Player Matchup

Thor
Thor
BLUEAMNESIA9541
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Deathspeedster
Bellona
Level 27
God Stats
2W - 3L
1,399 SR
Queue Stats
68W - 83L
1,080 Elo+
Solo
Da Ji
Da Ji
RYRY2008_L
Da Ji
Level 26
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
811 Elo+
Party 3
Sol
Sol
jonkha
Sol
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,578 Elo+
Party 2
Aphrodite
Aphrodite
pug_chan_tm
Aphrodite
Level 28
God Stats
24W - 18L
1,457 SR
Queue Stats
61W - 58L
1,174 Elo+
Party 2
Team Averages
Level 20
1,427 SR
1,229 Elo+

VS

Team Averages
Level 19
1,345 SR
1,027 Elo+
Bakasura
Bakasura
Drehnon
Bakasura
Level 17
God Stats
8W - 8L
1,250 SR
Queue Stats
12W - 26L
1,025 Elo+
Solo
Baron Samedi
Baron Samedi
INF3RNO293
Baron Samedi
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 85L
1,001 Elo+
Party 1
Set
Set
Just Jewish43
Set
Level 27
God Stats
30W - 21L
1,313 SR
Queue Stats
45W - 40L
1,042 Elo+
Solo
Kukulkan
Kukulkan
ObnoxiousDevill
Kukulkan
Level 17
God Stats
3W - 2L
1,488 SR
Queue Stats
41W - 46L
1,069 Elo+
Solo
Susano
Susano
R00K97
Susano
Level 26
God Stats
9W - 19L
1,175 SR
Queue Stats
82W - 72L
998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 18 / 1
7,070
354
6,454
18,832
5,902
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 6 / 3
8,721
436
5,855
15,193
2,978
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
11
0 / 5 / 2
7,773
389
3,472
13,029
4,119
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
jonkha
Sol
13
3 / 10 / 1
8,249
412
6,773
12,992
3,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
pug_chan_tm
Aphrodite
14
2 / 5 / 4
9,009
450
8,674
10,659
3,833
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drehnon
Bakasura
15
3 / 3 / 6
10,375
519
5,407
9,616
3,182
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
INF3RNO293
Baron Samedi
14
3 / 1 / 13
9,495
475
10,778
10,875
6,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 4 / 9
10,936
547
7,466
11,866
4,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
15 / 2 / 10
11,765
588
11,070
9,101
3,335
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
R00K97
Susano
14
17 / 1 / 5
11,340
567
14,321
10,796
3,517
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
9
Kills
42
44
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
18
1
0.03
L
4
6
3
0.92
W
Bakasura
Drehnon
Bakasura
3
3
6
2
W
Baron Samedi
INF3RNO293
Baron Samedi
3
1
13
9.5
W
4
4
9
2.13
W
Kukulkan
15
2
10
10
W
Susano
R00K97
Susano
17
1
5
19.5
L
Da Ji
0
5
2
0.2
L
Sol
jonkha
Sol
3
10
1
0.35
L
Aphrodite
pug_chan_tm
Aphrodite
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
49,042
70,705
Taken
52,254
20,058
Mitigated
21,084
16,354
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,454
3,640
0
207
18,832
5,902
554
7,403
11,309
0
25,397
L
5,855
1,780
224
4,165
15,193
2,978
0
5,329
9,735
0
37,090
W
Bakasura
Drehnon
Bakasura
5,407
4,056
0
1,803
9,616
3,182
4,443
0
9,616
0
35,752
W
Baron Samedi
INF3RNO293
Baron Samedi
10,778
1,626
688
4,700
10,875
6,812
781
2,611
8,264
29,619
0
W
7,466
2,709
73
3,380
11,866
4,238
5,391
7,230
4,636
0
58,397
W
Kukulkan
11,070
1,819
0
3,052
9,101
3,335
2,206
1,119
7,982
73,586
0
W
Susano
R00K97
Susano
14,321
3,929
0
2,089
10,796
3,517
343
4,487
6,309
0
40,386
L
Da Ji
3,472
788
0
1,964
13,029
4,119
256
3,420
9,609
0
27,383
L
Sol
jonkha
Sol
6,773
1,748
0
964
12,992
3,226
1,730
2,728
10,264
23,514
0
L
Aphrodite
pug_chan_tm
Aphrodite
8,674
758
3,783
5,047
10,659
3,833
1,425
2,968
7,691
58,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
53,911
282
Minions Killed
382
0
Camps Cleared
0
1,571,321
Distance Traveled
1,828,337
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,070
354
36
2
0
307,057
1
L
Bellona
8,721
436
55
3
0
310,647
0
W
Bakasura
10,375
519
79
4
0
339,529
0
W
Baron Samedi
9,495
475
32
2
0
342,414
0
W
Set
10,936
547
98
5
0
371,271
0
W
Kukulkan
11,765
588
114
6
0
356,148
0
W
Susano
11,340
567
59
3
0
418,975
2
L
Da Ji
7,773
389
38
2
0
347,580
0
L
Sol
8,249
412
39
2
0
311,142
1
L
Aphrodite
9,009
450
114
6
0
294,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role