Player Matchup

Cthulhu
Cthulhu
CapNxClark
Cthulhu
Level 38
God Stats
2W - 3L
1,255 SR
Queue Stats
159W - 197L
1,031 Elo+
Party 1
Pele
Pele
JennaTheTaurtis
Pele
Level 10
God Stats
39W - 42L
1,665 SR
Queue Stats
163W - 218L
1,069 Elo+
Party 1
Nu Wa
Nu Wa
haleyb6
Nu Wa
Level 24
God Stats
85W - 69L
1,358 SR
Queue Stats
190W - 247L
1,015 Elo+
Party 1
Team Averages
Level 24
1,426 SR
1,038 Elo+

VS

Team Averages
Level 32
1,478 SR
1,297 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NovaFox43
Cerberus
Level 27
God Stats
19W - 13L
1,514 SR
Queue Stats
59W - 56L
1,226 Elo+
Solo
Artemis
Artemis
radbrad96
Artemis
Level 27
God Stats
1W - 3L
1,420 SR
Queue Stats
28W - 32L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapNxClark
Cthulhu
11
3 / 9 / 0
9,375
586
10,878
24,510
12,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 2
8,804
550
5,685
17,681
6,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
haleyb6
Nu Wa
12
0 / 4 / 1
8,815
551
10,948
11,990
3,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
7 / 1 / 11
11,441
715
15,301
9,578
4,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
NovaFox43
Cerberus
15
5 / 0 / 11
11,739
734
15,300
17,760
15,704
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
radbrad96
Artemis
14
6 / 2 / 8
10,729
671
16,555
9,453
3,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
18
18
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
11
12.5
L
Cthulhu
CapNxClark
Cthulhu
3
9
0
0.33
L
0
5
2
0.2
W
Cerberus
NovaFox43
Cerberus
5
0
11
10.5
L
Nu Wa
haleyb6
Nu Wa
0
4
1
0.13
W
Artemis
radbrad96
Artemis
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,511
Damage
47,156
54,181
Taken
36,791
22,538
Mitigated
23,647
6,260
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,301
1,682
0
2,173
9,578
4,561
293
5,856
3,722
57,306
0
L
Cthulhu
CapNxClark
Cthulhu
10,878
159
294
2,323
24,510
12,373
0
11,336
13,174
28,280
0
L
5,685
560
0
513
17,681
6,849
70
10,368
7,313
0
18,586
W
Cerberus
NovaFox43
Cerberus
15,300
177
1,030
8,617
17,760
15,704
232
9,118
8,642
67,718
0
L
Nu Wa
haleyb6
Nu Wa
10,948
3,408
536
2,594
11,990
3,316
0
8,961
3,029
48,469
0
W
Artemis
radbrad96
Artemis
16,555
9,531
1,047
1,573
9,453
3,382
1,484
6,916
2,537
0
38,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
33,909
146
Minions Killed
274
0
Camps Cleared
0
744,268
Distance Traveled
861,666
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,441
715
82
5
0
317,931
1
L
Cthulhu
9,375
586
35
2
0
246,793
0
L
Pele
8,804
550
36
2
0
272,027
1
W
Cerberus
11,739
734
133
8
0
318,658
0
L
Nu Wa
8,815
551
75
5
0
225,448
1
W
Artemis
10,729
671
59
4
0
225,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role