Player Matchup

Fenrir
Fenrir
GOAT-XIV
Fenrir
Level 105
God Stats
17W - 16L
1,545 SR
Queue Stats
454W - 466L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
LAKillerCross
Kuzenbo
Level 48
God Stats
2W - 1L
1,735 SR
Queue Stats
23W - 21L
1,621 Elo+
Party 1
Sol
Sol
Yung_OVO_Harris
Sol
Level 117
God Stats
50W - 65L
1,543 SR
Queue Stats
449W - 474L
1,539 Elo+
Party 1
Team Averages
Level 90
1,608 SR
1,559 Elo+

VS

Team Averages
Level 102
1,480 SR
1,546 Elo+
Cthulhu
Cthulhu
AKSLURZY12
Cthulhu
Level 88
God Stats
0W - 1L
1,264 SR
Queue Stats
73W - 65L
1,603 Elo+
Solo
Merlin
Merlin
AZN Piratte
Merlin
Level 128
God Stats
41W - 31L
1,579 SR
Queue Stats
354W - 348L
1,551 Elo+
Party 2
Skadi
Skadi
captdoubloon
Skadi
Level 89
God Stats
23W - 18L
1,598 SR
Queue Stats
139W - 122L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GOAT-XIV
Fenrir
14
8 / 3 / 0
11,271
704
9,217
13,193
5,454
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
14
3 / 1 / 7
10,603
663
9,016
19,214
20,463
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 2 / 9
11,730
733
12,796
15,542
5,541
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKSLURZY12
Cthulhu
12
4 / 7 / 1
10,616
664
13,521
17,676
18,561
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
15
1 / 4 / 2
10,026
627
14,603
10,164
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 5 / 3
9,766
610
7,656
10,243
3,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
6
6
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AKSLURZY12
Cthulhu
4
7
1
0.64
L
Merlin
1
4
2
0.5
W
Fenrir
GOAT-XIV
Fenrir
8
3
0
2.67
W
Kuzenbo
3
1
7
6.5
W
5
2
9
4.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,029
Damage
35,780
47,949
Taken
38,083
31,458
Mitigated
25,186
17,628
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AKSLURZY12
Cthulhu
13,521
1,618
491
1,891
17,676
18,561
0
9,932
7,344
29,658
0
L
Merlin
14,603
342
0
723
10,164
3,372
0
4,953
5,039
75,742
0
W
Fenrir
GOAT-XIV
Fenrir
9,217
1,503
549
2,596
13,193
5,454
0
6,798
6,395
0
44,276
W
Kuzenbo
9,016
2,697
0
4,715
19,214
20,463
241
9,332
9,882
21,942
0
W
12,796
5,428
0
9,768
15,542
5,541
3,605
12,067
3,475
61,471
0
L
7,656
3,452
0
929
10,243
3,253
0
6,839
3,229
0
29,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
30,408
177
Minions Killed
182
0
Camps Cleared
0
908,905
Distance Traveled
786,860
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,616
664
34
2
0
258,637
2
L
Merlin
10,026
627
106
7
0
257,654
6
W
Fenrir
11,271
704
56
4
0
310,405
1
W
Kuzenbo
10,603
663
14
1
0
333,693
4
W
Sol
11,730
733
107
7
0
264,807
0
L
Skadi
9,766
610
42
3
0
270,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role