Player Matchup

Zhong Kui
Zhong Kui
Havok2120
Zhong Kui
Level 17
God Stats
2W - 1L
1,720 SR
Queue Stats
18W - 23L
994 Elo+
Solo
Bastet
Bastet
HoodieDoom
Bastet
Level 29
God Stats
22W - 29L
1,368 SR
Queue Stats
178W - 236L
1,084 Elo+
Party 1
Cernunnos
Cernunnos
IcyMEGAmaN420
Cernunnos
Level 29
God Stats
4W - 6L
1,715 SR
Queue Stats
97W - 134L
1,083 Elo+
Party 1
Team Averages
Level 25
1,601 SR
1,054 Elo+

VS

Team Averages
Level 13
1,295 SR
1,006 Elo+
Izanami
Izanami
Minato_uchiha200
Izanami
Level 13
God Stats
4W - 10L
1,295 SR
Queue Stats
11W - 37L
1,030 Elo+
Party 2
Cthulhu
Cthulhu
Norberto_BETO
Cthulhu
Level 12
God Stats
7W - 22L
1,374 SR
Queue Stats
10W - 43L
1,028 Elo+
Party 2
Hel
Hel
Steelman74386
Hel
Level 14
God Stats
31W - 38L
1,216 SR
Queue Stats
478W - 429L
959 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Havok2120
Zhong Kui
13
3 / 9 / 8
10,939
643
8,322
16,276
9,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
HoodieDoom
Bastet
16
13 / 5 / 12
14,141
832
16,740
13,495
8,290
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
IcyMEGAmaN420
Cernunnos
17
10 / 1 / 9
13,460
792
16,162
13,827
6,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 5
12,671
745
12,694
16,833
5,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
12
1 / 10 / 6
10,727
631
4,627
21,578
13,467
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 8 / 8
12,256
721
11,500
15,905
5,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
26
Kills
13
15
Deaths
26
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Havok2120
Zhong Kui
3
9
8
0.78
W
Bastet
HoodieDoom
Bastet
13
5
12
3.8
W
Cernunnos
IcyMEGAmaN420
Cernunnos
10
1
9
14.5
L
7
8
5
1.19
L
Cthulhu
1
10
6
0.4
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,224
Damage
28,821
43,598
Taken
54,316
24,873
Mitigated
24,343
7,773
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Havok2120
Zhong Kui
8,322
1,328
0
3,671
16,276
9,697
1,125
6,994
9,282
24,202
0
W
Bastet
HoodieDoom
Bastet
16,740
6,136
0
1,376
13,495
8,290
371
4,564
8,931
0
45,875
W
Cernunnos
IcyMEGAmaN420
Cernunnos
16,162
7,076
255
2,471
13,827
6,886
2,384
4,697
9,130
0
59,540
L
12,694
7,586
0
2,534
16,833
5,590
1,213
3,357
13,476
0
38,924
L
Cthulhu
4,627
133
203
886
21,578
13,467
123
3,143
18,435
19,455
0
L
11,500
453
2,393
5,701
15,905
5,286
788
2,167
13,738
40,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
35,654
150
Minions Killed
135
0
Camps Cleared
0
874,388
Distance Traveled
758,066
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,939
643
38
2
0
249,773
0
W
Bastet
14,141
832
39
2
0
313,156
0
W
Cernunnos
13,460
792
73
4
0
311,459
1
L
Izanami
12,671
745
53
3
0
227,610
0
L
Cthulhu
10,727
631
17
1
0
268,923
0
L
Hel
12,256
721
65
4
0
261,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role