Player Matchup

Janus
Janus
Felipetga
Janus
Level 144
God Stats
35W - 57L
1,478 SR
Queue Stats
344W - 339L
1,452 Elo+
Solo
Rama
Rama
LokyLk
Rama
Level 143
God Stats
6W - 6L
1,500 SR
Queue Stats
459W - 459L
1,419 Elo+
Solo
Guan Yu
Guan Yu
MadEngel
Guan Yu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
Zarhac
Kukulkan
Level 40
God Stats
1W - 3L
1,454 SR
Queue Stats
5W - 7L
1,481 Elo+
Party 1
Da Ji
Da Ji
iHEMP
Da Ji
Level 59
God Stats
0W - 3L
1,154 SR
Queue Stats
18W - 13L
1,540 Elo+
Solo
Team Averages
Level 88
1,417 SR
1,454 Elo+

VS

Team Averages
Level 70
1,505 SR
1,477 Elo+
Loki
Loki
AlucardHSing
Loki
Level 68
God Stats
30W - 26L
1,571 SR
Queue Stats
179W - 178L
1,492 Elo+
Solo
Ganesha
Ganesha
Faelius1
Ganesha
Level 46
God Stats
54W - 47L
1,510 SR
Queue Stats
232W - 297L
1,368 Elo+
Solo
Merlin
Merlin
HanNzOBKL
Merlin
Level 101
God Stats
2W - 0L
1,534 SR
Queue Stats
27W - 26L
1,558 Elo+
Solo
Anubis
Anubis
VJhoni
Anubis
Level 64
God Stats
99W - 92L
1,540 SR
Queue Stats
188W - 183L
1,502 Elo+
Solo
Ra
Ra
wallisjustino
Ra
Level 69
God Stats
26W - 26L
1,367 SR
Queue Stats
176W - 172L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Felipetga
Janus
16
0 / 5 / 7
10,088
917
8,898
13,043
3,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
LokyLk
Rama
16
4 / 4 / 3
10,803
982
11,326
10,963
3,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
MadEngel
Guan Yu
17
2 / 10 / 6
10,805
982
6,311
14,716
8,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Zarhac
Kukulkan
17
5 / 8 / 6
11,840
1,076
10,847
13,681
3,631
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
iHEMP
Da Ji
16
2 / 5 / 4
10,126
921
6,098
11,602
3,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

92

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 10
12,836
1,167
6,437
9,768
4,892
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Faelius1
Ganesha
17
0 / 3 / 16
9,973
907
5,828
9,568
9,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
HanNzOBKL
Merlin
19
6 / 1 / 15
12,467
1,133
22,060
5,530
2,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
VJhoni
Anubis
18
13 / 5 / 14
12,761
1,160
18,998
15,721
7,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 15
10,377
943
5,689
6,616
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
13
Kills
32
32
Deaths
13
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
Ganesha
Faelius1
Ganesha
0
3
16
2.67
L
Janus
Felipetga
Janus
0
5
7
0.7
W
Merlin
HanNzOBKL
Merlin
6
1
15
13.5
L
Rama
LokyLk
Rama
4
4
3
1.38
L
Guan Yu
MadEngel
Guan Yu
2
10
6
0.5
W
Anubis
VJhoni
Anubis
13
5
14
4
L
Kukulkan
Zarhac
Kukulkan
5
8
6
1
L
Da Ji
iHEMP
Da Ji
2
5
4
0.8
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,480
Damage
59,012
64,005
Taken
47,203
22,279
Mitigated
26,663
2,045
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,437
3,709
0
0
9,768
4,892
0
3,912
5,856
0
16,564
W
Ganesha
Faelius1
Ganesha
5,828
93
0
0
9,568
9,103
0
3,379
6,189
11,119
0
L
Janus
Felipetga
Janus
8,898
66
0
410
13,043
3,762
0
11,933
1,110
35,504
0
W
Merlin
HanNzOBKL
Merlin
22,060
1,357
0
946
5,530
2,361
0
3,115
2,415
67,731
0
L
Rama
LokyLk
Rama
11,326
7,376
0
111
10,963
3,396
0
8,289
2,674
0
31,155
L
Guan Yu
MadEngel
Guan Yu
6,311
1,478
590
745
14,716
8,021
0
13,197
1,519
0
17,488
W
Anubis
VJhoni
Anubis
18,998
439
0
2,632
15,721
7,409
0
6,442
9,027
30,209
0
L
Kukulkan
Zarhac
Kukulkan
10,847
523
189
0
13,681
3,631
0
10,874
2,807
35,415
0
L
Da Ji
iHEMP
Da Ji
6,098
1,116
0
0
11,602
3,469
0
8,282
3,320
0
19,713
W
5,689
545
2,210
1,587
6,616
2,898
0
2,645
3,971
19,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,662
Gold Earned
58,414
202
Minions Killed
209
9
Camps Cleared
9
874,329
Distance Traveled
912,866
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,836
1,167
34
3
4
223,568
2
W
Ganesha
9,973
907
0
0
0
146,242
0
L
Janus
10,088
917
67
6
0
161,964
0
W
Merlin
12,467
1,133
116
11
2
194,078
0
L
Rama
10,803
982
36
3
3
158,230
0
L
Guan Yu
10,805
982
19
2
1
185,320
0
W
Anubis
12,761
1,160
26
2
1
164,362
0
L
Kukulkan
11,840
1,076
48
4
1
170,258
0
L
Da Ji
10,126
921
32
3
4
198,557
0
W
Ra
10,377
943
33
3
2
184,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role