Player Matchup

Sun Wukong
Sun Wukong
BronzyList46429
Sun Wukong
Level 7
God Stats
0W - 1L
1,224 SR
Queue Stats
1W - 8L
1,017 Elo+
Party 1
Jormungandr
Jormungandr
MrUsme
Jormungandr
Level 26
God Stats
16W - 18L
1,403 SR
Queue Stats
164W - 184L
1,296 Elo+
Solo
Ares
Ares
yunus-osekaplan
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,017 Elo+
Party 1
Team Averages
Level 13
1,376 SR
1,110 Elo+

VS

Team Averages
Level 15
1,496 SR
1,232 Elo+
Cerberus
Cerberus
SlayerAlex08
Cerberus
Level 18
God Stats
21W - 12L
1,720 SR
Queue Stats
197W - 165L
1,270 Elo+
Party 2
Nemesis
Nemesis
bellaconstricta
Nemesis
Level 10
God Stats
2W - 3L
1,327 SR
Queue Stats
13W - 15L
1,281 Elo+
Solo
Kukulkan
Kukulkan
l Get Owend l
Kukulkan
Level 16
God Stats
10W - 15L
1,441 SR
Queue Stats
118W - 104L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BronzyList46429
Sun Wukong
9
0 / 9 / 4
7,014
585
6,997
15,381
5,937
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jormungandr
MrUsme
Jormungandr
10
4 / 3 / 0
7,910
659
9,418
10,943
7,002
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 8 / 3
6,979
582
2,262
10,635
7,768
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SlayerAlex08
Cerberus
12
8 / 3 / 10
9,574
798
9,455
11,421
7,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 1 / 10
9,809
817
8,461
10,453
3,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
l Get Owend l
Kukulkan
13
3 / 0 / 17
8,912
743
8,769
4,311
1,505
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
20
20
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BronzyList46429
Sun Wukong
0
9
4
0.22
L
Jormungandr
MrUsme
Jormungandr
4
3
0
1.33
W
Cerberus
SlayerAlex08
Cerberus
8
3
10
4.33
W
9
1
10
14
W
Kukulkan
l Get Owend l
Kukulkan
3
0
17
11.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,677
Damage
26,685
36,959
Taken
26,185
20,707
Mitigated
12,497
4,426
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BronzyList46429
Sun Wukong
6,997
1,583
0
1,996
15,381
5,937
30
8,171
7,210
0
15,942
L
Jormungandr
MrUsme
Jormungandr
9,418
2,528
349
1,437
10,943
7,002
24
4,946
5,997
25,420
0
W
Cerberus
SlayerAlex08
Cerberus
9,455
980
1,005
2,329
11,421
7,291
604
4,708
6,263
27,348
0
W
8,461
4,220
789
2,662
10,453
3,701
1,442
4,243
5,885
0
31,885
W
Kukulkan
l Get Owend l
Kukulkan
8,769
1,693
955
1,029
4,311
1,505
969
1,856
2,280
30,401
0
L
2,262
181
0
644
10,635
7,768
249
5,107
5,528
11,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
28,295
57
Minions Killed
136
0
Camps Cleared
0
538,290
Distance Traveled
657,103
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,014
585
13
1
0
205,565
2
L
Jormungandr
7,910
659
30
3
0
171,919
0
W
Cerberus
9,574
798
49
4
0
243,336
2
W
Nemesis
9,809
817
34
3
0
219,886
0
W
Kukulkan
8,912
743
53
4
0
193,881
0
L
Ares
6,979
582
14
1
0
160,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role