Player Matchup

Cernunnos
Cernunnos
No1MegGriffin
Cernunnos
Level 15
God Stats
2W - 2L
1,459 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 2
Hel
Hel
Rheadej
Hel
Level 24
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TerroristBruv
Sun Wukong
Level 28
God Stats
1W - 0L
1,531 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 2
Team Averages
Level 22
1,438 SR
1,376 Elo+

VS

Team Averages
Level 40
1,569 SR
1,308 Elo+
Ne Zha
Ne Zha
AphroditeSoul
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,289 Elo+
Party 1
Freya
Freya
Haierro
Freya
Level 17
God Stats
2W - 3L
1,706 SR
Queue Stats
13W - 14L
1,341 Elo+
Party 1
Fenrir
Fenrir
Szauce
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
No1MegGriffin
Cernunnos
13
6 / 2 / 12
9,524
866
12,803
10,047
3,069
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hel
12
3 / 2 / 14
8,632
785
5,360
5,859
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
TerroristBruv
Sun Wukong
13
9 / 3 / 4
9,527
866
4,946
8,676
3,422
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
6,808
619
3,207
8,213
2,068
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Haierro
Freya
12
4 / 5 / 2
8,475
770
7,514
11,498
3,801
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Szauce
Fenrir
10
1 / 7 / 2
7,282
662
6,312
9,840
3,221
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
6
7
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Freya
Haierro
Freya
4
5
2
1
W
Cernunnos
No1MegGriffin
Cernunnos
6
2
12
6
W
Hel
3
2
14
5
L
Fenrir
Szauce
Fenrir
1
7
2
0.29
W
Sun Wukong
TerroristBruv
Sun Wukong
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
17,033
24,582
Taken
29,551
8,574
Mitigated
9,090
11,963
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,207
874
0
391
8,213
2,068
0
1,906
6,307
0
8,368
L
Freya
Haierro
Freya
7,514
2,145
0
3,108
11,498
3,801
0
1,873
9,625
29,943
0
W
Cernunnos
No1MegGriffin
Cernunnos
12,803
7,991
0
803
10,047
3,069
1,115
4,189
5,858
0
44,900
W
Hel
5,360
611
6,657
3,345
5,859
2,083
830
1,194
4,665
21,032
0
L
Fenrir
Szauce
Fenrir
6,312
1,999
0
1,670
9,840
3,221
0
1,654
8,186
0
22,630
W
Sun Wukong
TerroristBruv
Sun Wukong
4,946
472
0
1,158
8,676
3,422
1,081
2,475
6,201
0
27,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,683
Gold Earned
22,565
135
Minions Killed
89
0
Camps Cleared
0
651,183
Distance Traveled
510,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,808
619
11
1
0
142,338
1
L
Freya
8,475
770
48
4
0
171,982
0
W
Cernunnos
9,524
866
60
5
0
176,537
0
W
Hel
8,632
785
26
2
0
217,658
0
L
Fenrir
7,282
662
30
3
0
195,921
0
W
Sun Wukong
9,527
866
49
4
0
256,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role