Player Matchup

Neith
Neith
CT Redeemer
Neith
Level 123
God Stats
5W - 2L
1,591 SR
Queue Stats
142W - 143L
1,518 Elo+
Party 1
Anubis
Anubis
El Charmander
Anubis
Level 86
God Stats
8W - 3L
1,679 SR
Queue Stats
373W - 351L
1,547 Elo+
Party 2
Ra
Ra
Proto x Shift
Ra
Level 129
God Stats
4W - 2L
1,593 SR
Queue Stats
187W - 177L
1,622 Elo+
Party 1
Hercules
Hercules
XRichardSwingsX
Hercules
Level 104
God Stats
6W - 6L
1,523 SR
Queue Stats
157W - 161L
1,500 Elo+
Party 1
Zeus
Zeus
xBackwoodsLegit
Zeus
Level 89
God Stats
5W - 3L
1,832 SR
Queue Stats
238W - 225L
1,575 Elo+
Party 2
Team Averages
Level 106
1,643 SR
1,552 Elo+

VS

Team Averages
Level 130
1,568 SR
1,527 Elo+
Hel
Hel
Creesie
Hel
Level 158
God Stats
14W - 10L
1,577 SR
Queue Stats
691W - 693L
1,489 Elo+
Solo
Cupid
Cupid
HopefulWyvern
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,515 Elo+
Solo
Cthulhu
Cthulhu
IDragonbloodI
Cthulhu
Level 132
God Stats
9W - 7L
1,764 SR
Queue Stats
703W - 735L
1,533 Elo+
Solo
He Bo
He Bo
Pyro5hadow
He Bo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,595 Elo+
Solo
Ne Zha
Ne Zha
awyeabutsecks
Ne Zha
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 16
12,154
715
17,211
15,210
6,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
2 / 4 / 16
11,542
679
13,421
19,651
8,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 2 / 11
12,799
753
17,663
20,699
9,618
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
19
2 / 5 / 14
11,406
671
4,894
37,453
23,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 2 / 12
12,344
726
33,091
13,427
4,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
2 / 3 / 11
10,796
635
12,649
19,243
8,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 3 / 9
11,523
678
22,494
24,011
9,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
19
1 / 6 / 12
11,433
673
27,714
28,462
30,169
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
16
3 / 8 / 9
10,280
605
10,845
13,642
4,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 11
11,214
660
17,867
14,003
4,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
68
25
Kills
16
16
Deaths
25
69
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
Hel
2
3
11
2.5
W
2
4
16
2.5
L
6
3
9
3.5
L
Cthulhu
1
6
12
1.17
W
8
2
11
6.75
L
He Bo
3
8
9
0.94
W
Hercules
2
5
14
1.8
L
4
5
11
1.9
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,280
Damage
91,569
106,440
Taken
99,361
53,035
Mitigated
56,736
67,623
Healing
55,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,211
4,556
855
4,308
15,210
6,395
2,487
8,764
6,446
0
36,106
L
Hel
12,649
333
24,486
11,886
19,243
8,259
154
12,009
7,234
30,930
0
W
13,421
173
4,092
4,602
19,651
8,952
1,085
9,344
10,307
33,137
0
L
22,494
9,183
5,134
2,627
24,011
9,235
1,283
16,857
7,154
0
37,291
L
Cthulhu
27,714
409
2,636
5,557
28,462
30,169
0
17,761
10,701
54,201
0
W
17,663
445
20,755
10,214
20,699
9,618
805
9,495
11,204
37,023
0
L
He Bo
10,845
485
1,433
1,138
13,642
4,139
268
9,623
4,019
22,146
0
W
Hercules
4,894
1,365
2,500
12,367
37,453
23,485
386
17,420
20,033
0
16,351
L
17,867
1,342
404
625
14,003
4,934
0
7,925
6,078
0
26,858
W
33,091
527
5,493
2,437
13,427
4,585
551
6,185
7,242
59,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,245
Gold Earned
55,246
188
Minions Killed
157
0
Camps Cleared
0
1,549,211
Distance Traveled
1,632,781
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,154
715
35
2
0
290,500
1
L
Hel
10,796
635
30
2
0
376,118
0
W
Anubis
11,542
679
49
3
0
288,394
1
L
Cupid
11,523
678
34
2
0
324,879
1
L
Cthulhu
11,433
673
41
2
0
327,321
3
W
Ra
12,799
753
39
2
0
313,324
2
L
He Bo
10,280
605
27
2
0
295,164
0
W
Hercules
11,406
671
22
1
0
323,752
5
L
Ne Zha
11,214
660
25
1
0
309,299
0
W
Zeus
12,344
726
43
3
0
333,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role