Player Matchup

Sun Wukong
Sun Wukong
AkumaSauce
Sun Wukong
Level 28
God Stats
12W - 7L
1,551 SR
Queue Stats
76W - 60L
1,329 Elo+
Solo
Cernunnos
Cernunnos
GuiltyVheX
Cernunnos
Level 20
God Stats
40W - 35L
1,622 SR
Queue Stats
304W - 299L
1,516 Elo+
Solo
Janus
Janus
TaxiStudent
Janus
Level 18
God Stats
3W - 2L
1,619 SR
Queue Stats
23W - 26L
1,328 Elo+
Solo
Chang'e
Chang'e
cheercomics4927
Chang'e
Level 26
God Stats
7W - 1L
1,752 SR
Queue Stats
28W - 25L
1,462 Elo+
Solo
Arachne
Arachne
xxmunchkin1xx
Arachne
Level 29
God Stats
7W - 3L
1,799 SR
Queue Stats
73W - 55L
1,342 Elo+
Solo
Team Averages
Level 24
1,668 SR
1,395 Elo+

VS

Team Averages
Level 24
1,495 SR
1,364 Elo+
Cthulhu
Cthulhu
ColorRains
Cthulhu
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 47L
1,303 Elo+
Party 1
Tyr
Tyr
EightLight20771
Tyr
Level 27
God Stats
3W - 3L
1,501 SR
Queue Stats
84W - 60L
1,334 Elo+
Solo
Cernunnos
Cernunnos
FusiionXD03
Cernunnos
Level 20
God Stats
1W - 2L
1,745 SR
Queue Stats
57W - 80L
1,343 Elo+
Party 2
Da Ji
Da Ji
Snipaleek
Da Ji
Level 26
God Stats
10W - 8L
1,521 SR
Queue Stats
95W - 126L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
masonpizza9
Baron Samedi
Level 29
God Stats
0W - 3L
1,209 SR
Queue Stats
152W - 136L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkumaSauce
Sun Wukong
20
4 / 7 / 6
14,317
530
13,476
24,359
18,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
GuiltyVheX
Cernunnos
20
7 / 4 / 16
14,779
547
17,617
21,988
9,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 3
11,610
430
8,400
7,819
2,469
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 10 / 13
14,959
554
20,921
24,496
16,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
20
11 / 6 / 9
16,181
599
21,852
30,473
14,000
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ColorRains
Cthulhu
18
1 / 8 / 6
12,856
476
12,100
22,946
18,019
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
14 / 3 / 9
17,187
637
31,449
32,518
42,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
FusiionXD03
Cernunnos
18
5 / 13 / 3
12,254
454
9,873
20,937
6,965
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Snipaleek
Da Ji
18
2 / 7 / 2
12,616
467
7,337
20,474
8,296
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
masonpizza9
Baron Samedi
20
10 / 3 / 7
14,983
555
20,478
20,946
9,809
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
59
33
Kills
32
32
Deaths
34
47
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AkumaSauce
Sun Wukong
4
7
6
1
L
Cthulhu
ColorRains
Cthulhu
1
8
6
0.5
L
14
3
9
6.17
L
Cernunnos
FusiionXD03
Cernunnos
5
13
3
0.5
W
Cernunnos
GuiltyVheX
Cernunnos
7
4
16
3.75
L
Da Ji
Snipaleek
Da Ji
2
7
2
0.43
W
2
5
3
0.7
W
9
10
13
1.55
L
Baron Samedi
masonpizza9
Baron Samedi
10
3
7
4.5
W
Arachne
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,266
Damage
81,237
109,135
Taken
117,821
60,968
Mitigated
85,815
43,190
Healing
40,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AkumaSauce
Sun Wukong
13,476
4,484
0
5,450
24,359
18,445
3,298
7,235
16,447
0
78,667
L
Cthulhu
ColorRains
Cthulhu
12,100
1,315
831
1,938
22,946
18,019
897
6,922
15,984
57,540
0
L
31,449
4,507
0
15,958
32,518
42,726
5,752
7,346
24,697
0
142,251
L
Cernunnos
FusiionXD03
Cernunnos
9,873
4,924
1,064
2,056
20,937
6,965
2,298
5,171
15,766
0
58,636
W
Cernunnos
GuiltyVheX
Cernunnos
17,617
8,179
0
10,407
21,988
9,605
668
7,095
14,818
0
93,088
L
Da Ji
Snipaleek
Da Ji
7,337
2,104
123
6,797
20,474
8,296
0
2,571
17,853
0
87,664
W
8,400
351
0
0
7,819
2,469
1,047
3,317
4,452
53,290
0
W
20,921
3,082
4,946
9,839
24,496
16,449
1,653
7,364
16,980
74,643
0
L
Baron Samedi
masonpizza9
Baron Samedi
20,478
2,809
3,287
8,729
20,946
9,809
1,689
7,311
13,635
81,335
0
W
Arachne
21,852
13,451
0
12,548
30,473
14,000
2,771
7,567
22,731
0
117,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,846
Gold Earned
69,896
572
Minions Killed
701
0
Camps Cleared
0
2,157,991
Distance Traveled
2,236,152
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,317
530
138
5
0
477,708
0
L
Cthulhu
12,856
476
105
4
0
415,636
0
L
Tyr
17,187
637
230
9
0
537,130
0
L
Cernunnos
12,254
454
97
4
0
411,795
0
W
Cernunnos
14,779
547
118
4
0
400,039
0
L
Da Ji
12,616
467
129
5
0
395,017
1
W
Janus
11,610
430
81
3
0
307,016
6
W
Chang'e
14,959
554
117
4
0
433,773
0
L
Baron Samedi
14,983
555
140
5
0
476,574
3
W
Arachne
16,181
599
118
4
0
539,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role