Player Matchup

Neith
Neith
Lyonnen
Neith
Level 76
God Stats
5W - 2L
1,645 SR
Queue Stats
95W - 109L
1,469 Elo+
Solo
Cupid
Cupid
Ruan_Heaper
Cupid
Level 46
God Stats
6W - 3L
1,800 SR
Queue Stats
18W - 31L
1,395 Elo+
Solo
Merlin
Merlin
Scrimers
Merlin
Level 121
God Stats
29W - 27L
1,414 SR
Queue Stats
180W - 177L
1,432 Elo+
Solo
Zeus
Zeus
mfrwonix
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
saitamaoverpower
Tyr
Level 128
God Stats
2W - 1L
1,371 SR
Queue Stats
81W - 79L
1,437 Elo+
Solo
Team Averages
Level 88
1,546 SR
1,446 Elo+

VS

Team Averages
Level 78
1,514 SR
1,456 Elo+
Ra
Ra
Demonstalker03
Ra
Level 67
God Stats
22W - 31L
1,485 SR
Queue Stats
289W - 340L
1,499 Elo+
Party 1
Medusa
Medusa
LehMaster
Medusa
Level 51
God Stats
1W - 3L
1,375 SR
Queue Stats
30W - 30L
1,466 Elo+
Solo
Bakasura
Bakasura
OrgiaNuclear
Bakasura
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,461 Elo+
Solo
Nike
Nike
Wolfblood505
Nike
Level 66
God Stats
2W - 1L
1,736 SR
Queue Stats
212W - 265L
1,480 Elo+
Party 1
Merlin
Merlin
Xx prohibit
Merlin
Level 108
God Stats
8W - 11L
1,475 SR
Queue Stats
178W - 187L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lyonnen
Neith
18
6 / 2 / 10
12,149
1,104
12,058
9,287
3,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
8,628
784
0
569
153
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Scrimers
Merlin
19
1 / 0 / 16
11,697
1,063
13,816
5,592
2,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
18
14 / 6 / 7
13,723
1,248
26,275
11,429
3,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 2 / 10
11,979
1,089
9,489
16,038
14,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

234

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
10,939
994
9,502
15,115
5,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
LehMaster
Medusa
15
3 / 3 / 2
9,989
908
6,848
6,126
2,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
OrgiaNuclear
Bakasura
16
2 / 3 / 4
10,627
966
2,197
12,213
5,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 8 / 4
10,017
911
9,449
20,276
14,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
15
1 / 5 / 4
9,781
889
8,366
13,577
4,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
25
Kills
10
10
Deaths
25
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Medusa
LehMaster
Medusa
3
3
2
1.33
W
Neith
Lyonnen
Neith
6
2
10
5.5
L
Bakasura
OrgiaNuclear
Bakasura
2
3
4
1.33
W
0
0
0
0
W
Merlin
Scrimers
Merlin
1
0
16
9
L
1
8
4
0.38
L
Merlin
1
5
4
0.6
W
Zeus
14
6
7
2.92
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,638
Damage
36,362
42,915
Taken
67,307
24,511
Mitigated
32,672
10,293
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,502
1,855
2,088
2,112
15,115
5,309
0
10,390
4,725
40,814
0
L
Medusa
LehMaster
Medusa
6,848
3,391
0
472
6,126
2,366
0
2,983
3,143
0
11,227
W
Neith
Lyonnen
Neith
12,058
5,709
0
1,146
9,287
3,761
0
3,374
5,860
0
31,629
L
Bakasura
OrgiaNuclear
Bakasura
2,197
1,206
0
2,338
12,213
5,420
0
7,482
4,731
0
20,028
W
0
0
0
0
569
153
0
135
434
0
464
W
Merlin
Scrimers
Merlin
13,816
682
70
2,904
5,592
2,177
0
2,544
3,048
53,258
0
L
9,449
872
0
1,209
20,276
14,799
0
11,193
9,083
0
18,358
L
Merlin
8,366
68
0
231
13,577
4,778
0
8,043
5,534
31,059
0
W
Zeus
26,275
2,942
0
771
11,429
3,689
0
6,297
5,073
34,497
0
W
9,489
309
0
5,402
16,038
14,731
0
5,518
10,485
0
36,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,176
Gold Earned
51,353
218
Minions Killed
199
8
Camps Cleared
4
916,674
Distance Traveled
956,978
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,939
994
64
6
1
227,248
1
L
Medusa
9,989
908
23
2
1
101,816
0
W
Neith
12,149
1,104
50
5
1
217,155
0
L
Bakasura
10,627
966
60
5
1
221,439
0
W
Cupid
8,628
784
1
0
1
15,618
0
W
Merlin
11,697
1,063
98
9
0
212,717
0
L
Nike
10,017
911
19
2
1
199,088
0
L
Merlin
9,781
889
33
3
0
207,387
0
W
Zeus
13,723
1,248
18
2
1
210,261
0
W
Tyr
11,979
1,089
51
5
5
260,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role