Player Matchup

Fenrir
Fenrir
HeaDCrusH416
Fenrir
Level 26
God Stats
9W - 6L
1,600 SR
Queue Stats
111W - 122L
1,378 Elo+
Party 1
Erlang Shen
Erlang Shen
PARROTEelgrande
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 108L
1,422 Elo+
Party 1
Hel
Hel
Supayku
Hel
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 43L
1,464 Elo+
Party 1
Team Averages
Level 59
1,533 SR
1,421 Elo+

VS

Team Averages
Level 41
1,622 SR
1,262 Elo+
Skadi
Skadi
RWN
Skadi
Level 29
God Stats
54W - 39L
1,595 SR
Queue Stats
70W - 50L
1,442 Elo+
Solo
Ra
Ra
benjikoss 187
Ra
Level 8
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 3L
972 Elo+
Party 2
Khepri
Khepri
xTreMe x LADY
Khepri
Level 87
God Stats
24W - 27L
1,460 SR
Queue Stats
31W - 38L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 4 / 5
10,633
625
7,101
15,917
6,337
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
PARROTEelgrande
Erlang Shen
15
6 / 2 / 6
11,461
674
14,264
21,243
25,051
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
15
4 / 4 / 8
10,936
643
13,912
13,953
5,314
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
RWN
Skadi
17
7 / 2 / 2
12,497
735
21,592
8,840
3,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 5
10,964
645
10,549
15,127
9,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 7
10,861
639
4,856
16,406
19,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
10
10
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
4
5
1.38
L
Erlang Shen
PARROTEelgrande
Erlang Shen
6
2
6
4.5
W
Skadi
RWN
Skadi
7
2
2
4
L
Hel
4
4
8
2
W
2
7
5
0.64
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,277
Damage
36,997
51,113
Taken
40,373
36,702
Mitigated
32,365
25,967
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,101
1,683
0
3,419
15,917
6,337
690
4,118
11,799
0
45,000
L
Erlang Shen
PARROTEelgrande
Erlang Shen
14,264
7,594
0
3,550
21,243
25,051
948
6,467
14,776
0
50,803
W
Skadi
RWN
Skadi
21,592
14,261
0
1,700
8,840
3,632
1,976
1,385
7,299
0
84,358
L
Hel
13,912
352
11,096
7,902
13,953
5,314
0
5,042
8,911
53,841
0
W
10,549
2,992
1,151
3,068
15,127
9,120
58
6,484
8,368
28,667
0
W
4,856
735
0
1,250
16,406
19,613
678
6,043
10,138
20,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
34,322
187
Minions Killed
183
0
Camps Cleared
0
896,447
Distance Traveled
848,928
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,633
625
53
3
0
314,775
4
L
Erlang Shen
11,461
674
73
4
0
306,173
1
W
Skadi
12,497
735
102
6
0
306,347
4
L
Hel
10,936
643
61
4
0
275,499
1
W
Ra
10,964
645
52
3
0
253,416
1
W
Khepri
10,861
639
29
2
0
289,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role