Player Matchup

King Arthur
King Arthur
BronzedCannoneer
King Arthur
Level 17
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
GochatoGo
Merlin
Level 27
God Stats
24W - 34L
1,398 SR
Queue Stats
39W - 63L
1,059 Elo+
Solo
Skadi
Skadi
HBulldogs188828
Skadi
Level 7
God Stats
0W - 4L
1,164 SR
Queue Stats
3W - 11L
733 Elo+
Solo
Ra
Ra
Purpleshirt64_
Ra
Level 14
God Stats
1W - 2L
1,442 SR
Queue Stats
11W - 23L
1,059 Elo+
Solo
Da Ji
Da Ji
SweatyOjDaff
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,003 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,071 Elo+

VS

Team Averages
Level 19
1,320 SR
1,051 Elo+
Odin
Odin
GrandSand
Odin
Level 8
God Stats
1W - 4L
1,297 SR
Queue Stats
2W - 13L
700 Elo+
Solo
Jing Wei
Jing Wei
Noint
Jing Wei
Level 25
God Stats
27W - 31L
1,285 SR
Queue Stats
108W - 104L
1,101 Elo+
Solo
Erlang Shen
Erlang Shen
SAT_judge
Erlang Shen
Level 29
God Stats
39W - 19L
1,567 SR
Queue Stats
75W - 76L
1,323 Elo+
Solo
Terra
Terra
Serrora
Terra
Level 18
God Stats
2W - 2L
1,194 SR
Queue Stats
286W - 271L
1,041 Elo+
Solo
Zeus
Zeus
thelardboys
Zeus
Level 16
God Stats
23W - 26L
1,256 SR
Queue Stats
28W - 30L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BronzedCannoneer
King Arthur
13
4 / 7 / 1
9,833
393
6,538
13,397
6,396
Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
GochatoGo
Merlin
17
2 / 10 / 2
11,015
441
7,209
16,260
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 12 / 4
11,799
472
13,379
21,816
10,329
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 10 / 4
11,416
457
17,636
20,497
12,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
3 / 4 / 2
8,272
331
3,681
6,482
1,680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
5 / 3 / 6
12,743
510
8,449
17,341
8,075
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Noint
Jing Wei
7
1 / 3 / 1
8,369
335
632
3,790
742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
SAT_judge
Erlang Shen
20
25 / 3 / 2
17,446
698
31,694
20,758
11,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
Serrora
Terra
20
5 / 5 / 11
13,250
530
11,206
22,766
14,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 2 / 3
12,992
520
11,091
14,223
5,463
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
16
Kills
42
43
Deaths
16
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BronzedCannoneer
King Arthur
4
7
1
0.64
L
Merlin
GochatoGo
Merlin
2
10
2
0.3
W
Odin
5
3
6
2.67
L
3
12
4
0.42
W
Jing Wei
Noint
Jing Wei
1
3
1
0.5
L
4
10
4
0.6
W
Erlang Shen
SAT_judge
Erlang Shen
25
3
2
8.67
W
Terra
Serrora
Terra
5
5
11
2.1
L
3
4
2
1
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,443
Damage
63,072
78,452
Taken
78,878
35,657
Mitigated
39,788
9,499
Healing
25,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BronzedCannoneer
King Arthur
6,538
1,413
0
1,187
13,397
6,396
937
3,913
9,484
0
26,744
L
Merlin
GochatoGo
Merlin
7,209
1,705
159
2,666
16,260
4,388
183
3,305
12,955
64,490
0
W
Odin
8,449
3,782
0
2,229
17,341
8,075
1,315
5,745
11,471
0
63,295
L
13,379
7,032
0
0
21,816
10,329
1,511
7,227
14,589
0
68,184
W
Jing Wei
Noint
Jing Wei
632
551
0
1,100
3,790
742
34
0
3,790
0
6,313
L
17,636
2,898
1,313
3,826
20,497
12,864
2,474
6,839
13,658
75,128
0
W
Erlang Shen
SAT_judge
Erlang Shen
31,694
19,190
0
7,262
20,758
11,069
4,001
5,974
14,660
0
138,078
W
Terra
Serrora
Terra
11,206
2,210
4,582
7,782
22,766
14,439
662
9,083
13,608
68,415
0
L
3,681
1,324
0
348
6,482
1,680
537
1,013
5,469
0
8,200
W
11,091
2,535
0
2,697
14,223
5,463
3,276
4,043
10,130
76,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,335
Gold Earned
64,800
405
Minions Killed
541
0
Camps Cleared
0
1,446,461
Distance Traveled
1,893,704
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,833
393
36
1
0
336,194
0
L
Merlin
11,015
441
123
5
0
262,931
0
W
Odin
12,743
510
94
4
0
455,434
0
L
Skadi
11,799
472
112
4
0
361,560
3
W
Jing Wei
8,369
335
14
1
0
109,117
2
L
Ra
11,416
457
127
5
0
325,836
0
W
Erlang Shen
17,446
698
198
8
0
533,606
2
W
Terra
13,250
530
100
4
0
442,704
2
L
Da Ji
8,272
331
7
0
0
159,940
1
W
Zeus
12,992
520
135
5
0
352,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role