Player Matchup

Izanami
Izanami
Fonziee
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Hominid
Khepri
Level 26
God Stats
3W - 3L
1,623 SR
Queue Stats
7W - 9L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
KamikazeStriker
Cthulhu
Level 13
God Stats
1W - 0L
1,214 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Ruhera7
Bellona
Level 22
God Stats
9W - 9L
1,455 SR
Queue Stats
211W - 240L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
Teedubleu
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,241 Elo+
Party 2
Team Averages
Level 18
1,458 SR
1,387 Elo+

VS

Team Averages
Level 30
1,442 SR
1,480 Elo+
Geb
Geb
Dayson108
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,694 Elo+
Party 1
Olorun
Olorun
HelpedGnu7
Olorun
Level 27
God Stats
3W - 5L
1,815 SR
Queue Stats
260W - 230L
1,600 Elo+
Solo
King Arthur
King Arthur
TeezyEZ
King Arthur
Level 15
God Stats
0W - 2L
1,408 SR
Queue Stats
3W - 6L
1,280 Elo+
Solo
Nu Wa
Nu Wa
Vespor
Nu Wa
Level 27
God Stats
2W - 3L
1,299 SR
Queue Stats
106W - 86L
1,386 Elo+
Solo
Arachne
Arachne
Xertzer
Arachne
Level 75
God Stats
28W - 26L
1,189 SR
Queue Stats
72W - 77L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fonziee
Izanami
7
1 / 1 / 5
4,845
485
3,363
3,298
992
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Hominid
Khepri
9
6 / 0 / 3
6,342
634
3,066
3,996
2,276
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 3
5,258
526
2,884
4,403
2,500
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Ruhera7
Bellona
12
4 / 0 / 1
6,920
692
4,180
4,963
3,522
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Teedubleu
Ao Kuang
9
1 / 1 / 0
5,332
533
1,170
3,939
1,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,845
485
1,706
6,611
2,368
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
HelpedGnu7
Olorun
5
0 / 3 / 0
4,127
413
759
3,036
772
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
TeezyEZ
King Arthur
8
0 / 4 / 0
4,674
467
2,438
7,788
3,438
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
Vespor
Nu Wa
9
1 / 0 / 0
5,162
516
2,965
2,331
615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Xertzer
Arachne
10
1 / 1 / 1
5,579
558
3,235
6,890
1,790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Izanami
Fonziee
Izanami
1
1
5
3.5
L
Olorun
HelpedGnu7
Olorun
0
3
0
0
W
Khepri
Hominid
Khepri
6
0
3
7.5
W
2
0
3
3.5
W
Bellona
Ruhera7
Bellona
4
0
1
4.5
W
Ao Kuang
Teedubleu
Ao Kuang
1
1
0
1
L
King Arthur
TeezyEZ
King Arthur
0
4
0
0
L
Nu Wa
Vespor
Nu Wa
1
0
0
1
L
Arachne
Xertzer
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,663
Damage
11,103
20,599
Taken
26,656
10,449
Mitigated
8,983
6,722
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,706
848
0
0
6,611
2,368
0
3,210
3,351
11,289
0
W
Izanami
Fonziee
Izanami
3,363
2,668
0
1,114
3,298
992
1,279
477
2,821
0
15,676
L
Olorun
HelpedGnu7
Olorun
759
446
0
266
3,036
772
0
1,248
1,688
10,448
0
W
Khepri
Hominid
Khepri
3,066
1,014
339
1,379
3,996
2,276
384
1,611
2,385
14,120
0
W
2,884
559
0
532
4,403
2,500
736
544
3,859
17,752
0
W
Bellona
Ruhera7
Bellona
4,180
1,101
0
2,286
4,963
3,522
72
338
4,275
0
33,041
W
Ao Kuang
Teedubleu
Ao Kuang
1,170
255
0
1,072
3,939
1,159
0
2,460
1,479
18,451
0
L
King Arthur
TeezyEZ
King Arthur
2,438
713
0
1,468
7,788
3,438
0
651
6,742
0
15,493
L
Nu Wa
Vespor
Nu Wa
2,965
1,181
0
715
2,331
615
569
746
1,485
19,227
0
L
Arachne
Xertzer
Arachne
3,235
2,110
0
2,367
6,890
1,790
0
990
5,800
0
32,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,697
Gold Earned
24,387
194
Minions Killed
167
0
Camps Cleared
0
916,446
Distance Traveled
859,092
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,845
485
20
2
0
173,052
0
W
Izanami
4,845
485
28
3
0
144,214
1
L
Olorun
4,127
413
24
2
0
115,258
0
W
Khepri
6,342
634
21
2
0
174,068
2
W
Cthulhu
5,258
526
33
3
0
215,976
2
W
Bellona
6,920
692
71
7
0
188,975
3
W
Ao Kuang
5,332
533
41
4
0
193,213
3
L
King Arthur
4,674
467
33
3
0
184,373
2
L
Nu Wa
5,162
516
33
3
0
166,078
3
L
Arachne
5,579
558
57
6
0
220,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role