Player Matchup

Fenrir
Fenrir
Nano06195542
Fenrir
Level 13
God Stats
14W - 7L
1,593 SR
Queue Stats
28W - 33L
1,246 Elo+
Party 1
Neith
Neith
Niinij4h
Neith
Level 29
God Stats
2W - 10L
1,085 SR
Queue Stats
166W - 157L
1,297 Elo+
Solo
Ra
Ra
Richmeister24
Ra
Level 12
God Stats
1W - 3L
1,131 SR
Queue Stats
21W - 22L
1,255 Elo+
Solo
Amaterasu
Amaterasu
SepiaSpace4
Amaterasu
Level 7
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 6L
1,244 Elo+
Party 1
Ymir
Ymir
sooleballon
Ymir
Level 9
God Stats
0W - 3L
1,382 SR
Queue Stats
22W - 27L
1,223 Elo+
Party 1
Team Averages
Level 14
1,380 SR
1,253 Elo+

VS

Team Averages
Level 25
1,485 SR
1,326 Elo+
Merlin
Merlin
DonDaOne
Merlin
Level 26
God Stats
18W - 20L
1,475 SR
Queue Stats
165W - 223L
1,220 Elo+
Party 2
Da Ji
Da Ji
Dustier7
Da Ji
Level 27
God Stats
7W - 5L
1,480 SR
Queue Stats
122W - 111L
1,389 Elo+
Solo
Achilles
Achilles
MEENfinGaz
Achilles
Level 17
God Stats
28W - 22L
1,500 SR
Queue Stats
39W - 30L
1,324 Elo+
Solo
Chernobog
Chernobog
TheLunaj
Chernobog
Level 27
God Stats
12W - 11L
1,552 SR
Queue Stats
110W - 86L
1,436 Elo+
Solo
Chronos
Chronos
xKingGilgamesh
Chronos
Level 28
God Stats
2W - 2L
1,418 SR
Queue Stats
375W - 458L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 7 / 3
10,405
400
12,350
22,459
9,593
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Niinij4h
Neith
17
0 / 9 / 0
10,750
413
7,672
18,284
6,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 2
10,310
397
12,485
15,166
6,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
SepiaSpace4
Amaterasu
17
3 / 4 / 2
10,756
414
10,775
24,793
15,662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 1
9,103
350
3,887
17,779
16,683
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DonDaOne
Merlin
17
1 / 3 / 5
11,540
444
11,818
13,296
4,769
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Dustier7
Da Ji
20
15 / 2 / 5
14,920
574
15,518
21,330
10,122
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
MEENfinGaz
Achilles
18
1 / 0 / 6
12,102
465
6,778
15,252
20,057
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
TheLunaj
Chernobog
20
12 / 2 / 7
14,985
576
33,718
18,272
9,490
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 1 / 5
11,315
435
10,681
14,763
5,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
30
30
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
DonDaOne
Merlin
1
3
5
1.17
W
Da Ji
Dustier7
Da Ji
15
2
5
8.75
W
Achilles
MEENfinGaz
Achilles
1
0
6
4
L
Fenrir
2
7
3
0.5
L
Neith
Niinij4h
Neith
0
9
0
0
L
2
4
2
0.75
L
Amaterasu
SepiaSpace4
Amaterasu
3
4
2
1
W
Chernobog
TheLunaj
Chernobog
12
2
7
7.75
L
1
6
1
0.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,169
Damage
78,513
98,481
Taken
82,913
54,405
Mitigated
49,874
24,276
Healing
31,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DonDaOne
Merlin
11,818
456
352
2,064
13,296
4,769
185
4,037
9,159
69,861
0
W
Da Ji
Dustier7
Da Ji
15,518
4,779
1,201
9,931
21,330
10,122
1,493
3,135
17,995
0
115,147
W
Achilles
MEENfinGaz
Achilles
6,778
2,202
0
3,582
15,252
20,057
650
3,581
11,496
0
50,539
L
Fenrir
12,350
2,955
0
2,111
22,459
9,593
1,561
5,089
17,074
0
48,669
L
Neith
Niinij4h
Neith
7,672
3,089
0
1,884
18,284
6,228
2,653
1,862
16,422
0
76,655
L
12,485
1,969
3,934
7,772
15,166
6,239
818
7,555
7,586
62,846
0
L
Amaterasu
SepiaSpace4
Amaterasu
10,775
3,461
0
8,575
24,793
15,662
572
2,272
22,374
0
46,845
W
Chernobog
TheLunaj
Chernobog
33,718
23,177
0
10,664
18,272
9,490
3,133
2,196
15,876
0
121,743
L
3,887
692
0
0
17,779
16,683
145
5,721
11,812
24,729
0
W
10,681
4,967
0
3,244
14,763
5,436
914
3,533
11,027
48,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,324
Gold Earned
64,862
438
Minions Killed
578
0
Camps Cleared
0
2,135,598
Distance Traveled
2,302,229
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,540
444
122
5
0
395,430
0
W
Da Ji
14,920
574
122
5
0
554,562
1
W
Achilles
12,102
465
81
3
0
421,898
3
L
Fenrir
10,405
400
92
4
0
477,201
1
L
Neith
10,750
413
137
5
0
374,254
5
L
Ra
10,310
397
114
4
0
427,570
0
L
Amaterasu
10,756
414
60
2
0
497,390
0
W
Chernobog
14,985
576
167
6
0
508,233
5
L
Ymir
9,103
350
35
1
0
359,183
0
W
Chronos
11,315
435
86
3
0
422,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role