Player Matchup

Yemoja
Yemoja
Demz412
Yemoja
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 46L
764 Elo+
Party 2
He Bo
He Bo
TheMBguy
He Bo
Level 8
God Stats
5W - 20L
1,100 SR
Queue Stats
23W - 54L
777 Elo+
Party 2
Jormungandr
Jormungandr
Tj assasination
Jormungandr
Level 12
God Stats
1W - 7L
974 SR
Queue Stats
3W - 22L
840 Elo+
Party 2
Team Averages
Level 11
1,191 SR
794 Elo+

VS

Team Averages
Level 15
1,614 SR
1,303 Elo+
Fenrir
Fenrir
Faro-DK1
Fenrir
Level 16
God Stats
0W - 2L
1,724 SR
Queue Stats
13W - 16L
1,293 Elo+
Party 1
Guan Yu
Guan Yu
guettaVnzla
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
orumcek1990
Cthulhu
Level 18
God Stats
6W - 7L
1,618 SR
Queue Stats
11W - 16L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Demz412
Yemoja
20
6 / 4 / 22
17,502
729
11,619
24,150
29,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
TheMBguy
He Bo
20
23 / 8 / 6
18,779
782
39,931
25,184
11,246
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Tj assasination
Jormungandr
17
5 / 13 / 11
15,942
664
9,410
31,025
17,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Faro-DK1
Fenrir
19
12 / 11 / 9
18,928
789
21,434
33,905
40,492
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
guettaVnzla
Guan Yu
17
4 / 13 / 12
15,222
634
8,809
26,186
26,167
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
orumcek1990
Cthulhu
20
8 / 10 / 6
16,284
679
20,837
31,338
14,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
51
34
Kills
24
25
Deaths
34
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Demz412
Yemoja
6
4
22
4.25
L
Fenrir
Faro-DK1
Fenrir
12
11
9
1.5
W
He Bo
TheMBguy
He Bo
23
8
6
3.25
W
Jormungandr
Tj assasination
Jormungandr
5
13
11
0.81
L
Guan Yu
guettaVnzla
Guan Yu
4
13
12
0.77
L
Cthulhu
orumcek1990
Cthulhu
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,960
Damage
51,080
80,359
Taken
91,429
57,739
Mitigated
81,095
18,732
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Demz412
Yemoja
11,619
3,203
2,817
3,879
24,150
29,254
1,386
9,247
14,328
36,455
0
L
Fenrir
Faro-DK1
Fenrir
21,434
5,299
0
3,302
33,905
40,492
339
21,794
12,111
0
47,813
W
He Bo
TheMBguy
He Bo
39,931
3,921
0
9,092
25,184
11,246
2,454
5,168
19,791
138,550
0
W
Jormungandr
Tj assasination
Jormungandr
9,410
2,799
0
2,944
31,025
17,239
486
6,572
24,278
31,124
0
L
Guan Yu
guettaVnzla
Guan Yu
8,809
3,324
2,752
4,155
26,186
26,167
1,859
20,103
6,083
978
34,519
L
Cthulhu
orumcek1990
Cthulhu
20,837
1,020
1,663
3,618
31,338
14,436
2,021
19,259
12,079
84,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,223
Gold Earned
50,434
184
Minions Killed
169
0
Camps Cleared
0
1,069,953
Distance Traveled
1,201,923
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
17,502
729
48
2
0
396,501
2
L
Fenrir
18,928
789
24
1
0
420,449
0
W
He Bo
18,779
782
117
5
0
381,792
0
W
Jormungandr
15,942
664
19
1
0
291,660
0
L
Guan Yu
15,222
634
45
2
0
367,892
0
L
Cthulhu
16,284
679
100
4
0
413,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role