Player Matchup

Neith
Neith
Hellspawn8619
Neith
Level 8
God Stats
21W - 16L
1,740 SR
Queue Stats
31W - 42L
1,478 Elo+
Solo
Pele
Pele
RyuzenTalfuse
Pele
Level 15
God Stats
6W - 5L
1,313 SR
Queue Stats
12W - 16L
1,387 Elo+
Solo
Discordia
Discordia
Trolltoll aAa
Discordia
Level 29
God Stats
13W - 15L
1,548 SR
Queue Stats
106W - 138L
1,369 Elo+
Solo
Bacchus
Bacchus
aphrodicey
Bacchus
Level 28
God Stats
0W - 2L
1,177 SR
Queue Stats
122W - 99L
1,410 Elo+
Solo
Merlin
Merlin
eunaolembro
Merlin
Level 22
God Stats
21W - 19L
1,467 SR
Queue Stats
130W - 131L
1,363 Elo+
Solo
Team Averages
Level 20
1,449 SR
1,402 Elo+

VS

Team Averages
Level 16
1,496 SR
1,376 Elo+
Hachiman
Hachiman
AbueloZawa
Hachiman
Level 5
God Stats
12W - 5L
1,639 SR
Queue Stats
30W - 29L
1,253 Elo+
Party 1
Hou Yi
Hou Yi
DONTCRYTRASH997
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 195L
1,334 Elo+
Solo
Hel
Hel
Hamlinisbeast
Hel
Level 27
God Stats
2W - 4L
1,341 SR
Queue Stats
43W - 45L
1,442 Elo+
Solo
King Arthur
King Arthur
LinkolnSuffer
King Arthur
Level 17
God Stats
9W - 9L
1,500 SR
Queue Stats
41W - 29L
1,483 Elo+
Party 1
Neith
Neith
SmokeyTheBizear
Neith
Level 18
God Stats
94W - 94L
1,500 SR
Queue Stats
122W - 125L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
10,743
895
13,550
11,810
5,478
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 11 / 2
10,089
841
8,801
18,149
9,065
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Trolltoll aAa
Discordia
17
0 / 4 / 5
10,570
881
20,098
10,933
4,446
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
aphrodicey
Bacchus
17
1 / 3 / 5
11,989
999
9,116
23,319
25,308
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Merlin
17
3 / 4 / 3
11,181
932
16,487
10,277
4,296
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

78

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AbueloZawa
Hachiman
18
4 / 1 / 13
11,156
930
10,584
12,981
4,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 13
10,954
913
8,979
11,988
4,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 0 / 11
12,371
1,031
9,662
9,258
4,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
LinkolnSuffer
King Arthur
18
10 / 2 / 13
12,687
1,057
20,311
21,276
20,941
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 4 / 16
11,642
970
17,013
16,252
6,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
8
Kills
29
29
Deaths
8
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AbueloZawa
Hachiman
4
1
13
10.5
W
1
1
13
7.5
W
9
0
11
14.5
L
3
7
2
0.57
W
King Arthur
LinkolnSuffer
King Arthur
10
2
13
8.25
L
1
11
2
0.18
W
5
4
16
3.25
L
Discordia
Trolltoll aAa
Discordia
0
4
5
0.63
L
Bacchus
aphrodicey
Bacchus
1
3
5
1.17
L
Merlin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,052
Damage
66,549
74,488
Taken
71,755
48,593
Mitigated
40,716
6,780
Healing
22,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AbueloZawa
Hachiman
10,584
6,906
0
1,455
12,981
4,939
0
7,813
5,168
0
23,258
W
8,979
4,236
0
0
11,988
4,379
0
6,634
5,354
0
34,045
W
9,662
58
11,914
5,557
9,258
4,051
0
7,080
2,178
19,714
0
L
13,550
6,206
0
358
11,810
5,478
0
1,062
10,615
0
20,149
W
King Arthur
LinkolnSuffer
King Arthur
20,311
3,509
0
628
21,276
20,941
0
12,258
9,018
0
37,033
L
8,801
2,556
0
685
18,149
9,065
0
2,618
15,406
0
28,916
W
17,013
10,184
0
3,308
16,252
6,406
0
11,916
4,336
0
37,090
L
Discordia
Trolltoll aAa
Discordia
20,098
1,685
207
803
10,933
4,446
0
377
10,431
43,050
0
L
Bacchus
aphrodicey
Bacchus
9,116
630
1,055
3,672
23,319
25,308
0
4,450
17,926
25,188
0
L
Merlin
16,487
533
0
0
10,277
4,296
0
1,155
8,844
46,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,572
Gold Earned
58,810
203
Minions Killed
223
3
Camps Cleared
3
945,782
Distance Traveled
997,525
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,156
930
37
3
1
183,575
1
W
Hou Yi
10,954
913
71
6
0
177,048
0
W
Hel
12,371
1,031
31
3
2
227,669
0
L
Neith
10,743
895
12
1
0
131,527
2
W
King Arthur
12,687
1,057
40
3
0
229,871
2
L
Pele
10,089
841
47
4
1
148,471
0
W
Neith
11,642
970
44
4
0
179,362
0
L
Discordia
10,570
881
61
5
2
200,113
0
L
Bacchus
11,989
999
24
2
0
255,978
1
L
Merlin
11,181
932
59
5
0
209,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role