Player Matchup

Janus
Janus
MrSpringtime1
Janus
Level 101
God Stats
26W - 29L
1,319 SR
Queue Stats
454W - 394L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
RastanugZ
Jormungandr
Level 33
God Stats
3W - 7L
1,430 SR
Queue Stats
98W - 97L
1,415 Elo+
Party 1
Neith
Neith
VirgilsCurse
Neith
Level 88
God Stats
4W - 10L
1,165 SR
Queue Stats
214W - 181L
1,573 Elo+
Party 1
Team Averages
Level 74
1,304 SR
1,476 Elo+

VS

Team Averages
Level 27
1,770 SR
2,051 Elo+
Thor
Thor
G1neralTactician
Thor
Level 37
God Stats
12W - 1L
1,785 SR
Queue Stats
170W - 12L
2,048 Elo+
Party 2
Neith
Neith
Gumi_Megpoid88
Neith
Level 18
God Stats
1W - 0L
1,751 SR
Queue Stats
13W - 1L
2,084 Elo+
Party 2
Nu Wa
Nu Wa
LadyTodoroki
Nu Wa
Level 27
God Stats
8W - 1L
1,775 SR
Queue Stats
77W - 6L
2,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
9,315
621
4,470
10,885
2,386
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RastanugZ
Jormungandr
12
1 / 6 / 2
9,410
627
2,346
13,207
10,149
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 3
9,017
601
6,843
7,613
2,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
10,649
710
13,669
11,617
6,786
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 2 / 4
9,772
651
5,109
5,642
2,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 0 / 4
9,713
648
7,730
5,983
1,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
11
11
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
3
2
4
2.5
W
4
0
4
6
L
3
4
0
0.75
L
Jormungandr
RastanugZ
Jormungandr
1
6
2
0.33
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,659
Damage
26,508
31,705
Taken
23,242
14,986
Mitigated
10,767
1,705
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,669
2,171
0
4,194
11,617
6,786
0
2,902
8,715
0
50,546
W
5,109
2,118
0
1,288
5,642
2,120
1,412
2,454
3,188
0
34,816
W
7,730
2,747
0
3,327
5,983
1,861
1,664
1,528
4,455
38,574
0
L
4,470
60
0
0
10,885
2,386
0
1,300
9,235
33,553
0
L
Jormungandr
RastanugZ
Jormungandr
2,346
455
0
260
13,207
10,149
72
3,738
9,194
22,883
0
L
6,843
3,272
0
1,445
7,613
2,451
0
2,740
4,773
0
38,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,742
Gold Earned
30,134
156
Minions Killed
179
0
Camps Cleared
0
747,571
Distance Traveled
730,899
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,649
710
44
3
0
279,335
0
W
Neith
9,772
651
74
5
0
240,386
0
W
Nu Wa
9,713
648
61
4
0
211,178
2
L
Janus
9,315
621
44
3
0
277,839
1
L
Jormungandr
9,410
627
37
2
0
212,018
0
L
Neith
9,017
601
75
5
0
257,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role