Player Matchup

Merlin
Merlin
CaptnNicNic
Merlin
Level 154
God Stats
0W - 1L
1,720 SR
Queue Stats
5W - 6L
1,432 Elo+
Party 2
Osiris
Osiris
H0m3l2jay
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2
Kukulkan
Kukulkan
JuniorNeutron15
Kukulkan
Level 10
God Stats
40W - 44L
1,303 SR
Queue Stats
103W - 120L
1,362 Elo+
Party 3
Neith
Neith
MadxMeech
Neith
Level 120
God Stats
8W - 8L
1,500 SR
Queue Stats
66W - 69L
1,348 Elo+
Party 3
Kuzenbo
Kuzenbo
cutechao_chaor
Kuzenbo
Level 25
God Stats
8W - 10L
1,397 SR
Queue Stats
12W - 12L
1,484 Elo+
Solo
Team Averages
Level 62
1,484 SR
1,351 Elo+

VS

Team Averages
Level 27
1,482 SR
1,419 Elo+
Artemis
Artemis
LTankarooZNG
Artemis
Level 27
God Stats
4W - 4L
1,535 SR
Queue Stats
147W - 146L
1,402 Elo+
Party 1
Izanami
Izanami
Ricky Paulz
Izanami
Level 27
God Stats
92W - 93L
1,521 SR
Queue Stats
157W - 199L
1,410 Elo+
Party 1
Mulan
Mulan
TheACEinhibitor3
Mulan
Level 28
God Stats
1W - 4L
1,267 SR
Queue Stats
195W - 183L
1,463 Elo+
Solo
Cthulhu
Cthulhu
WinterTide6
Cthulhu
Level 26
God Stats
24W - 14L
1,643 SR
Queue Stats
151W - 153L
1,427 Elo+
Solo
Merlin
Merlin
darkaxal
Merlin
Level 28
God Stats
13W - 4L
1,441 SR
Queue Stats
70W - 75L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 5 / 8
14,535
908
19,645
18,016
7,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
H0m3l2jay
Osiris
16
0 / 7 / 1
11,772
736
2,755
8,731
4,179
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
20
2 / 5 / 9
14,755
922
16,211
14,862
6,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
MadxMeech
Neith
20
10 / 4 / 6
16,810
1,051
32,576
16,056
6,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 11
16,116
1,007
40,812
59,502
72,092
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LTankarooZNG
Artemis
20
7 / 10 / 13
15,218
951
22,141
23,516
9,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Ricky Paulz
Izanami
20
5 / 2 / 18
15,038
940
22,655
21,116
8,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 4 / 17
14,610
913
16,070
28,103
18,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
WinterTide6
Cthulhu
20
7 / 1 / 19
16,509
1,032
24,821
27,315
32,277
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
darkaxal
Merlin
20
8 / 4 / 10
15,610
976
26,171
20,277
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
106
21
Kills
29
29
Deaths
21
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
8
1.2
L
Osiris
H0m3l2jay
Osiris
0
7
1
0.07
L
Kukulkan
2
5
9
1.3
W
Artemis
LTankarooZNG
Artemis
7
10
13
1.35
L
Neith
MadxMeech
Neith
10
4
6
3.25
W
Izanami
Ricky Paulz
Izanami
5
2
18
7
W
2
4
17
2.63
W
Cthulhu
WinterTide6
Cthulhu
7
1
19
16.5
L
7
8
11
1.56
W
Merlin
darkaxal
Merlin
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,999
Damage
111,858
117,167
Taken
120,327
96,701
Mitigated
76,078
17,451
Healing
22,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
19,645
815
0
2,349
18,016
7,364
0
6,900
11,116
47,631
0
L
Osiris
H0m3l2jay
Osiris
2,755
2,376
0
0
8,731
4,179
0
2,689
6,042
25
3,704
L
Kukulkan
16,211
1,448
0
0
14,862
6,152
0
7,120
7,742
49,450
0
W
Artemis
LTankarooZNG
Artemis
22,141
13,778
303
2,167
23,516
9,161
0
13,892
9,624
0
26,950
L
Neith
MadxMeech
Neith
32,576
15,477
0
1,583
16,056
6,914
0
6,055
10,001
0
76,578
W
Izanami
Ricky Paulz
Izanami
22,655
21,067
1,205
1,316
21,116
8,181
0
15,513
5,603
0
50,532
W
16,070
2,640
0
2,305
28,103
18,725
0
18,278
9,825
0
39,568
W
Cthulhu
WinterTide6
Cthulhu
24,821
3,616
2,535
6,686
27,315
32,277
0
15,018
12,297
76,414
0
L
40,812
9,110
174
13,345
59,502
72,092
0
28,228
31,274
64,920
0
W
Merlin
darkaxal
Merlin
26,171
2,839
874
4,925
20,277
7,734
0
13,992
6,285
63,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,988
Gold Earned
76,985
310
Minions Killed
340
7
Camps Cleared
8
1,176,843
Distance Traveled
1,408,226
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,535
908
76
5
1
218,280
0
L
Osiris
11,772
736
7
0
1
88,496
0
L
Kukulkan
14,755
922
88
6
3
294,306
0
W
Artemis
15,218
951
10
1
2
261,755
1
L
Neith
16,810
1,051
105
7
2
251,791
0
W
Izanami
15,038
940
69
4
0
284,123
0
W
Mulan
14,610
913
53
3
6
292,767
1
W
Cthulhu
16,509
1,032
117
7
0
334,806
3
L
Kuzenbo
16,116
1,007
34
2
0
323,970
0
W
Merlin
15,610
976
91
6
0
234,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role