Player Matchup

Hun Batz
Hun Batz
Monkeydurant02
Hun Batz
Level 62
God Stats
1W - 0L
1,790 SR
Queue Stats
3W - 4L
1,373 Elo+
Party 1
Ymir
Ymir
PickleHoul
Ymir
Level 29
God Stats
3W - 1L
1,765 SR
Queue Stats
29W - 42L
1,407 Elo+
Party 1
Merlin
Merlin
Scully115
Merlin
Level 45
God Stats
7W - 11L
1,536 SR
Queue Stats
70W - 68L
1,482 Elo+
Party 1
Chernobog
Chernobog
WTFizdat
Chernobog
Level 108
God Stats
3W - 2L
1,706 SR
Queue Stats
89W - 89L
1,517 Elo+
Party 1
Vamana
Vamana
leoultrakiller
Vamana
Level 102
God Stats
23W - 19L
1,489 SR
Queue Stats
108W - 90L
1,520 Elo+
Party 1
Team Averages
Level 69
1,657 SR
1,460 Elo+

VS

Team Averages
Level 59
1,464 SR
1,337 Elo+
Cupid
Cupid
BlackwellZE
Cupid
Level 84
God Stats
4W - 11L
1,481 SR
Queue Stats
91W - 109L
1,336 Elo+
Party 3
Cerberus
Cerberus
Daniel29WZ
Cerberus
Level 17
God Stats
17W - 17L
1,470 SR
Queue Stats
78W - 82L
1,261 Elo+
Party 3
Ra
Ra
Eggmang
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,313 Elo+
Party 2
Zhong Kui
Zhong Kui
Jackpot
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,418 Elo+
Solo
Set
Set
SurrogatePlayer
Set
Level 46
God Stats
11W - 21L
1,371 SR
Queue Stats
110W - 106L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
5 / 3 / 5
10,491
656
7,472
11,403
3,915
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 8
9,383
586
4,935
10,872
6,582
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Scully115
Merlin
16
9 / 7 / 1
11,075
692
11,159
10,073
3,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
WTFizdat
Chernobog
14
7 / 4 / 7
9,423
589
11,650
10,149
3,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 10
10,165
635
7,402
11,041
9,859
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
8,012
501
6,956
10,261
2,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Daniel29WZ
Cerberus
12
2 / 3 / 5
7,796
487
3,321
10,095
8,107
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 10 / 3
8,455
528
5,979
13,243
3,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
Jackpot
Zhong Kui
15
1 / 3 / 1
8,913
557
6,568
11,020
7,599
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
8 / 7 / 2
9,448
591
6,779
15,080
5,026
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
27
Kills
16
16
Deaths
28
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Cerberus
Daniel29WZ
Cerberus
2
3
5
1.5
L
3
10
3
0.45
L
Zhong Kui
Jackpot
Zhong Kui
1
3
1
0.5
W
Hun Batz
5
3
5
2.5
W
3
2
8
3.5
W
Merlin
Scully115
Merlin
9
7
1
1.36
L
8
7
2
1.29
W
Chernobog
WTFizdat
Chernobog
7
4
7
2.63
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
29,603
53,538
Taken
59,699
27,442
Mitigated
26,594
10,744
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,956
2,165
1,949
3,139
10,261
2,848
0
2,557
7,679
0
33,740
L
Cerberus
Daniel29WZ
Cerberus
3,321
202
0
1,217
10,095
8,107
0
3,613
6,457
27,768
0
L
5,979
1,319
374
256
13,243
3,014
388
8,100
5,143
38,211
0
L
Zhong Kui
Jackpot
Zhong Kui
6,568
1,312
0
3,653
11,020
7,599
630
958
9,662
54,337
0
W
Hun Batz
7,472
1,805
0
4,307
11,403
3,915
692
1,707
9,696
0
77,578
W
4,935
1,076
0
474
10,872
6,582
0
4,604
6,268
19,346
0
W
Merlin
Scully115
Merlin
11,159
604
0
1,703
10,073
3,750
1,152
4,305
5,768
69,635
0
L
6,779
3,053
0
3,356
15,080
5,026
0
4,487
10,493
0
29,184
W
Chernobog
WTFizdat
Chernobog
11,650
7,361
0
716
10,149
3,336
1,908
1,708
8,441
0
56,715
W
7,402
3,298
0
3,544
11,041
9,859
460
6,189
4,852
97
53,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,537
Gold Earned
42,624
453
Minions Killed
347
0
Camps Cleared
0
1,486,955
Distance Traveled
1,448,298
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,012
501
56
4
0
284,535
6
L
Cerberus
7,796
487
57
4
0
307,927
6
L
Ra
8,455
528
67
4
0
260,198
0
L
Zhong Kui
8,913
557
124
8
0
276,242
2
W
Hun Batz
10,491
656
115
7
0
308,697
0
W
Ymir
9,383
586
25
2
0
308,057
4
W
Merlin
11,075
692
126
8
0
268,719
4
L
Set
9,448
591
43
3
0
319,396
5
W
Chernobog
9,423
589
72
5
0
258,869
2
W
Vamana
10,165
635
115
7
0
342,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role