Player Matchup

Arachne
Arachne
Doqtur
Arachne
Level 159
God Stats
4W - 1L
1,914 SR
Queue Stats
392W - 197L
1,824 Elo+
Party 2
Cernunnos
Cernunnos
Tokciq
Cernunnos
Level 129
God Stats
17W - 9L
1,927 SR
Queue Stats
488W - 298L
1,787 Elo+
Party 2
Terra
Terra
Trajjiq
Terra
Level 69
God Stats
3W - 3L
1,752 SR
Queue Stats
143W - 70L
1,772 Elo+
Party 2
Team Averages
Level 119
1,864 SR
1,795 Elo+

VS

Team Averages
Level 142
1,661 SR
1,811 Elo+
Hel
Hel
GraingerrDANGER
Hel
Level 138
God Stats
5W - 4L
1,777 SR
Queue Stats
6W - 7L
1,966 Elo+
Party 1
Hou Yi
Hou Yi
ManUtd Jackson
Hou Yi
Level 140
God Stats
5W - 4L
1,742 SR
Queue Stats
7W - 10L
1,752 Elo+
Party 1
Hercules
Hercules
SpecialSammy
Hercules
Level 149
God Stats
3W - 4L
1,465 SR
Queue Stats
6W - 10L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Doqtur
Arachne
18
6 / 4 / 4
15,262
636
19,306
23,976
11,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Tokciq
Cernunnos
18
4 / 6 / 6
14,946
623
18,573
16,257
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
Trajjiq
Terra
18
3 / 4 / 8
14,690
612
22,665
26,270
12,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
14,622
609
15,121
20,875
17,423
Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 3 / 6
15,880
662
21,643
21,647
13,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
SpecialSammy
Hercules
18
5 / 5 / 7
16,117
672
14,046
33,781
39,927
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
13
Kills
14
14
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
Doqtur
Arachne
6
4
4
2
L
2
5
11
1.5
L
7
3
6
3.33
L
Hercules
SpecialSammy
Hercules
5
5
7
1.7
W
Cernunnos
Tokciq
Cernunnos
4
6
6
1.17
W
Terra
Trajjiq
Terra
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,544
Damage
50,810
66,503
Taken
76,303
30,290
Mitigated
70,753
29,409
Healing
38,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Doqtur
Arachne
19,306
11,866
0
9,788
23,976
11,584
583
5,208
18,768
0
70,795
L
15,121
190
15,893
10,633
20,875
17,423
37
5,536
15,339
85,350
0
L
21,643
14,373
0
2,586
21,647
13,403
1,379
6,161
15,486
0
121,142
L
Hercules
SpecialSammy
Hercules
14,046
4,394
0
9,791
33,781
39,927
479
11,388
22,393
1,017
37,711
W
Cernunnos
Tokciq
Cernunnos
18,573
9,270
0
3,370
16,257
6,567
2,227
5,104
11,153
0
89,749
W
Terra
Trajjiq
Terra
22,665
1,110
4,082
12,169
26,270
12,139
268
6,169
20,101
74,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,898
Gold Earned
46,619
234
Minions Killed
317
0
Camps Cleared
0
1,313,157
Distance Traveled
1,299,086
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,262
636
57
2
0
451,955
4
L
Hel
14,622
609
100
4
0
432,872
4
L
Hou Yi
15,880
662
170
7
0
393,737
3
L
Hercules
16,117
672
47
2
0
472,477
9
W
Cernunnos
14,946
623
105
4
0
404,462
4
W
Terra
14,690
612
72
3
0
456,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role