Player Matchup

Izanami
Izanami
Amalther
Izanami
Level 6
God Stats
0W - 1L
1,694 SR
Queue Stats
3W - 9L
1,704 Elo+
Solo
Sol
Sol
Dis_Atir
Sol
Level 14
God Stats
7W - 15L
1,300 SR
Queue Stats
11W - 17L
1,370 Elo+
Solo
Mercury
Mercury
ScAbley
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,143 Elo+
Solo
Nox
Nox
carlosribeiro9
Nox
Level 13
God Stats
2W - 1L
1,779 SR
Queue Stats
24W - 26L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
ghostenoca
Cthulhu
Level 13
God Stats
4W - 3L
1,583 SR
Queue Stats
22W - 33L
1,297 Elo+
Party 1
Team Averages
Level 12
1,571 SR
1,387 Elo+

VS

Team Averages
Level 19
1,389 SR
1,353 Elo+
Ganesha
Ganesha
Jerricko45
Ganesha
Level 27
God Stats
4W - 3L
1,407 SR
Queue Stats
223W - 241L
1,421 Elo+
Solo
Kali
Kali
Sekyren
Kali
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,390 Elo+
Solo
Susano
Susano
Stjepan_J
Susano
Level 16
God Stats
13W - 21L
1,178 SR
Queue Stats
13W - 21L
1,215 Elo+
Solo
Anubis
Anubis
Ziologw8570
Anubis
Level 17
God Stats
27W - 25L
1,508 SR
Queue Stats
41W - 41L
1,436 Elo+
Solo
Scylla
Scylla
empire-gamer252
Scylla
Level 26
God Stats
8W - 18L
1,354 SR
Queue Stats
35W - 45L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amalther
Izanami
15
1 / 10 / 2
9,504
864
6,628
18,580
9,443
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

14
1 / 1 / 2
9,086
826
1,436
2,160
582
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ScAbley
Mercury
15
1 / 6 / 5
9,780
889
8,407
13,799
3,744
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 8 / 4
9,737
885
9,471
13,824
3,517
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
ghostenoca
Cthulhu
16
4 / 6 / 4
11,408
1,037
12,286
24,739
9,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jerricko45
Ganesha
19
0 / 0 / 29
11,322
1,029
12,473
10,775
11,441
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Sekyren
Kali
18
14 / 2 / 13
13,055
1,187
21,511
12,680
6,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
Stjepan_J
Susano
16
2 / 6 / 13
10,110
919
4,429
9,956
7,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
18
7 / 1 / 15
12,573
1,143
20,242
8,505
4,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 10
11,658
1,060
8,654
5,517
2,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
9
Kills
31
31
Deaths
9
17
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amalther
Izanami
1
10
2
0.2
L
1
1
2
2
W
Ganesha
Jerricko45
Ganesha
0
0
29
14.5
L
Mercury
ScAbley
Mercury
1
6
5
0.58
W
Kali
Sekyren
Kali
14
2
13
10.25
W
Susano
Stjepan_J
Susano
2
6
13
1.42
W
Anubis
7
1
15
14.5
L
2
8
4
0.5
W
8
0
10
13
L
Cthulhu
ghostenoca
Cthulhu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,228
Damage
67,309
73,102
Taken
47,433
27,215
Mitigated
32,119
2,579
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amalther
Izanami
6,628
4,365
0
344
18,580
9,443
0
7,548
10,982
0
14,365
L
1,436
870
0
77
2,160
582
0
927
1,233
6,125
0
W
Ganesha
Jerricko45
Ganesha
12,473
1,102
0
0
10,775
11,441
0
4,768
5,857
23,501
0
L
Mercury
ScAbley
Mercury
8,407
3,790
0
380
13,799
3,744
0
8,484
5,240
0
10,257
W
Kali
Sekyren
Kali
21,511
12,679
0
5,901
12,680
6,517
0
3,852
8,597
0
32,388
W
Susano
Stjepan_J
Susano
4,429
1,028
0
150
9,956
7,320
0
6,649
3,207
0
13,826
W
Anubis
20,242
1,766
0
3,624
8,505
4,696
0
3,963
4,367
65,288
0
L
9,471
720
0
523
13,824
3,517
0
8,372
5,427
14,810
0
W
8,654
732
0
0
5,517
2,145
0
3,961
1,481
12,060
0
L
Cthulhu
ghostenoca
Cthulhu
12,286
1,120
244
1,011
24,739
9,929
0
16,038
8,605
37,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,515
Gold Earned
58,718
98
Minions Killed
200
3
Camps Cleared
3
728,112
Distance Traveled
956,914
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,504
864
14
1
0
145,054
1
L
Sol
9,086
826
15
1
0
43,721
0
W
Ganesha
11,322
1,029
6
1
0
223,343
0
L
Mercury
9,780
889
3
0
2
191,962
0
W
Kali
13,055
1,187
36
3
2
196,055
0
W
Susano
10,110
919
27
2
0
129,927
1
W
Anubis
12,573
1,143
119
11
1
183,204
0
L
Nox
9,737
885
11
1
0
162,223
1
W
Scylla
11,658
1,060
12
1
0
224,385
0
L
Cthulhu
11,408
1,037
55
5
1
185,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role