Player Matchup

Cerberus
Cerberus
Chaosphoenix77
Cerberus
Level 20
God Stats
2W - 2L
1,559 SR
Queue Stats
3W - 4L
1,057 Elo+
Solo
Jing Wei
Jing Wei
Hip_s_tafoox
Jing Wei
Level 12
God Stats
6W - 9L
1,379 SR
Queue Stats
6W - 19L
1,035 Elo+
Solo
Sol
Sol
NinjaMuff1n
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
956 Elo+
Solo
Heimdallr
Heimdallr
alexray09
Heimdallr
Level 27
God Stats
17W - 16L
1,500 SR
Queue Stats
95W - 136L
1,010 Elo+
Solo
Thor
Thor
stimpski
Thor
Level 23
God Stats
2W - 4L
1,481 SR
Queue Stats
11W - 25L
1,003 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,012 Elo+

VS

Team Averages
Level 12
1,246 SR
976 Elo+
Jormungandr
Jormungandr
Chale Weyy
Jormungandr
Level 15
God Stats
6W - 4L
1,300 SR
Queue Stats
19W - 19L
1,118 Elo+
Party 2
Arachne
Arachne
Metooviper2526
Arachne
Level 14
God Stats
47W - 62L
1,243 SR
Queue Stats
198W - 251L
934 Elo+
Party 1
Ra
Ra
Pussmagnit
Ra
Level 4
God Stats
1W - 1L
1,134 SR
Queue Stats
3W - 3L
929 Elo+
Party 2
Anubis
Anubis
Vzryi
Anubis
Level 16
God Stats
15W - 7L
1,449 SR
Queue Stats
23W - 23L
1,074 Elo+
Party 2
Hades
Hades
abyssal maniac
Hades
Level 9
God Stats
43W - 39L
1,102 SR
Queue Stats
157W - 211L
827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 11 / 12
12,281
439
14,960
30,413
11,676
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Hip_s_tafoox
Jing Wei
20
4 / 7 / 2
13,269
474
6,283
15,391
6,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 11 / 9
12,342
441
13,554
22,563
8,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heimdallr
alexray09
Heimdallr
17
7 / 16 / 10
12,529
447
13,755
25,542
8,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
14 / 10 / 6
15,501
554
20,411
28,080
10,152
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chale Weyy
Jormungandr
20
16 / 6 / 16
15,549
555
24,247
21,531
7,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 10 / 21
15,485
553
14,243
19,760
6,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 9 / 14
11,452
409
6,397
17,212
5,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Vzryi
Anubis
20
15 / 10 / 16
15,107
540
32,315
26,691
12,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 6 / 11
15,696
561
20,393
24,458
13,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
132
34
Kills
54
55
Deaths
41
39
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chale Weyy
Jormungandr
16
6
16
4
L
Cerberus
4
11
12
0.91
L
Jing Wei
Hip_s_tafoox
Jing Wei
4
7
2
0.71
W
10
10
21
2.05
L
5
11
9
0.86
W
2
9
14
1
W
Anubis
Vzryi
Anubis
15
10
16
2.3
W
11
6
11
2.75
L
Heimdallr
alexray09
Heimdallr
7
16
10
0.75
L
Thor
14
10
6
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,963
Damage
97,595
121,989
Taken
109,652
45,185
Mitigated
44,932
9,737
Healing
35,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chale Weyy
Jormungandr
24,247
5,962
0
3,145
21,531
7,949
1,845
7,677
13,206
82,493
0
L
Cerberus
14,960
388
0
4,462
30,413
11,676
232
25,708
4,365
47,382
0
L
Jing Wei
Hip_s_tafoox
Jing Wei
6,283
5,036
0
0
15,391
6,080
9,976
6,995
8,396
0
66,475
W
14,243
11,270
0
4,039
19,760
6,221
2,507
4,804
13,845
0
55,142
L
13,554
4,517
0
2,314
22,563
8,704
2,189
15,722
6,593
57,713
0
W
6,397
1,161
1,268
5,596
17,212
5,434
1,199
5,708
11,502
28,220
0
W
Anubis
Vzryi
Anubis
32,315
2,285
0
11,538
26,691
12,206
1,547
6,092
20,599
112,168
0
W
20,393
2,917
427
9,910
24,458
13,122
5,026
8,899
15,559
95,351
0
L
Heimdallr
alexray09
Heimdallr
13,755
8,323
0
0
25,542
8,573
1,296
19,197
6,345
0
42,524
L
Thor
20,411
6,062
0
2,961
28,080
10,152
1,646
15,142
12,938
0
79,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,922
Gold Earned
73,289
475
Minions Killed
496
0
Camps Cleared
0
1,780,203
Distance Traveled
2,236,187
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,549
555
84
3
0
420,802
1
L
Cerberus
12,281
439
76
3
0
350,771
2
L
Jing Wei
13,269
474
138
5
0
412,045
0
W
Arachne
15,485
553
92
3
0
543,503
2
L
Sol
12,342
441
88
3
0
357,258
0
W
Ra
11,452
409
35
1
0
422,409
3
W
Anubis
15,107
540
136
5
0
426,508
0
W
Hades
15,696
561
149
5
0
422,965
0
L
Heimdallr
12,529
447
65
2
0
314,259
1
L
Thor
15,501
554
108
4
0
345,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role