Player Matchup

Anubis
Anubis
CrasHTastic_25
Anubis
Level 24
God Stats
4W - 10L
1,434 SR
Queue Stats
5W - 14L
1,075 Elo+
Party 2
Bastet
Bastet
HoodieDoom
Bastet
Level 29
God Stats
22W - 29L
1,427 SR
Queue Stats
178W - 236L
1,111 Elo+
Solo
Medusa
Medusa
Nightwing4219
Medusa
Level 25
God Stats
2W - 6L
1,493 SR
Queue Stats
16W - 28L
1,026 Elo+
Party 2
Team Averages
Level 26
1,452 SR
1,071 Elo+

VS

Team Averages
Level 20
1,436 SR
1,054 Elo+
Neith
Neith
Andr3Th3Gi4nt
Neith
Level 18
God Stats
7W - 12L
1,417 SR
Queue Stats
8W - 16L
1,153 Elo+
Solo
Ymir
Ymir
PowerfulGB
Ymir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 76L
843 Elo+
Party 1
Zeus
Zeus
THOR_HH25
Zeus
Level 38
God Stats
6W - 12L
1,390 SR
Queue Stats
36W - 47L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
11,102
740
11,278
12,090
8,690
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
HoodieDoom
Bastet
14
9 / 1 / 9
11,683
779
13,486
9,011
3,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
10 / 5 / 9
11,690
779
14,083
11,763
4,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 3
10,230
682
9,795
14,412
4,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 11 / 6
9,194
613
5,649
18,528
17,454
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
13
4 / 4 / 4
10,847
723
8,813
9,658
2,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
25
Kills
8
8
Deaths
25
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
W
6
2
10
5.5
W
Bastet
HoodieDoom
Bastet
9
1
9
13.5
W
10
5
9
2.9
L
1
11
6
0.36
L
Zeus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,847
Damage
24,257
32,864
Taken
42,598
16,569
Mitigated
24,356
6,500
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,795
4,869
0
1,620
14,412
4,049
211
4,673
9,739
0
34,701
W
11,278
357
366
3,327
12,090
8,690
343
7,395
4,545
38,775
0
W
Bastet
HoodieDoom
Bastet
13,486
4,791
0
2,211
9,011
3,585
557
1,510
7,451
0
44,610
W
14,083
6,524
0
596
11,763
4,294
1,939
5,351
6,237
0
39,318
L
5,649
305
0
375
18,528
17,454
0
6,234
12,294
14,805
0
L
Zeus
8,813
159
318
855
9,658
2,853
80
371
9,287
30,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
30,271
168
Minions Killed
120
0
Camps Cleared
0
686,001
Distance Traveled
661,862
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,230
682
63
4
0
220,687
0
W
Anubis
11,102
740
59
4
0
176,600
2
W
Bastet
11,683
779
47
3
0
260,813
2
W
Medusa
11,690
779
62
4
0
248,588
0
L
Ymir
9,194
613
20
1
0
204,227
0
L
Zeus
10,847
723
37
2
0
236,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role