Player Matchup

Neith
Neith
CD0N
Neith
Level 144
God Stats
5W - 4L
1,584 SR
Queue Stats
222W - 271L
1,607 Elo+
Solo
Scylla
Scylla
GENESIIX
Scylla
Level 122
God Stats
1W - 2L
1,268 SR
Queue Stats
164W - 122L
1,617 Elo+
Solo
Hercules
Hercules
StoleMeme
Hercules
Level 108
God Stats
2W - 1L
1,883 SR
Queue Stats
139W - 136L
1,619 Elo+
Solo
Da Ji
Da Ji
Worsewater
Da Ji
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 260L
1,601 Elo+
Solo
Merlin
Merlin
Yoninoy
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,547 SR
1,589 Elo+

VS

Team Averages
Level 157
1,667 SR
1,644 Elo+
Zeus
Zeus
C4limero
Zeus
Level 160
God Stats
4W - 0L
1,773 SR
Queue Stats
102W - 56L
1,743 Elo+
Party 1
Athena
Athena
Gyro
Athena
Level 157
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 7L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
Ironhax
Ah Puch
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
285W - 161L
1,708 Elo+
Party 1
Odin
Odin
Nitank
Odin
Level 154
God Stats
7W - 2L
1,852 SR
Queue Stats
471W - 292L
1,697 Elo+
Party 1
Scylla
Scylla
elkhraaa
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CD0N
Neith
15
1 / 8 / 7
9,119
608
11,017
15,547
6,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
GENESIIX
Scylla
19
3 / 5 / 9
10,974
732
12,530
11,715
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
StoleMeme
Hercules
14
1 / 8 / 9
8,983
599
9,395
22,622
31,355
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
16
4 / 7 / 7
10,327
688
11,478
10,913
5,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Merlin
Yoninoy
Merlin
19
4 / 6 / 5
11,143
743
12,507
12,547
6,190
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
10 / 6 / 10
11,679
779
16,920
10,740
5,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Gyro
Athena
19
5 / 3 / 20
11,634
776
8,141
24,173
27,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Ironhax
Ah Puch
18
6 / 2 / 15
11,120
741
14,459
13,083
7,012
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Nitank
Odin
18
5 / 4 / 18
11,129
742
8,159
26,332
31,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
elkhraaa
Scylla
20
8 / 1 / 19
12,507
834
20,080
9,090
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
13
Kills
34
34
Deaths
16
37
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
6
10
2.5
L
Neith
CD0N
Neith
1
8
7
0.56
L
Scylla
GENESIIX
Scylla
3
5
9
1.5
W
Athena
Gyro
Athena
5
3
20
5
W
Ah Puch
Ironhax
Ah Puch
6
2
15
6.75
W
Odin
Nitank
Odin
5
4
18
3.5
L
Hercules
StoleMeme
Hercules
1
8
9
0.69
L
Da Ji
4
7
7
1.07
L
Merlin
Yoninoy
Merlin
4
6
5
1.08
W
Scylla
elkhraaa
Scylla
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,927
Damage
67,759
73,344
Taken
83,418
54,413
Mitigated
77,203
18,243
Healing
26,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,920
1,110
387
295
10,740
5,958
890
4,193
6,477
41,881
0
L
Neith
CD0N
Neith
11,017
4,223
883
3,139
15,547
6,174
732
14,659
888
0
17,058
L
Scylla
GENESIIX
Scylla
12,530
842
1,422
2,534
11,715
5,168
343
10,438
1,277
35,829
0
W
Athena
Gyro
Athena
8,141
3,756
3,374
8,118
24,173
27,454
550
8,376
15,447
14,681
0
W
Ah Puch
Ironhax
Ah Puch
14,459
1,591
308
1,746
13,083
7,012
1,775
4,107
8,901
30,241
0
W
Odin
Nitank
Odin
8,159
2,200
3,551
6,926
26,332
31,936
606
5,526
20,631
0
12,403
L
Hercules
StoleMeme
Hercules
9,395
2,263
1,736
5,874
22,622
31,355
155
15,994
6,628
0
9,527
L
Da Ji
11,478
2,253
360
496
10,913
5,526
178
8,282
2,631
0
14,925
L
Merlin
Yoninoy
Merlin
12,507
490
0
1,799
12,547
6,190
592
10,227
2,320
43,388
0
W
Scylla
elkhraaa
Scylla
20,080
1,635
0
1,540
9,090
4,843
2,490
2,835
6,230
48,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,546
Gold Earned
58,069
174
Minions Killed
156
0
Camps Cleared
0
1,244,325
Distance Traveled
1,366,976
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,679
779
49
3
0
252,357
0
L
Neith
9,119
608
28
2
0
222,661
1
L
Scylla
10,974
732
78
5
0
262,343
2
W
Athena
11,634
776
6
0
0
294,837
2
W
Ah Puch
11,120
741
35
2
0
274,394
0
W
Odin
11,129
742
6
0
0
293,788
3
L
Hercules
8,983
599
2
0
0
251,796
3
L
Da Ji
10,327
688
6
0
0
235,780
0
L
Merlin
11,143
743
60
4
0
271,745
0
W
Scylla
12,507
834
60
4
0
251,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role