Player Matchup

Tyr
Tyr
SLXTHY
Tyr
Level 127
God Stats
6W - 6L
1,522 SR
Queue Stats
64W - 46L
1,600 Elo+
Party 1
Sobek
Sobek
Sealclubber4lyf
Sobek
Level 93
God Stats
5W - 2L
1,634 SR
Queue Stats
9W - 8L
1,388 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zebasio
Ah Muzen Cab
Level 145
God Stats
2W - 0L
1,587 SR
Queue Stats
47W - 38L
1,513 Elo+
Solo
Team Averages
Level 122
1,581 SR
1,500 Elo+

VS

Team Averages
Level 53
1,701 SR
1,478 Elo+
Ymir
Ymir
DonPistachoReal
Ymir
Level 28
God Stats
18W - 11L
1,781 SR
Queue Stats
37W - 34L
1,487 Elo+
Solo
Neith
Neith
Hallf
Neith
Level 101
God Stats
3W - 2L
1,823 SR
Queue Stats
24W - 31L
1,447 Elo+
Solo
Aphrodite
Aphrodite
StabbyStab
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
SLXTHY
Tyr
17
4 / 5 / 9
14,086
612
13,898
25,151
30,489
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 4 / 11
14,672
638
11,326
22,323
24,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
zebasio
Ah Muzen Cab
19
7 / 6 / 7
15,880
690
30,778
21,414
9,364
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 8
13,695
595
10,563
21,497
30,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Hallf
Neith
19
9 / 4 / 5
15,527
675
26,632
22,072
9,696
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
StabbyStab
Aphrodite
19
3 / 5 / 10
14,907
648
14,580
23,540
11,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
15
Kills
15
15
Deaths
15
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
L
Neith
Hallf
Neith
9
4
5
2.88
W
Tyr
SLXTHY
Tyr
4
5
9
1.7
W
4
4
11
2.38
L
Aphrodite
StabbyStab
Aphrodite
3
5
10
1.6
W
Ah Muzen Cab
zebasio
Ah Muzen Cab
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,002
Damage
51,775
68,888
Taken
67,109
63,994
Mitigated
51,725
24,964
Healing
33,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,563
1,156
0
1,127
21,497
30,689
66
4,346
16,969
31,701
0
L
Neith
Hallf
Neith
26,632
10,030
0
4,994
22,072
9,696
2,090
3,141
18,660
0
101,141
W
Tyr
SLXTHY
Tyr
13,898
2,353
0
6,700
25,151
30,489
286
7,580
17,571
0
42,257
W
11,326
814
0
8,163
22,323
24,141
189
8,002
14,321
42,235
0
L
Aphrodite
StabbyStab
Aphrodite
14,580
2,003
11,584
16,078
23,540
11,340
530
4,222
19,151
93,345
0
W
Ah Muzen Cab
zebasio
Ah Muzen Cab
30,778
13,793
0
10,101
21,414
9,364
3,725
9,721
11,693
0
149,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,638
Gold Earned
44,129
265
Minions Killed
291
0
Camps Cleared
0
1,190,898
Distance Traveled
1,145,929
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,695
595
29
1
0
367,311
7
L
Neith
15,527
675
129
6
0
412,912
9
W
Tyr
14,086
612
54
2
0
426,997
3
W
Sobek
14,672
638
60
3
0
426,074
2
L
Aphrodite
14,907
648
133
6
0
365,706
6
W
Ah Muzen Cab
15,880
690
151
7
0
337,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role