules
Bronze II
C A P O2296
Hercules
Bronze II
Level 60
God Stats
11W - 13L
1,303 SR
Queue Stats
148W - 157L
309 MMR
Solo
Skadi
Skadi
Silver V
KyP_DaGoat
Skadi
Silver V
Level 45
God Stats
53W - 19L
1,603 SR
Queue Stats
154W - 121L
367 MMR
Party 2
Izanami
Izanami
Bronze III
MahalloGrunge
Izanami
Bronze III
Level 46
God Stats
1W - 0L
1,242 SR
Queue Stats
6W - 15L
232 MMR
Solo
Chang'e
Chang'e
Bronze I
PEREIRARMF
Chang'e
Bronze I
Level 103
God Stats
81W - 77L
1,519 SR
Queue Stats
421W - 429L
190 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 64
1,439 SR
240 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,480 SR
234 MMR
Ymir
Ymir
Bronze III
AzcinoSSJ
Ymir
Bronze III
Level 62
God Stats
20W - 23L
1,479 SR
Queue Stats
32W - 44L
93 MMR
Party 1
Bellona
Bellona
Bronze I
FlexedFive
Bellona
Bronze I
Level 108
God Stats
11W - 11L
1,541 SR
Queue Stats
140W - 145L
323 MMR
Solo
Neith
Neith
Bronze II
Little_Sergei
Neith
Bronze II
Level 65
God Stats
121W - 105L
1,507 SR
Queue Stats
369W - 370L
278 MMR
Solo
Thanatos
Thanatos
Bronze III
RodnyBJacks
Thanatos
Bronze III
Level 88
God Stats
6W - 7L
1,466 SR
Queue Stats
76W - 91L
205 MMR
Party 1
Rama
Rama
Bronze III
zTiziano
Rama
Bronze III
Level 40
God Stats
2W - 8L
1,407 SR
Queue Stats
8W - 22L
273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 12 / 13
21,403
522
39,116
46,916
23,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
C A P O2296
Hercules
20
9 / 6 / 22
19,324
471
26,907
45,528
70,521
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Skadi
20
15 / 10 / 14
22,962
560
43,716
34,778
14,918
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
20
7 / 16 / 3
20,724
505
21,826
37,002
19,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
PEREIRARMF
Chang'e
20
7 / 6 / 18
20,174
492
34,993
34,265
14,228
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArachneHadesCthulhuZhong KuiAnubis

VS

Bans
FreyaBakasuraKumbhakarnaRatatoskrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 8 / 27
20,583
502
19,629
46,485
65,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
FlexedFive
Bellona
20
1 / 15 / 22
18,654
455
23,695
48,666
72,762
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 10 / 20
24,075
587
36,670
35,636
18,562
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
RodnyBJacks
Thanatos
20
20 / 12 / 13
24,815
605
31,932
47,937
24,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
20
11 / 4 / 13
25,491
622
34,942
37,519
17,482
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
145
48
Kills
50
50
Deaths
49
70
Assists
95
Player
Kills
Deaths
Assists
KDA
W
10
12
13
1.38
L
Ymir
5
8
27
2.31
W
Hercules
C A P O2296
Hercules
9
6
22
3.33
L
Bellona
FlexedFive
Bellona
1
15
22
0.8
W
Skadi
15
10
14
2.2
L
13
10
20
2.3
W
Izanami
7
16
3
0.53
W
Chang'e
PEREIRARMF
Chang'e
7
6
18
2.67
L
Thanatos
RodnyBJacks
Thanatos
20
12
13
2.21
L
Rama
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,558
Damage
146,868
198,489
Taken
216,243
142,163
Mitigated
198,307
70,911
Healing
75,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,116
21,222
2,674
19,488
46,916
23,085
5,542
4,790
41,826
167,841
0
L
Ymir
19,629
952
0
3,502
46,485
65,010
1,079
15,024
31,219
62,407
0
W
Hercules
C A P O2296
Hercules
26,907
8,237
0
12,167
45,528
70,521
1,577
5,395
39,883
0
67,787
L
Bellona
FlexedFive
Bellona
23,695
9,109
441
4,029
48,666
72,762
1,180
21,787
26,508
0
85,430
W
Skadi
43,716
17,295
0
7,016
34,778
14,918
3,189
4,670
30,033
0
173,484
L
36,670
21,905
939
13,372
35,636
18,562
2,270
7,988
27,556
0
171,763
W
Izanami
21,826
15,630
258
878
37,002
19,411
8,484
3,005
33,997
0
182,487
W
Chang'e
PEREIRARMF
Chang'e
34,993
1,317
11,994
16,436
34,265
14,228
312
2,229
31,961
116,461
0
L
Thanatos
RodnyBJacks
Thanatos
31,932
9,689
0
31,945
47,937
24,491
1,272
17,370
30,467
0
189,519
L
Rama
34,942
33,514
0
21,471
37,519
17,482
7,590
14,529
22,965
0
255,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,587
Gold Earned
113,618
912
Minions Killed
899
0
Camps Cleared
0
3,333,229
Distance Traveled
3,165,664
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
21,403
522
209
5
0
577,501
2
L
Ymir
20,583
502
64
2
0
633,662
8
W
Hercules
19,324
471
63
2
0
736,334
2
L
Bellona
18,654
455
117
3
0
556,615
0
W
Skadi
22,962
560
187
5
0
716,704
6
L
Neith
24,075
587
210
5
0
643,748
12
W
Izanami
20,724
505
290
7
0
558,034
6
W
Chang'e
20,174
492
163
4
0
744,656
1
L
Thanatos
24,815
605
213
5
0
650,211
2
L
Rama
25,491
622
295
7
0
681,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role