Player Matchup

Cthulhu
Cthulhu
Im Sundance
Cthulhu
Level 129
God Stats
6W - 8L
1,863 SR
Queue Stats
212W - 205L
1,662 Elo+
Solo
Ullr
Ullr
TheBrookas23
Ullr
Level 149
God Stats
1W - 0L
1,372 SR
Queue Stats
48W - 54L
1,598 Elo+
Party 1
Sun Wukong
Sun Wukong
WAlvarez24
Sun Wukong
Level 160
God Stats
3W - 2L
1,835 SR
Queue Stats
71W - 61L
1,688 Elo+
Party 1
Team Averages
Level 146
1,690 SR
1,649 Elo+

VS

Team Averages
Level 135
1,636 SR
1,628 Elo+
Medusa
Medusa
Daeige
Medusa
Level 156
God Stats
37W - 42L
1,615 SR
Queue Stats
403W - 421L
1,674 Elo+
Solo
Geb
Geb
ScrappyShark771
Geb
Level 128
God Stats
1W - 2L
1,770 SR
Queue Stats
186W - 199L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
Series700T
Baron Samedi
Level 121
God Stats
14W - 15L
1,522 SR
Queue Stats
40W - 53L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Im Sundance
Cthulhu
6
0 / 0 / 0
3,953
791
1,242
2,104
711
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,925
785
1,675
1,997
529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
WAlvarez24
Sun Wukong
7
0 / 0 / 0
3,960
792
1,736
1,910
908
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daeige
Medusa
7
0 / 0 / 0
3,848
770
1,803
3,204
985
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,884
377
0
0
0
Baron Samedi
Series700T
Baron Samedi
7
0 / 0 / 0
3,880
776
1,367
2,904
976
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Daeige
Medusa
0
0
0
0
W
Cthulhu
Im Sundance
Cthulhu
0
0
0
0
L
0
0
0
0
L
Baron Samedi
Series700T
Baron Samedi
0
0
0
0
W
0
0
0
0
W
Sun Wukong
WAlvarez24
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,653
Damage
3,170
6,011
Taken
6,108
2,148
Mitigated
1,961
1,947
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Daeige
Medusa
1,803
810
0
906
3,204
985
0
574
2,530
0
11,222
W
Cthulhu
Im Sundance
Cthulhu
1,242
0
0
882
2,104
711
0
293
1,811
16,932
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Series700T
Baron Samedi
1,367
0
490
1,646
2,904
976
0
688
2,116
9,649
0
W
1,675
371
0
517
1,997
529
311
532
1,465
0
12,614
W
Sun Wukong
WAlvarez24
Sun Wukong
1,736
0
0
548
1,910
908
0
622
1,288
0
7,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,838
Gold Earned
9,612
63
Minions Killed
48
0
Camps Cleared
0
267,484
Distance Traveled
190,784
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,848
770
22
4
0
99,782
1
W
Cthulhu
3,953
791
23
5
0
92,040
3
L
Geb
1,884
377
0
0
0
0
0
L
Baron Samedi
3,880
776
26
5
0
91,002
0
W
Ullr
3,925
785
29
6
0
86,931
2
W
Sun Wukong
3,960
792
11
2
0
88,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role