Player Matchup

Loki
Loki
AlkarBR
Loki
Level 18
God Stats
3W - 4L
1,502 SR
Queue Stats
58W - 64L
1,442 Elo+
Solo
Fafnir
Fafnir
GrowerMRG
Fafnir
Level 28
God Stats
16W - 19L
1,598 SR
Queue Stats
167W - 239L
1,343 Elo+
Party 1
Izanami
Izanami
VikThunder
Izanami
Level 29
God Stats
25W - 20L
1,496 SR
Queue Stats
217W - 224L
1,334 Elo+
Solo
Nemesis
Nemesis
gonzalocachia
Nemesis
Level 7
God Stats
2W - 4L
1,447 SR
Queue Stats
5W - 4L
1,434 Elo+
Solo
Discordia
Discordia
nathiaraangelina
Discordia
Level 29
God Stats
66W - 62L
1,637 SR
Queue Stats
401W - 544L
1,336 Elo+
Party 1
Team Averages
Level 22
1,536 SR
1,378 Elo+

VS

Team Averages
Level 16
1,472 SR
1,414 Elo+
Jormungandr
Jormungandr
CapCorvo
Jormungandr
Level 10
God Stats
1W - 0L
1,476 SR
Queue Stats
2W - 1L
1,575 Elo+
Solo
Chang'e
Chang'e
Gabrielrm1165
Chang'e
Level 17
God Stats
2W - 6L
1,143 SR
Queue Stats
44W - 52L
1,288 Elo+
Solo
Mercury
Mercury
Pack0042
Mercury
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 32L
1,261 Elo+
Solo
Medusa
Medusa
PharanoiK
Medusa
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
chucky_cba
Nemesis
Level 24
God Stats
3W - 2L
1,740 SR
Queue Stats
66W - 64L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AlkarBR
Loki
20
7 / 2 / 0
14,768
568
8,612
20,929
8,190
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
GrowerMRG
Fafnir
16
6 / 8 / 4
12,290
473
14,876
21,163
20,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
VikThunder
Izanami
15
3 / 9 / 3
10,545
406
17,594
18,577
6,257
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
14
0 / 15 / 3
9,901
381
5,862
27,316
8,426
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
15
0 / 8 / 7
10,732
413
12,494
15,927
5,624
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CapCorvo
Jormungandr
19
5 / 5 / 10
15,224
586
12,093
18,279
20,318
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
20
8 / 3 / 10
14,832
570
21,294
19,521
24,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
Pack0042
Mercury
20
11 / 2 / 9
14,757
568
15,633
21,083
8,349
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
PharanoiK
Medusa
20
12 / 4 / 4
15,181
584
19,480
14,598
6,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
chucky_cba
Nemesis
19
6 / 2 / 14
15,051
579
12,822
19,135
11,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
16
Kills
42
42
Deaths
16
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Loki
AlkarBR
Loki
7
2
0
3.5
W
Jormungandr
CapCorvo
Jormungandr
5
5
10
2
W
Chang'e
8
3
10
4.33
L
Fafnir
GrowerMRG
Fafnir
6
8
4
1
W
Mercury
Pack0042
Mercury
11
2
9
7.75
W
Medusa
PharanoiK
Medusa
12
4
4
3.5
L
Izanami
VikThunder
Izanami
3
9
3
0.5
W
Nemesis
chucky_cba
Nemesis
6
2
14
6.5
L
Nemesis
0
15
3
0.1
L
Discordia
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,438
Damage
81,322
103,912
Taken
92,616
48,735
Mitigated
71,713
22,705
Healing
30,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AlkarBR
Loki
8,612
3,655
0
9,170
20,929
8,190
1,636
7,548
13,381
0
109,173
W
Jormungandr
CapCorvo
Jormungandr
12,093
1,921
219
3,466
18,279
20,318
896
10,752
7,527
55,076
0
W
Chang'e
21,294
1,840
1,944
10,325
19,521
24,421
246
5,587
13,934
98,095
0
L
Fafnir
GrowerMRG
Fafnir
14,876
4,446
301
5,483
21,163
20,238
1,171
6,718
14,445
28,825
0
W
Mercury
Pack0042
Mercury
15,633
10,462
0
9,821
21,083
8,349
2,237
5,648
15,435
0
109,376
W
Medusa
PharanoiK
Medusa
19,480
7,264
0
1,273
14,598
6,838
4,201
3,049
11,549
0
117,926
L
Izanami
VikThunder
Izanami
17,594
11,055
0
1,292
18,577
6,257
441
6,600
11,977
0
69,212
W
Nemesis
chucky_cba
Nemesis
12,822
5,967
0
3,062
19,135
11,787
1,246
5,049
14,086
0
58,436
L
Nemesis
5,862
2,798
0
2,395
27,316
8,426
685
5,954
21,362
0
32,382
L
Discordia
12,494
1,189
0
4,064
15,927
5,624
98
7,699
8,228
56,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,236
Gold Earned
75,045
464
Minions Killed
548
0
Camps Cleared
0
2,051,723
Distance Traveled
2,404,509
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,768
568
177
7
0
485,198
3
W
Jormungandr
15,224
586
91
4
0
416,832
1
W
Chang'e
14,832
570
113
4
0
466,415
0
L
Fafnir
12,290
473
29
1
0
420,080
0
W
Mercury
14,757
568
98
4
0
583,358
1
W
Medusa
15,181
584
168
6
0
416,057
4
L
Izanami
10,545
406
116
4
0
420,813
5
W
Nemesis
15,051
579
78
3
0
521,847
4
L
Nemesis
9,901
381
59
2
0
328,590
0
L
Discordia
10,732
413
83
3
0
397,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role