Player Matchup

Ne Zha
Ne Zha
FearTheFallen6
Ne Zha
Level 110
God Stats
13W - 8L
1,605 SR
Queue Stats
89W - 80L
1,381 Elo+
Solo
Hun Batz
Hun Batz
Heanmogo
Hun Batz
Level 114
God Stats
9W - 7L
1,464 SR
Queue Stats
33W - 32L
1,453 Elo+
Solo
Ra
Ra
Proudt2
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,496 Elo+
Solo
Anubis
Anubis
jessyess
Anubis
Level 54
God Stats
1W - 0L
1,443 SR
Queue Stats
16W - 21L
1,298 Elo+
Solo
Zeus
Zeus
xxConceited
Zeus
Level 90
God Stats
1W - 0L
1,718 SR
Queue Stats
69W - 66L
1,476 Elo+
Solo
Team Averages
Level 98
1,546 SR
1,421 Elo+

VS

Team Averages
Level 94
1,461 SR
1,444 Elo+
Merlin
Merlin
DarkFeuer
Merlin
Level 149
God Stats
5W - 5L
1,567 SR
Queue Stats
195W - 204L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
Zarryna
Sun Wukong
Level 69
God Stats
1W - 7L
1,560 SR
Queue Stats
66W - 84L
1,505 Elo+
Party 1
Hachiman
Hachiman
Zerkkyhenkk
Hachiman
Level 28
God Stats
15W - 23L
1,392 SR
Queue Stats
64W - 81L
1,282 Elo+
Party 1
Janus
Janus
itsT0N3
Janus
Level 119
God Stats
0W - 2L
1,283 SR
Queue Stats
122W - 108L
1,484 Elo+
Solo
Rama
Rama
vicente29
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 15
13,988
1,076
14,439
14,987
6,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Heanmogo
Hun Batz
20
10 / 5 / 16
14,963
1,151
21,007
18,127
7,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 5 / 18
13,823
1,063
9,232
15,071
8,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
jessyess
Anubis
20
7 / 8 / 18
14,019
1,078
18,799
21,906
10,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 5 / 16
14,744
1,134
32,647
17,266
6,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkFeuer
Merlin
20
8 / 8 / 12
14,821
1,140
18,872
19,567
6,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zarryna
Sun Wukong
20
6 / 6 / 15
13,681
1,052
13,703
23,876
27,897
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
Zerkkyhenkk
Hachiman
20
5 / 8 / 14
13,516
1,040
15,245
21,108
6,103
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
itsT0N3
Janus
19
4 / 8 / 10
12,611
970
16,794
14,183
4,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
3 / 9 / 15
12,989
999
16,401
22,526
6,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
92
39
Kills
26
26
Deaths
39
83
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
DarkFeuer
Merlin
8
8
12
1.75
W
5
3
15
4.17
W
Hun Batz
Heanmogo
Hun Batz
10
5
16
3.6
W
6
5
18
3
L
Sun Wukong
Zarryna
Sun Wukong
6
6
15
2.25
L
Hachiman
Zerkkyhenkk
Hachiman
5
8
14
1.5
L
Janus
itsT0N3
Janus
4
8
10
1.13
W
Anubis
jessyess
Anubis
7
8
18
2
L
Rama
3
9
15
1.17
W
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,124
Damage
81,015
87,357
Taken
101,260
39,904
Mitigated
52,128
20,238
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DarkFeuer
Merlin
18,872
406
0
442
19,567
6,459
0
9,280
10,287
60,560
0
W
14,439
3,693
0
3,033
14,987
6,907
0
7,434
7,453
0
52,143
W
Hun Batz
Heanmogo
Hun Batz
21,007
4,548
0
2,802
18,127
7,974
0
5,387
12,615
0
49,855
W
9,232
1,008
7,339
3,583
15,071
8,161
0
6,545
8,451
34,892
0
L
Sun Wukong
Zarryna
Sun Wukong
13,703
1,036
0
1,638
23,876
27,897
0
14,359
9,517
264
29,499
L
Hachiman
Zerkkyhenkk
Hachiman
15,245
9,399
0
2,102
21,108
6,103
0
15,297
5,811
0
31,557
L
Janus
itsT0N3
Janus
16,794
1,173
729
426
14,183
4,858
0
7,820
6,363
35,204
0
W
Anubis
jessyess
Anubis
18,799
851
0
3,481
21,906
10,135
0
9,576
12,055
38,641
0
L
Rama
16,401
10,165
0
2,148
22,526
6,811
0
13,922
8,604
0
41,225
W
32,647
1,360
0
0
17,266
6,727
0
6,988
10,076
50,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,537
Gold Earned
67,618
289
Minions Killed
266
14
Camps Cleared
3
1,195,924
Distance Traveled
1,101,840
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,821
1,140
104
8
0
210,284
0
W
Ne Zha
13,988
1,076
47
4
9
228,281
0
W
Hun Batz
14,963
1,151
76
6
3
245,400
1
W
Ra
13,823
1,063
68
5
1
287,830
0
L
Sun Wukong
13,681
1,052
23
2
0
256,681
0
L
Hachiman
13,516
1,040
36
3
1
220,774
0
L
Janus
12,611
970
57
4
2
205,331
0
W
Anubis
14,019
1,078
52
4
1
205,344
0
L
Rama
12,989
999
46
4
0
208,770
0
W
Zeus
14,744
1,134
46
4
0
229,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role