Player Matchup

Hercules
Hercules
Lish
Hercules
Level 13
God Stats
2W - 1L
1,691 SR
Queue Stats
15W - 9L
1,649 Elo+
Party 1
Ra
Ra
Tinchardox
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,663 Elo+
Party 1
Pele
Pele
lFrozzHardl
Pele
Level 143
God Stats
0W - 1L
1,478 SR
Queue Stats
37W - 16L
1,613 Elo+
Party 1
Team Averages
Level 94
1,556 SR
1,641 Elo+

VS

Team Averages
Level 33
1,744 SR
1,534 Elo+
Merlin
Merlin
ElementStorm356
Merlin
Level 27
God Stats
10W - 8L
1,652 SR
Queue Stats
208W - 151L
1,569 Elo+
Solo
Khepri
Khepri
GuilhermeRHM
Khepri
Level 43
God Stats
2W - 0L
1,881 SR
Queue Stats
8W - 5L
1,576 Elo+
Solo
Cupid
Cupid
Leoipman
Cupid
Level 28
God Stats
2W - 0L
1,698 SR
Queue Stats
9W - 11L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lish
Hercules
15
1 / 4 / 19
11,841
658
10,440
15,436
17,086
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 6 / 13
12,728
707
15,892
16,640
6,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
15 / 6 / 6
14,918
829
21,012
23,433
14,286
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 5
13,731
763
19,518
10,169
4,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
3 / 7 / 9
13,395
744
6,124
26,574
28,122
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Leoipman
Cupid
16
6 / 9 / 4
12,773
710
16,618
20,797
9,246
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
22
Kills
16
16
Deaths
22
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
W
Khepri
3
7
9
1.07
W
Cupid
Leoipman
Cupid
6
9
4
0.89
L
Hercules
Lish
Hercules
1
4
19
2.63
L
6
6
13
2.08
L
15
6
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,344
Damage
42,260
55,509
Taken
57,540
38,140
Mitigated
42,156
16,914
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,518
1,620
0
1,508
10,169
4,788
200
2,052
8,067
91,161
0
W
Khepri
6,124
503
0
3,754
26,574
28,122
0
8,285
18,014
21,895
0
W
Cupid
Leoipman
Cupid
16,618
9,837
475
5,440
20,797
9,246
3,204
5,607
14,890
0
61,935
L
Hercules
Lish
Hercules
10,440
3,240
0
2,403
15,436
17,086
817
6,170
9,266
0
20,437
L
15,892
2,710
5,878
6,714
16,640
6,768
1,557
9,170
7,470
83,868
0
L
21,012
6,894
0
1,919
23,433
14,286
1,846
10,378
13,055
0
74,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,487
Gold Earned
39,899
238
Minions Killed
210
0
Camps Cleared
0
937,861
Distance Traveled
950,108
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,731
763
114
6
0
316,493
2
W
Khepri
13,395
744
26
1
0
344,813
10
W
Cupid
12,773
710
70
4
0
288,802
5
L
Hercules
11,841
658
20
1
0
324,662
4
L
Ra
12,728
707
132
7
0
287,917
3
L
Pele
14,918
829
86
5
0
325,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role